
Originally Posted by
General Retreat
I think my main worry with this is that you'd effectively have a small nexus of players in Russia/Ukraine, which are then steadily expanding away from each other, into neighbouring NPC kingdoms. From my outsider's perspective, one of the reasons the current GoT version has simmered down is because it's focused almost solely on beating up NPCs so far. Player interaction is really the reason why I'd play these sorts of games.
If you all go charging off to create your own empires, you probably won't get to see very much of each other. Saying 'you start here, and the world is your oyster' is very good for worldbuilding and single player games, but not necessarily beneficial when it comes to a viable multiplayer setting.
Equally, unless you've got a particularly devious game master who's willing to micromanage all of the NPC enemies, you're never going to get much of a wider strategic challenge out of them - just sets of isolated battles.
I could be totally wrong, but as an onlooker, those would be my concerns.