Every game I play it seems like Rome just sits there. Other factions seem to be able to blob nicely, but Rome seems to just stay in the Italian peninsula. Did I not play enough turns or has anyone else experienced this?
Every game I play it seems like Rome just sits there. Other factions seem to be able to blob nicely, but Rome seems to just stay in the Italian peninsula. Did I not play enough turns or has anyone else experienced this?
I have never seen them, not once, expand. I even used a mod called "guaranteed major faction empires", and still they were beaten by a Carthage/Libya/Nova Carthago team.
Had one game where Rome actually took 5 settlements from carthage and got into africa.... but than they were soundly beatin by cathage's client state, this was like in 40 turns. Best I ever seen rome do.
Normally yes rome sits there, which I think it has to do with all bodies of water surrounding Italia as I think the AI acts like a total dunce when moving on water. You just see 5 stacks hanging out at their capital. Dont think the modders can do much about it.
I changed the faction behaviours of the different factions in my version and Rome expands up into Gallic territory and Macedonia (I've not seen them go into Africa as Syracuse usually gets there first)
In my minimod they generally slowly expand. But it is slow. After 30-40 years they typically have cisalpine gaul, part of greece, corsica and sardinia. I haven't simmed for than 40 years or so in a row recently to see what happens after that but I assume they continue the slo-mo expansion. They occasionally take Carthage but usually lose it again pretty soon afterwards.
I have never seen the Romans do anything substantial, either. They usually get beat down by the Arverni or the Suebi, with usually the Germans taking all of Italy from them. I think the Suebi may need a nerfbat in auto-calcs as they are a maroon death cloud, it reminds me of Ptolemaic issues in RTW1 and EB. Maybe they need better starting armies or better treaties set up at game start to nudge them ahead?
In every campaign with DeI Romans and Macedon are always defeted by other factions in max 40-50 turns.
I used to see Suebi dominating a lot more. Since the last couple patches that has stopped happening, at least in my minimod. It wasn't anything I changed really so it's interesting to see how much some of the under the hood changes can impact things. I assume they got a nerf/correction to their autoresolve numbers which stopped them from being so dominant in ai vs ai battles.
Same with the averni. They used to be another powerhouse in the games I simmed with my minimod, haven't noticed it happening so much in recent releases.
Rome rarely does well as an AI in my games. Most of the time they just sit there until they are slowly picked away, but also rarely do I see them get entirely wiped out. I'd enjoy seeing a Rome AI that became gigantic, but the biggest I've ever seen them get was taking all of Italy and some of Africa before being beaten back.
Servant in the House of Siblesz under the Patronage of the fallen Crandar.
I have had this issue since I started my Hegemonia mod. I have tried many different tactics, but for whatever reason AI Rome seems to not want to expand to the north.
Various campaigns will find them pushing into Greece and toward Africa, but I rarely ever see them take Northern Italy. Some of the things I have tried include starting them at war and hating celtic tribes to the north while making them very friendly to Greece. They still are reluctant to attack north.
Every now and then a campaign will find Rome expand properly, but they seem to have moments where they will stall and become indecisive. Once again, as is unfortunately my response to many of these threads, the Rome 2 campaign is an open-ended sandbox experience. It is different each time, this can be fun but also frustrating. It also means it is very difficult to force an outcome for every single campaign.
The biggest reason for this I have seen is Rone being at war with Epirus and constantly smashing there armies and navies against Appolonia across the sea. If this city is captured by someone else they are not at war with then they proceed to the north. Also when I play as Carthage I tend to not declare war on them and take Syracuse and they proceed north as well.
I'm playing an Epirote campaign atm using the historical development submod and In my game Rome has gone and made itself something like a reverse Holy Roman Empire.This has happened even tho I've had two bloody and prolonged wars with them in which I managed to conquer southern Italy up to and including Rome itself. From the looks of their diplomatic screen it appears that they are now trying to conquer Gaul which is atm split up between two Gallic powerhouses.
Edit: Rome have expanded the way they have done while at the same time first trying to invade my Greek holdings, later on trying to defend my from my invasion aswell as launching their own counter-invasion.
I'm quite amazed how welll Rome have handled fighting on two fronts at the same time. This is the first time I've actually seen Rome being this aggressive while at the same time being successful.
Last edited by Le_Swede; March 18, 2014 at 07:03 PM.
I think I will roll Iceni give them a crap ton of money and just defend my capitol and see what develops for 100 or years 400 turns ........