Hello everyone,
I would like to report an error that occurs during the Golden Horde round.
I am using SS.6.4 + Bugfix complication + Germanicus battle ai + Viva la Rebellion + KER
Error appears in 48 turn.
I would like to add that when I uncheck KER in the installer and load the savegame, the golden horde turn passes but the error appears on the rebel turn then.
If there is a possible way to fix this error i would like to ask You for help because my game is very enjoying
My log:

10:11:12.194 [system.rpt] [always] CPU: SSE2
10:11:12.194 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
10:11:12.198 [system.io] [always] mounted pack packs/data_0.pack
10:11:12.199 [system.io] [always] mounted pack packs/data_1.pack
10:11:12.200 [system.io] [always] mounted pack packs/data_2.pack
10:11:12.201 [system.io] [always] mounted pack packs/data_3.pack
10:11:12.201 [system.io] [always] mounted pack packs/data_4.pack
10:11:12.202 [system.io] [always] mounted pack packs/localized.pack
10:11:44.214 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
10:12:08.192 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.192 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.192 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.192 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.214 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.214 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.214 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.215 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.228 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.228 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.229 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.229 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.258 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.258 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.258 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:12:08.258 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.


when testing <PercentageUnitAttribute> condition
10:13:15.192 [system.rpt] [error] Medieval 2: Total War napotka