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Thread: Latest News (27/07/2017) - bottom of thread

  1. #1
    Geronimo2006's Avatar TAR Local Moderator
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    Default Latest News (27/07/2017) - bottom of thread

    ( 18/07/2015); Next release will include (sometime maybe end up next week but don't quote me on that yet) will be:

    - replaced missing icons/info pics
    - backpacks removed at least for European infantry
    - some late Spanish units can use flintlocks (based on new info on the Catalan miquelets).
    - possible coloured units for the Spanish.
    - updated names/descriptions
    - the Royalist flag will be used for late French custom battles. This is already in my work in progress see below (thats the Surbeck regiment by the way which is already in the mod);
    Spoiler Alert, click show to read: 
    - A couple of new units including very late English horse grenadiers wearing mitre caps.
    - Possible changes to some Spanish textures based on new data from new team member.
    - Possible new Russian gentleman model.
    - Some late English units converted from flintlock to matchlock.
    - mid-century Spanish arquebusier infantry unit.
    - Possibly new Brandenburg-Prussian grenadier unit.

    I'm also cautiously looking at an optional extra to remove DLC units.
    Last edited by Geronimo2006; July 27, 2017 at 05:59 PM.
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  2. #2
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News

    Otto Flix(qwert) has sent me models/textures of Russian units which I intend adding to the mod in the next few weeks. Thanks Otto.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  3. #3
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News

    The next release will include
    - loading screens
    - new Russian/Polish/Hanoverian/Saxon/Bavarian/Spanish /unitsmodels, and correct period replacement models where required. Spain will have its own lightened cuirassier model on research of "miliary syllabus" reflecting the 1630 reform.
    Last edited by Geronimo2006; April 02, 2014 at 03:36 PM.
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  4. #4
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News

    Next release will feature:

    - improved startpos. Region ownerships will change considerably e.g. Alsace-Lorraine to Austria, Ukraine to Poland-Lithuania, Ceylon to Portugal.
    - Replaced model for Polish line infantry and Russian feudal archer.
    - more Russian units including: Znat, Pomiestnaya Konnitsa, arquebusier, feudal arquebusier, feudal cavalry.
    - some more Swedish units
    - more late German states units.

    Images:
    Spoiler Alert, click show to read: 
    Russian units:

    Vasili Byhostov regt:


    Ivan Poltev regt:



    Egor Lytohin regt:




    Stepan Yanov regt:



    Fedor Golovlinski regt:



    Region ownership changes will include:
    Spoiler Alert, click show to read: 
    Ukraine to Poland-Lithuania.








    Ceylon to Portugal:

    Last edited by Geronimo2006; April 29, 2014 at 09:29 PM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  5. #5
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News

    I have made a breakthrough with startpos editing, meaning new factions will be included in a future startpos including:

    - Scotland
    - Duchy of Lorraine
    - Brandenburg and Prussia to be separate factions
    Last edited by Geronimo2006; May 17, 2014 at 07:03 AM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  6. #6
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News

    I have uploaded (17/05/2014) a loading screens addon and a new startpos today. Scotland is now playable.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  7. #7
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News

    The Ottoman realism Mod units will be in the next release. Credits to Nizam.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  8. #8
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (18/12/2015)

    Credits to terryman for creating a script to make certain units unavailable after a certain date. Will be in the next release.

    He has a modding website here by the way.
    Last edited by Geronimo2006; December 16, 2015 at 09:09 AM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  9. #9
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (18/07/2015)

    Forthcoming Transylvanian unit roster: (under construction)

    Black Regiment
    Matchlock Musketeers (using Red Regiment uniform)
    Flintlock Musketeers
    Guard Infantry
    Carabineers
    Dragoons
    Artilleryman models
    Mercenary Pikemen/Sword and Buckler men
    Heavy lancers/Light lancers
    Heavy/Light hussars
    'Saxon' Infantry (early and late)
    Vlach Cavalry
    Szekely Pike militia (not as strong as regular pikemen - lower morale and no armour)
    Last edited by Geronimo2006; September 19, 2016 at 04:40 PM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  10. #10
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (18/07/2015)

    06/07/2017: News: Colonialism 1600AD has come third in 2016 Modding Awards in the category "Compilations and Overhauls".
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  11. #11
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (18/07/2015)

    Next release will have new models including some late generals recruitable in custom battles and late buildings. Some pikemen will have painted pikes where applicable (as in Solms regiment below). Cossack Hetmanate will be an emergent faction with units from the Hetmanate TW mod. Credits to the HTW team.

