and SSHIP 0.8.2 ?
and SSHIP 0.8.2 ?
Currently no, maybe in the future.
Too bad. It would be a great compostion. I will check for updates though!
Hey can you add the Principality Of Antioch?? same as it is in Kingdoms Crusades. Thank You.
sorry your the same person, great mod by the way.
This mod is not adding any new faction, just enhances already existing ones through ancillaries, traits and some very minor editing in starting family members.
There could be some special traits for crusader states though, that somehow makes account for the different states that composes it, Kingdom of Jerusalem, Principality of Antioch, County of Edessa and County of Tripoli...(and possibly the later states such as Kingdom of Cyprus and Rhodes, Latin Empire, Principality of Morea, Duchy of Athens and Kingdom of Thessalonica)
Yes there are already ancillaries that grant the titles, but I would expand them and even make them hereditary, as well as increase the ruling family members and interconnect them through bogus distant ancestors so they all show in the family tree.
Yep im doing this
can expect it for next release![]()
Last edited by Melooo182; May 09, 2014 at 07:44 AM.
yeah that would be cool. prince of Antioch was how they named their king.
Bad news guys :/
My laptop died this morning, some nasty overheating problem which i think fried either the GPU or CPU...
I didnt loose any data so no worries about that but i won't be having a gaming/modding platform for a while :/
So i will be away from TWC until a find a solution to my problem.
See ya'all soon!
That sucks man. Had that happen to my other computer. Good luck, hopefully youll get it resolved soon buddy.
Ok i got an old macbook which can handle M2 on bootcamp Win7 xD
just finished installing PS and other tools of trade, i think i can start modding again in a few![]()
Finished implementing the Hereditary Crusader States ancillaries
FTM only Kingdom of Jerusalem, Principality of Antioch, County of Edessa and County of Tripoli are hereditary, however there are still circumstances in which they might not be inherited so if that's the case they can be obtained the traditional way by leaving a general 1 turn in the appropriate city.
The expanded Crusader States family tree will not be part of this module but I will be on another which will be available for download later, probably along with the bugfix compilation 1.2.
Also as stated in 1st post this mod now incorporates the Civil Unrest addon which was previously part of Viva La Rebelion Expanded, including the marriageable rebel generals ,rebel prisoners, rebel subfaction names and rebel campaign map symbols improvements.
The other module I talked about which contains the expanded family trees, is a complete historical improvement of the starting family members for all factions and their territories in the campaign map, it goes as far as reshaping some of the provinces so they actually match the borders of those factions at 1100AD according to some maps I found in the internet. It also contains more rebel faction enhancements which were previously planed for Viva La Rebelion Expanded, which includes a great deal of new rebel subfactions, more rebel unit types like Hashashims, Persian Spearmen and Persian Archers.
Last edited by Melooo182; June 06, 2014 at 10:08 AM.
Cool man, looking forward to trying it out!! Do you need help with anything?
Finished to add the other crusader states
I recommend to 1st delete the old version from the sub folder and then add the new ones, nothing wrong will happen if done otherwise but you'll have unused files doing nothing inside those folders.
Same thing with Viva La Rebelion Expanded module, it should be removed as KER already add the same things.
@Deteriorate: well you can help with bug hunting and beta testing![]()
Last edited by Melooo182; June 12, 2014 at 10:18 AM.
update, mod was missing some localized text
So to install this mod, all i have to do is extract and then copy SS6.3 folder that i get from rar to Medieval II Total War/mods ? I'm asking because i did that but when launching ss_setup i don't see this mod anywhere![]()
Yes
LOL good you ask because i forgot to include the .txt that SSM reads xD
will upload the updated version in a few
Ok all good now and uploaded
Last edited by Melooo182; June 12, 2014 at 10:18 AM.
Hi! I have tried to install this submod several times and it worked fine until I tried to install it with the new BugFix Compilation update 1.21 and it doesn't work anymore. I always get error and I have reinstalled SS6.4 a couple of times and I still get the same errorsIt used to work on the older version of the Bugfix compilation
Please help me! Thank you
here are some images:
![]()
Wow thats really odd, unless its the earlier version of BETA2 which was missing the .txt files that the SMM reads to apply the submod, so if you placed it on top of old BETA1 that could explain the errors in the SMM.
Although some of the errors in the top screenshots seem more like if the clean files this submod changes were already altered or corrupted, possibly by the SMM.
My recommendation is to run the SS_setup.exe without mods, in hope it will clean the mess and then try again with freshly downloaded KER and Bugfix compilation. If it still gives error, reinstall SS6.4 -> bugfix -> KER.
I reinstalled SS6.4 again and then the bugfix and then then KER and I still get errors with KER, although I get less errors messages this time.
![]()
ah late era, yep another oversight from my partsorry
to fix you can either go to .../ss6.3/data/campaign/sub/zRepublicsGovL/family/ copy or move its content to .../ss6.3/data/campaign/sub/zRepublicsGovL/
or open zRepublicsGovL.txt and at the bottom of the file where it says:
edit red text to look like this:Code:replace data\world\maps\campaign\imperial_campaign\descr_strat.txt with republics_venice_descr_strat.txt from:character Pietro Ziani, named character, male, leader, age 47, x 168, y 173 to: relative Alessandro Ziani, Alegreza, Barbus Ziani, end replace data\world\maps\campaign\imperial_campaign\descr_strat.txt with republics_milan_descr_strat.txt from: character Rambertino Buvalelli, named character, male, leader, age 54, x 142, y 166 to: relative Cristoforo Buvalelli, Bella, Simona, Agostino Buvalelli, end replace data\world\maps\campaign\imperial_campaign\descr_strat.txt with republics_russia_descr_strat.txt from: character Vsevolod Novgorodskii, named character, male, leader, age 50, x 303, y 267 to: relative Vladimir Novgorodskii, Evfimia Novgorodskii, Vyacheslav Novgorodskii, Mstislav Novgorodskii, end
family\republics_venice_descr_strat.txt
family\republics_milan_descr_strat.txt
family\republics_russia_descr_strat.txt
respectively
will upload the fixed version later today also
--------------------------------------------------------
FIXED VERSION UPLOADED
Last edited by Melooo182; June 14, 2014 at 05:25 PM.