Originally Posted by
Poacher886
A couple of other 'issues' sprang to mind as i was thinking last night..
1. If i remember correctly, there was an issue with Cannons and grape shot....the grape shot had the same range as ball....which turned it into utter game winner.
2. There are a number of units (especially in the Ottoman / eastern) rosters which have Skirmishers with a range of 170......given there were no super muskets or rifles to my knowledge in this period, its an unfair and unrealistic unit to have included. Im not convinced Skirmishing happened at this period, but indeed if you kept them in a an 'irregular' guerilla type units, they should at least have the same range / accuracy as everyone else, albeit with there ability to hide and skirmish.
Thanks, and good work.