I tried ten turns with the battle mod and ten turns as regular 2.2.1b, what I got most infuriated about with the battle mod was units esp militia seem to flee after about 40 causalities, sometimes even straight away, two units of 40 Indians attacked one of my towns in north America, vs a garrison of two units of 200 armed cits, the shooting killed 38, two of them made it into combat with one of the units and they just auto fled and then the other unit panicked and ran too. even the line inf flee quite quickly after about 1/3 casualties. Which makes playing the ai utterly boring as they generally just break and flee, and the only time stuff actually dies is when you take a settlement and the stuff just auto dies. Also I had tried the battle mod previously and there was a massive problem with ships not dieing, thou that was quite a while ago, I don't know if its been updated since
With regular 2.21b, the American Indians were horribly slaughtered, which is totally fine
Im always torn between IS and darthmod, Is textures on inf and such are amazing so I tend to play more battles, while on darthmod the overall music is great, but the textures not so much, esp the red coats
so I tend to auto resolve
.