Hello Magnar, I'm wondering if you can help me with assigning new textures to a rigid model. Do you need a 3D program to to this? Basically I'm making some Samnite/Etruscan tunics and I've edited the diffuse of the Italian tunic in photoshop. Since the unit will be mixed colours the 3 faction colours using a mask is kind of irrelevent so I have coloured the diffuse directly, will make a further 4 or 5 textures and hopefully apply them each to a rigid model, then add the rigid models to a defnition to get the variety. The problem is when I open a rigid model file in notepad++ most of it is unreadable oddness and editing the file causes Rome to crash!
I can edit a texture in photoshop just fine, but I actually want to create new rigid models the only difference being the textures that are mapped to them.
I hope you can understand what I mean! Sorry if I missed this in one of your tutorials (if so just point me the way) I started following them, then got carried away modding after I learnt the basics and haven't finished them yet!