    Spoiler Alert, click show to read: 


    Custom Late General models wips.

    Spoiler Alert, click show to read: 
    France:

    Last edited by Geronimo2006; July 31, 2017 at 09:43 PM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  12. #12
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (18/07/2015)

    I am working with Golfthai from moddb.com on additional event images. Also some of the Gustavus Reforms will be included in the gameplay. Swedish soldiers in the 30 yrs war received stakes called "swinefeathers" as standard issue, in part because Sweden had a pike-shortage in the early 1600s which hurt them against Polish lancers in the Livonian War.

    Also pistol cavalry will be able to fire while moving during a cavalry charge.
    Last edited by Geronimo2006; December 05, 2017 at 01:39 PM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  13. #13
    golfthai's Avatar Libertus
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    Default Re: Latest News (27/07/2017) - bottom of thread

    I Can't wait for version 4.0

    P.s I am Golfthai from moddb

  14. #14

    Default Re: Latest News (27/07/2017) - bottom of thread

    Hi when will you release the next update and what will be the new features?

  15. #15
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (27/07/2017) - bottom of thread

    Quote Originally Posted by Napoli23 View Post
    Hi when will you release the next update and what will be the new features?


    Apologies for delays. I was more or less ready to upload a few days ago when I encountered a bug I wasnt able to fix. Thankfully I had made backups to resume from so its just a matter of putting the files back in from scratch. I hope it will be ready this week. Also I was in hospital recently as I was briefly unable to walk (trapped nerve) so I wasn't able to work on the mod. But expect the mod in a couple of days.

    For the forthcoming release, subject to the limitations of the game engine, I have tried to take account of military tactics as they evolved in the 17th century.

    - Generic "cavalry" regiments (except harquebusiers/carabiniers, lancers and bow cavalry) will have pistols (early matchlocks, late cavalry with flintlocks) which they can also fire during a cavalry charge. This is to emulate Gustavan tactics of firing during the charge (as opposed to the caracole where you cantered forward, stopped, fired, and then retreated for the next line to do the same).

    - Swedish infantry will start with the "deploy stake" function. This also reflects Gustavan tactics of using stakes known as "Swinefeathers" (at first due to a Swedish shortage of pikes). Some German factions such as Saxony and Austria will also have this function for line infantry recruited at later buildings.

    - Late Swedish infantry will not have the bayonet (except for grenadiers).

    - Austria will not have flintlock infantry except grenadiers. This reflects a literary source that the introduction of the flintlock was extremely slow in this faction, and that they entered the WSS with mostly matchlock muskets. However late cavalry will have flintlocks. Other factions will have a mix of late matchlocks and late flintlocks. Late Austrian dragoons will be mix of armoured and unarmoured (based on sources) but generic cavalry will have armour.

    - Some new units including Balkan stradiot mercenaries, Spanish royal halberdiers, some Saxon units (Goldstein, Schlieben, Schlestein regts), Catalan revolt units, couple of English units like Horseguard Grenadiers .

    - Poland and France will have buffcoated cavalry recruitable about halfway through the tech-research tree. I'm linking late units to late technology, mid century to mid-technology etc.

    - More factions enabled for custom battles. For "Late" battles the artillery gunners will use different models.

    - Some late general models.

    - Icon/Info pictures fixes.

    - Saxony and Wurttemberg will be Protestant as historically.
    Last edited by Geronimo2006; January 17, 2018 at 01:24 AM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  16. #16

    Default Re: Latest News (27/07/2017) - bottom of thread

    We look forward to a new update and remind you that the game crashed in the previous version of some units.

  17. #17
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (27/07/2017) - bottom of thread

    Thanks Tombergr. I am rigorously testing to eliminate crashes as far as humanly possible.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  18. #18

    Default Re: Latest News (27/07/2017) - bottom of thread

    Still a question? Will the Revolution in Bohemia 1618 - 1620 be included in this version?

  19. #19

    Default Re: Latest News (27/07/2017) - bottom of thread

    Hey Master Geronimo2006
    I wish you a speedy recovery and right now whats more important is your state of health. Take as much time as you need, and I appreciate the information regarding the future update. Thank you!



  20. #20
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Latest News (27/07/2017) - bottom of thread

    Quote Originally Posted by tombergr View Post
    Still a question? Will the Revolution in Bohemia 1618 - 1620 be included in this version?
    Bohemia will be emergent faction not linked to a specific date.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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