But if I make them independent then they can't be English-protectorates because it could cause CTDs. I will include them though.
But if I make them independent then they can't be English-protectorates because it could cause CTDs. I will include them though.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
What is the current progress on the mod?
Also I want to know the progress.
Would definitely be cool to know. It's been nearly a year since the last patch. Would like to start playing this in earnest.
I'll upload something in the next two weeks to a month. I've been busy with work experience in the last few months. I can assure you it will include campaign map models and faction specific generals for the Europeans. I may change the start date so as to have colonial factions at the start.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
(deleted)
Last edited by TheGoodOld BritishChap; August 22, 2015 at 03:54 PM.
Greetings Geronimo2006 were you able to add some wooden forts to the North American Theater in the next patch?
First of all I want to say this is the best ETW mod I have ever played. I really appreciate all the work you have put in to it. Now on to my whining. I hate how the vanilla ETW completly neglected the Cossacks. The vanilla Cossacks don't even look like Cossacks for 1 bit, it's ridiculous. Maybe you can change the Cossack models? Here is also a link of another ETW mod about Cossacks maybe you can get models/inspiration from there: http://www.moddb.com/mods/hetmanat-total-war. If you want inspiration for Cossack units I highly advise you to play a mod for Mount and Blade Warband called "The Deluge", it's a mod about the Polish Deluge in the 1650's and it includes the Hetmanate as a faction and it has lot's of units. You can also watch the film called "With Fire and Sword", or Ogniem i Mieczem, it's a Polish film about the Cossack uprising. Though what would be even more great is the Cossack Hetmanate as playable faction, with Ukraine as home region, since the Cossack Hetmanate is a major player in Polish-Lithuanian, Russian, and of course their own history. And I think atleast 1 Italian faction should be playable, probably Venice, because it has the most unique units. I have also found in several sources that the Italians used armor longer than other West-Europeans, so maybe you can reflect that a bit in the mod. Here are some Venetian pictures:
And I would also really like it if you changed the carbines for the mounted units. Perhaps into a wheellock like this?:
And Scottish mercenaries for the Dutch and the Swedes, if that is possible. And more pistol and carbine equipped infantry, and swords for infantry as secondary weapon, but you probably don't have that for a reason. But again, this really is the best mod for ETW.
First of all I want to say this is the best ETW mod I have ever played. I really appreciate all the work you have put in to it. Now on to my whining. I hate how the vanilla ETW completly neglected the Cossacks. The vanilla Cossacks don't even look like Cossacks for 1 bit, it's ridiculous. Maybe you can change the Cossack models? Here is also a link of another ETW mod about Cossacks maybe you can get models/inspiration from there: http://www.moddb.com/mods/hetmanat-total-war. If you want inspiration for Cossack units I highly advise you to play a mod for Mount and Blade Warband called "The Deluge", it's a mod about the Polish Deluge in the 1650's and it includes the Hetmanate as a faction and it has lot's of units. You can also watch the film called "With Fire and Sword", or Ogniem i Mieczem, it's a Polish film about the Cossack uprising. Though what would be even more great is the Cossack Hetmanate as playable faction, with Ukraine as home region, since the Cossack Hetmanate is a major player in Polish-Lithuanian, Russian, and of course their own history. And I think atleast 1 Italian faction should be playable, probably Venice, because it has the most unique units. I have also found in several sources that the Italians used armor longer than other West-Europeans, so maybe you can reflect that a bit in the mod. Here are some Venetian pictures:
And I would also really like it if you changed the carbines for the mounted units. Perhaps into a wheellock like this?:
In my opinion Portugal and Denmark should be playable too. And Scottish mercenaries for the Dutch and the Swedes, if that is possible. And more pistol and carbine equipped infantry, and swords for infantry as secondary weapon, but you probably don't have that for a reason. But again, this really is the best mod for ETW.
Sometimes it was not, sometimes it was;
That is ludicrous.
Pure lunacy.
The reason they fought with musket butts is in instances where they were not supplied with swords as sidearms.
A sword is far, far, faaaar more versatile in close combat and by the late 14th century even the dirt cheap lowest quality footmen swords were of very decent quality.
Not really, we barely have any sources telling us so, that is mostly just modern humans drawing conclusions based on their own personal opinions.
People used to fight for dozens of hours, even days in full plate armor and mentions of that supposed exhaustion that everybody speaks of is almost nowhere to be found.
They just got used to it, and also, they weren't sheltered pansies like modern men are.
Amazing mod though
I suggest adding Hungarian and Transylvanian units, perhaps making Transylvania independent, since in practice it acted indepentedly.
Spoiler Alert, click show to read:
I'm already working to add Transylvania as an Ottoman Protectorate which it was.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Thanks for the plates+info on the Transylvanians, Tovarisch.
Transylvania will be a Protectorate of the Ottomans in the next release. The state religion will be Protestant. Some work below.
Spoiler Alert, click show to read:
Scots Lochaber men.Spoiler Alert, click show to read:
Last edited by Geronimo2006; September 13, 2015 at 06:44 PM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
The proposed units of Central and Eastern Europe:
Last edited by Otto Flik (qwert); September 19, 2015 at 07:33 PM.
Nice screenshots Otto. Havent heard from you in months. If you have something to send me go right ahead.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
So so beautiful!We want to see these in next update!
All pictures I have of the middle east and some pictures of Croats. There might be some 16th century stuff in it too, I didn't bother to filter, sorry.
Spoiler Alert, click show to read: