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Thread: Latest News (27/07/2017) - bottom of thread

  1. #21

    Default Re: Latest News (27/07/2017) - bottom of thread

    This is absolutely awesome!
    I was hoping CA would do some 30 years' War scenario for their next historical title, but well, they go for China. Which is kind of sad, imo.
    I'm truly thankful there are people out there like the author of this mod. Went through Gustav Adolph's whole history a few days ago, I'm so hyped for 4.0 now.
    And by the way, if you need some help with French or German unit names/texts, I'm a native in both languages. I'd gladly help to show some appreciation of your priceless work.

  2. #22

    Default Re: Latest News (27/07/2017) - bottom of thread

    news about update?

  3. #23

    Default Re: Latest News (27/07/2017) - bottom of thread

    Quote Originally Posted by elinath View Post
    news about update?
    No news,you should wait wait and wait.

  4. #24

    Default Re: Latest News (27/07/2017) - bottom of thread

    Not true man, Geronimo just said March release date.

  5. #25
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (27/07/2017) - bottom of thread

    I am working flat out to try to get the Beta released sometime today GMT.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



    Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB

    Colonialism 1600 AD blog

  6. #26
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (27/07/2017) - bottom of thread

    Its up now.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



    Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB

    Colonialism 1600 AD blog

  7. #27
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (27/07/2017) - bottom of thread

    There will be a late English general model in the forthcoming patch.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



    Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB

    Colonialism 1600 AD blog

  8. #28
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (27/07/2017) - bottom of thread

    For the past while I have been working on a submod for Colonialism 1600AD, covering the War of the Grand Alliance 1688-97. I can show a few previews now. It will start in 1688.

    Spoiler Alert, click show to read: 











    English general:




    New French cavalry officer models:


    Last edited by Geronimo2006; July 26, 2018 at 05:24 PM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



    Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB

    Colonialism 1600 AD blog

  9. #29
    Sigma's Avatar Ducenarius
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    Default Re: Latest News (27/07/2017) - bottom of thread

    So in the end the main mod starts in 1606 and the submod starts in 1688?

    Anyways great work, and I like that you're kind of doing the Imperial Splendour approach of tackling the era in parts instead of trying to cover the 100 years all in one go.

  10. #30
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (27/07/2017) - bottom of thread

    Thanks Sigma. Furthermore there will be changes to gameplay to reflect this period.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



    Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB

    Colonialism 1600 AD blog

  11. #31

    Default Re: Latest News (27/07/2017) - bottom of thread

    Will there be additional repairs to previous mode 1606 - see suggestions?
    Poland-Lithuania is almost without army and practically easy prey to Prussia, Sweden and Russia. Osmani is also not a danger to Europe. Denmark also deserves greater prestige and should have a strong army and fleet to compete with Sweden as it was in the early 17th century. Correct the date and place in the game - Czech Uprising - 1618-1620 - Prague

  12. #32
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (27/07/2017) - bottom of thread

    Yes tombergr I will fix those when I have time. I have exams coming up.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



    Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB

    Colonialism 1600 AD blog

  13. #33

    Default Re: Latest News (27/07/2017) - bottom of thread

    It would be great if it came out this year.

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