§ Every player has 24 hours to take his turn(so both teams have 48 h). Give your password to your ally in any case!!!
§ It is not allowed to abuse bugs to your or anyones advantage. These include but are not limited to:
- The naval fort bug: No using ships to bypass a fort or a settlements Zone of Control.
- Spam siege bug: Besieging a fort or a settlement with a force far superior in it, in order to either prevent that army from reinforcing or in order to cut down a settlements income is not allowed.
- Fort watchtower bug: Constructing watchtowers in order to prevent forting is not allowed. You can construct watchtowers, but you will be asked to replay if it is obvious the reason why the watchtower has been built is to prevent forting
- Heroic victory bug: No Heroic victories at all. If you get a heroic victory you must reload until you get a different result, and if you cannot get a different result then you will not be allowed to play the battle.
- Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
- Siege reinforcement bug: when the army is adjacent to a fort or a settlements that has been put under siege it cannot reinforce armies adjacent to him which he should have been able to reinforce on normal occasions. Attacking an army which the siege reinforcements bug applies to is not allowed
- Navy inside ports attacked bug: no using this bug to attack ships which are inside ports.
- Yoyo armies\forts bug: no attacking an army which the bug has been used on mutliple times. You can see when this bug accures, as the enemy army enters the fort and then leaves it.
- You are not allowed to encircle an army, just to deny its retreat.
§ Destroying buildings is not allowed in these 3 situations:
1. If the settlement is under siege
2. A far superior army is one turn away from the settlement. *exception: if it is turn one it is allowed
3. You have not yet held that settlement for 3 turns *exception: does not apply on turn 1-3 on home regions
§ 4 units per fort. UNLIMITED FORTS!
§ You are not allowed to sally out to attack a besieging army just to deny the enemy of sacking the settlement.
§ You have to VM/PM the next player after you upload your save.
§ Posting pictures of battle odds, and results is mandatory. All pics must show the attacking and deffending forces. You are advised to delete your finance and minimap
§ The recruitments of spies\assasins and their use is prohibited
§ Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
§ No sailing from a blockaded port without first defeating the blockade (land or sea units alike).
§ It is not allowed use a princess to steal a general, unless there is more then 35% of success. (pics must be posted)
§ Settlements gifted should disband all units, except for one to keep public order.
§ One turn peace for everybody, including no forting in enemy lands *exception: a faction who is before you in the turn order placed units in your territory. Example: Lannister can't attack Tully in turn 1. Tully can attack Lannister if he placed his troops in his territory.
§ The recruitment of siege equipment and their use is prohibited.
§ It is illegal to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ships which are inside ports. This is to prevent players from hiding their men inside the port, where they are untouchable
§ It is illegal to burn down ports in order to get around rule 11- if your port is blockaded and there are ships inside that port, if you burn down the port the ship is not allowed to move
§ It is forbidden to ransom defeated enemy soldiers, as the player cannot refuse.
§ AI lands cannot be taken.
§ It is forbidden to kill diplomats.
§ It is only allowed to kill princesses if she is located in enemy territory(so if a lannister princess is located in a Tully province she may be killed), if a princess is located in a recently captured territory she has 1 turn to leave.
§
The admin's decision is final.