The goal of my idea is to create a civil war mechanics
without to add anything new to the game. Keep this in mind please.
Of course we would like to have governor, family tree ect... ect.. but they will not add it to the game. It is time to be more pragmatic and to find solutions with what we already have.
this is my simple idea which come from the old medieval total war:
-the game select half of your armies (with generals of the other families/party in priority or the one with the less gravitas, so this data will have more importance as the loyality in old total war) and change them to rebels.
Another version if you want to have more armies into the civil war: select only 1/3 of the armies, and complete them news full stack whick could appear at the capital city to have the same number of army in the two side.
-the game select 1/3 (or 1/2 ?) of your regions (with the lower public order in priority) and change them to rebel.
and that is it ! now you have a real civil war.
simple, it doesn't need a lot of very complex scripts, so it could be possible to do it for CA.
Hope we will see this kind of improvement for the civil war.
don't forget to up the official topic
http://forums.totalwar.com/showthrea...vil-war-system
thank you
