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Thread: [Sub-Mod] Faction + Unit Names restored [English]

  1. #41

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    There has been one other report of this, although I don't have it... What other mods are you using?

    This may be due to that potentially the reform scripts are linked to the localised text of the unit and not the unit key. In which case would totally go against programming 101. But is something I couldn't do anything about, the scripts would need doing properly if possible.

  2. #42
    Crappy's Avatar Civis
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    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Turns out I was using an old English submod by accident. I'll try using the actual correct one now
    Last edited by Crappy; December 31, 2014 at 12:44 PM.

  3. #43

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Ah ok good to hear.

  4. #44
    Crappy's Avatar Civis
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    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Hmm.. Got rid of all my movie packs and disabled all mods before starting a new campaign and the issue still persists. Wierd. Besides DeI and the submod, of course
    Last edited by Crappy; December 31, 2014 at 12:44 PM. Reason: a

  5. #45

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Then potentially it is the scripting as I said. But that doesn't explain why mine and everyone else's is fine.

  6. #46

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    I'm about to try the DEI again, I REALLY appreciate that you have updated your submod. It was quite horrible when I first tried DEI without it.

  7. #47

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Hmmm, I put it in the data folder and it is checked in mod manager but nothing changes in game? I have tried it in mod manager above and below the dei mod without success. Anyone else run in to this?

  8. #48

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    does this work with 1.03 ?

  9. #49

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Should work fine with 1.03.

    Old_Rome have you tried the Steam version? Not sure what you must be doing wrong...

  10. #50

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    It is working now. I restarted the computer and reinstalled the mod and it is working perfectly now! Thanks...

  11. #51

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Hi ,

    Is there any plan to update this mod and Vanilla Unit Cards ?

  12. #52

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Yes! I'm currently working on a patch but haven't played in a while so unless someone tells me exactly what the new units are it could take a while.

  13. #53

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Quote Originally Posted by Mavrik347 View Post
    Yes! I'm currently working on a patch but haven't played in a while so unless someone tells me exactly what the new units are it could take a while.
    Wouldn't the preview threads with the unit names help? Or do you need the internal reference names?

  14. #54

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Yeah they will help, but not always all there.

  15. #55

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    The new unit names are all located in the pack under text/db. The new ones specifically are in...

    additionalunits_land_units
    additionalunits2_land_units
    belgae_land_units
    indian_land_units
    nabatea_land_units

    The descriptions (with the parenthetical English names) of course are in the matching unit_description_short_texts table for each of those.

  16. #56

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Ah, handy. Cheers!

  17. #57

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    One of the most vital submods for me at least , I hope you will makes us glad by keeping the 1.1 patch names up to date

  18. #58
    thomas_r's Avatar Decanus
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    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Yeah same, keep up your work !

  19. #59

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Can you update names to english for DLC campaigns too ?
    History lover since -96.

  20. #60

    Default Re: [Sub-Mod] Faction + Unit Names restored [English]

    Will this mod work for 1.1 ? This mod is so important to me especially before starting a campaign

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