hmmm does the campaign work if you disable this mod?'
I just had a messup with the bugfix compilation's descr_names files and getting similar errors but it shouldnt have to do with this particular submod
hmmm does the campaign work if you disable this mod?'
I just had a messup with the bugfix compilation's descr_names files and getting similar errors but it shouldnt have to do with this particular submod
Last edited by Melooo182; July 26, 2014 at 10:32 AM.
Same problem :/
RSIII player
Well then is not this mod's fault, btw which RLC version are you using?
I suspect you have the old RLC, check this LINK
You'll probably need to reapply the Bugfix Compilation though, as old RLC overwrited descr_names.txt
Last edited by Melooo182; July 26, 2014 at 03:28 PM.
Thanks for your help I think I do have the old RLC, so that should do the trick.
RSIII player
NP man
How prevalent are the civil wars? I've seen offends the nobility notification a few times but in all my years of playing i've yet to see a civil war....
Well civil wars like those in Medieval1 were you chose a side wont happen here...What we have is a set of traits that lowers the loyalty of generals making them more prone to turn rebel, others will just sit in a settlement and ignore your commands and some settlements will suffer from turmoil increasing chances of riots.
The bigger the empire (starting from 5 settlements i think) the more likely is to suffer from it...also ATM republic factions are not affected.
Last edited by Melooo182; July 28, 2014 at 04:58 PM.
Hey Melo I am playing a test campaign as England to test the new VivalaRebellion triggers for TO and CS emergence and I think I've run into a CTD related to Civil Unrest. I ran into it a couple of turns ago, reloaded my save, got past the turn played an extra turn and then CTD again. My King was 74 yrs old the first CTD and now 76 which leads me to believe the problem is him dying and causing civil unrest. 2 logs are in spoilers
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Since missing mods/SS6.3/data/ui/captain banners/dead/captain_card_slave.tga didn't exist in vanilla SS I'm assuming it has something to do with your mods (I have Bugfix + Regional Knights + Viva + KER all recent versions)
nah, those tga get loaded from vanilla if not present in SS folder
It's probably a bugged trait, try using console command "disable_vnvs" before your FL dies again and if no crash occurs then yes it's a trait, if not...then is probably some bad script.
let me know
can you get a screenshot or a list of the faction heir traits? that might help to narrow the list of possible KER traits causing the CTD
UPDATE BETA 2.7
I've neglected this submod for too long xD, while I had updated the OP info about incoming changes never uploaded the thing
There were some huge mistakes in previous released version causing many CTDs, mainly due to missing entries about Lithuanian leader death and civil war historic events ID in lower case (the engine require them to be written all in upper case).
I think I fixed them all, also updated the scripts with some gsthoed suggestions so the submod should run smoother now as well as much more stable
EDIT:
DOWNLOAD
OP updated as well
Last edited by Melooo182; September 03, 2014 at 10:08 PM.
Hi,
I really like this mod, but when I tried installing the mod it gave me errors
[IMG]C:\Users\wilhelm de xin\Desktop\Capture.PNG[/IMG]
and how do I post the error images?
uploading them with the attachment option that shows in the reply toolbar when you "Go Advanced"
or uploading them to any the gazillion image sharing sites and posting the link
what does the error says anyway?
Ok, I've attached the error images. When I play this mod (and including your other one, Viva la Rebellion) without the BYR Reality V, the game is fine. But when I tried using them with BYR V, the errors will pop up.
BGR V not compatible with this mod then, you could use BGR IV.
Ok. And thanks for your great work!!
So it appears I may have loused something up & now I'm crestfallen. I unpacked the mod into the appropriate folders but am now getting these messages when I attempt to load whether or not I have the mod selected. Any assistance is greatly appreciated. I had a feeling I'd do this somehow.
deactivate all submods, reapply the Bugfix compilation, get the latest Addendum and try again, your problems should be solved.