I have asked this a million times, but anyone know how to deal with this????
I have asked this a million times, but anyone know how to deal with this????
Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign
I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.
"I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
http://khouse.org/
It seems like the texture "t_albedo" is missing, or the program doesn't know were it is. Check that you have the textures in the correct folder before processing.
FIXING PCS LIKE A BOSS!Under the patronage of a good guy called Inkie Pie.
My mods for Shogun 2
Because you're not careful, I said several times that before using the shader it must be cleaned of old maps, there are maps that belong to the previous model.
I have erased the Materials and it still says the same thing, I Follow Warman's Tutorial, I create the model, then I when it is exported I copy the model made by CA's code strating from FX downward. And it keeps coming out with this.
Last edited by Man of West Gondor; March 23, 2014 at 11:39 AM.
Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign
I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.
"I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
http://khouse.org/
Then a miracle
I took a look again at HunterWolf's tutorial and figured out how to put my skins on the model, but now when I export 3ds Max 2013 keeps crashing. What is up?
Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign
I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.
"I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
http://khouse.org/
Can you begin to to put the model to the message, then the answers you give will be easier, and I do not have to guess what you do not.
All resources on the graphics there is an unwritten rule: "If you ask what model shows that people could see and answer the question, rather than trying to guess the problem"
Last edited by HunterWolf; March 23, 2014 at 05:21 PM.
Ok In the first picture, I put all the textures on the model as HunterWolf's tutorial says (I don't know what the body model remands white no matter what, even when I ease the Old textures it stays the same.)
In the second picture, I export it with these settings I have used Export all and it still crashes like the picture three shows.
Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign
I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.
"I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
http://khouse.org/
In the model of the body are 3 material. Besides you have not correctly configured viewport sheyding. I can think of a dozen reasons. Impossible guess from the screenshots (which is just about what does not show) that you have the wrong with your scene or export or program settings or the settings of the material
Here are some more. Showing all three and what I did to them.
Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign
I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.
"I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
http://khouse.org/
I do not need pictures, they do not explain anything to me, download the file 3d-max
Here is the file
Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign
I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.
"I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
http://khouse.org/
The file multiple errors:
1. Wrong viewport shading scenes https://www.youtube.com/watch?v=E2aDgpW1kHY
2. All material mixed, materials were in error, confused many path, the names of the two materials are the same.
3. Animation is set to a negative value of the frame
4. Modifiers are not merged into a mesh
5. Some bone rigging registered to the missing points
6. No gloss texture, although the level of specular is present, the result will not run correctly texture gloss after conversion
Last edited by HunterWolf; March 25, 2014 at 06:03 AM.
Thank you, I will do as you say, and see if I do it right.
Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign
I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.
"I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
http://khouse.org/
Well it worked but they models are looking like this in game. I took the original rig (Skin) from the Head and pasted it to the model of the Head and it came out like this. How do I rig this correctly?
Last edited by Man of West Gondor; March 25, 2014 at 07:16 PM.
Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign
I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.
"I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
http://khouse.org/
No this is wrong, remodel rigging newly. You can just copy in the event that you are exactly the same point, and you are not, they have different sequence numbers
Do not you think it's time to start mastering software? (Rhetorical question). You know English, so you have every opportunity to fully explore the programs and technologies with which you work.
Last edited by HunterWolf; March 26, 2014 at 12:48 AM.