-
October 09, 2006, 04:46 PM
#1
Tiro
Soldier sizes
Hi,
I was wondering how they make some units pretty huge in some mods. Does it have to do with skeletons?
Last edited by Ticu; October 09, 2006 at 05:07 PM.
-
October 09, 2006, 06:10 PM
#2
Things are very seldom what they seem. In my experience, they’re usually a damn sight worse.
Administrator Emeritus
Re: Soldier sizes
What do you mean by huge? Numbers or physical siaze or what?
-
October 09, 2006, 11:29 PM
#3
-
October 09, 2006, 11:45 PM
#4
Tiro
Re: Soldier sizes
Oops. I forgot to specify that. I mean the size of the soldiers - their physical size. I know it has nothing to do with modelling.
-
October 10, 2006, 12:13 AM
#5
Re: Soldier sizes
Actually, it does have something to do with modeling, you have to edit the skeletons and meshes and all kind of stuff to make a soldier bigger.
-
October 10, 2006, 05:31 PM
#6
Tiro
Re: Soldier sizes
But can't you edit skeletons without modelling the units?
-
October 10, 2006, 10:19 PM
#7
-
October 11, 2006, 03:14 AM
#8
Re: Soldier sizes
Actually it can be done without modelling, and with a single extra line per unit in your descr_model_battle.txt plus editing the skeletons.
You'd have to read the skeletons tutorial, if there is any, but EB has skeletons for four different sizes of soldiers (small, normal, large and very large afaik).
You'd have to edit your dmb entry like this:
type the_large_soldier
scale 1.3
blabla
Just do a search for the word 'scale' in your DMB, to see where to put it.
-
October 11, 2006, 07:16 PM
#9
Tiro
Re: Soldier sizes
Nevermind. I figured it out(without modelling). Thanx guys
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules