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Thread: How do you export rigidmodels as 3dsmax files with TWEAK?

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  1. #1
    Brivime's Avatar Ordinarius
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    Default How do you export rigidmodels as 3dsmax files with TWEAK?

    I want to edit the African Tunics and Skirts so the back is higher and other skins can use it, I can use PFM to extract it but it comes as a rigidmodel. Is there anyway I can use TWEAK or BOB to extract them as 3dsmax files (with their textures) to edit then import back into the game?

  2. #2

    Default Re: How do you export rigidmodels as 3dsmax files with TWEAK?

    So far from what I know no there is not sadly. Hopefully CA releases a Exporter. For now the only way we can work on them is by getting Ultimate Unwrap3D. Here is a thread talking about it. http://www.twcenter.net/forums/showt...-exporter-ms3d
    Last edited by Man of West Gondor; March 09, 2014 at 05:47 PM.
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  3. #3
    wangrin's Avatar Unguibus et Rostro
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    Default Re: How do you export rigidmodels as 3dsmax files with TWEAK?

    The only exporter from rigidmodel_v2 files to other file formats that can be use in 3d modelling software is ETW plugin for Ultimate Unwrap 3d.
    But UU3D isn't free.
    The only solution would be that CA release rigidmodel_v2 file format documentation and that programmer here create a free exporter.

    This was discussed during the Modding Summit and CA note this request.


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