Hi to all!
I'm playing this great mod, but when I start a WRE campaign, after i click the advisor (to activate the 4tpy script) suddenly my faction leader and his first son dies.
It's normal?
Hi to all!
I'm playing this great mod, but when I start a WRE campaign, after i click the advisor (to activate the 4tpy script) suddenly my faction leader and his first son dies.
It's normal?
yeah, afaik it's normal - it's supposed to be there just to maintain a 'historical' family tree
(to be honest, I didn't even notice it when I started a new 6.05 WRE campaign - I think I saw that happen only in a 6.03 or 6.04 ERE campaign)
aaaah! thank you!
as 'justme' mentioned, it is there to maintain a 'historical' family tree, same thing happens with the ERE (faction leader/first son exactly same name as WRE, historically exactly same person), with Vandals (Gunderic and Gaiseric were brothers), Visigoths (Alaric and Ataulf, also brothers), the Huns (Mundzuk, father of Atilla and Bleda is supposed to die early, actually though Bleda and Atilla shouldn't be born yet but...)Originally Posted by rawghi
![]()
Ramon Gonzales y Garcia
INVASIO BARBARORVM II
Proud patron of Riothamus, Pompeius Magnus and SeniorBatavianHorse
If we had gone so far, it is because we stand on the shoulders of giants
Thank you Ramon, but I noticed also that I have family members that didn't appear on family tree, is all ok?
Thank you even for this great mod, definitely the best for BI
yes, they are on a parallel family tree. they are not a part of the ruling dynasty (Flavius), but not putting them in a family tree can be a cause for CTD when they are adopted. this stops their being adopted.Originally Posted by rawghi
Ramon Gonzales y Garcia
INVASIO BARBARORVM II
Proud patron of Riothamus, Pompeius Magnus and SeniorBatavianHorse
If we had gone so far, it is because we stand on the shoulders of giants
Thank you