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Thread: European Wars VII [FINISHED]

  1. #181
    NobleWoman's Avatar Campidoctor
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    Default Re: European Wars VII

    Attack the accursed region again! When taken burn the city to the ground! Massacre everyone who dares defy the Queendom!


    Avantika sends a spy first, and then plans the attack. She orders the accompanying Priestess to sacrifice gummy and teddy bears to the Almighty Gods of Rolls of Fate.....

  2. #182
    ✠Ikaroqx✠'s Avatar Campidoctor
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    Default Re: European Wars VII

    Saboteur Attempt!
    Not long after the death of his father, the new Kaiser was spending a relaxing night in Berlin, smiling at the thought of the great feast his cooks were to bake tonight, in celebration of the his first victories as Kaiser. He caught a whiff of smoke, perhaps the cooks are starting early tonight? No, wait... that can't be; the kitchens are nowhere near the palace...

    'Fire!' The Kaiser roared, leaping up, and running through the palace halls, 'Fire in the keep! Guards, put it out. Find the culprit and bring them to me!'

    He burst into the courtyard, the neatly trimmed bushes and flowers already claimed by the flames. Soon the huge oak tree, that provided shade for many Royal windows would burn up too.

    Dozens of guards struggling with buckets of water turned up, and clumsily dumped them on the worst spots of the fire, before leaping back.

    Finally, the fire was put out - the garden was a sea of charcoal and the oak's lower trunk was blackened. Otherwise the keep was safe.

    'Apologies, your Grace,' the captain of the guard confessed,' We looked all over, but could not find the culprit.'

    The Kaiser just nodded. 'God be with us. Father and now this...'


    OOC: Yeah, it's Rome I know, but it looks epic! Rhinelander, if it makes you feel better, pretend your Kaiser is Ezio, and he leapt from the burning keep, saving everyone in it, and then spitting on it to put it out!

    The person who send the saboteur, you get a +1 bonus if you send him/ her to Berlin again.

    ___________________________________________________________________________________________________________________________________


    End of Turn 010
    Summer - Autumn 1485

    Chance of a random event this turn… [2]: No random event


    Moves

    Deutsches Kaiserreich
    [4]: Across the Oder River, the attack is carried out according to plan, perhaps thanks to support from Berlin just across the river
    [1]: The landing further down the coast becomes a complete disaster! The light frigate is repulsed by rebel German galleys, and cannot support the attack.
    -1 prestige
    Average point [3] – You can do 1 move

    Kingdom of Gondor
    [4+1=5] The Royal army takes the territory to the west, the Ottomans again unable to stop them
    [3+1=4] Just to the south, the second army has more trouble, they fight day and night, but cannot manage to secure the area. Finally, the enemy begins to tire, and the Gondorians push through
    +1 prestige from the city
    Average point [5] – You can do 2 moves

    Crown of Aragon
    [6]: The King has no need for spies (as they told him that as part of their contract they need a year and a half break between missions). His army storms Lerida and easily captures it.
    +1 prestige
    +1 prestige from the city
    You can do 2 moves, each with a +1 bonus

    Crown of Castile
    [5]: Efforts to complete the city are done well, too well.
    Your workers have built a… [2]: Thieves’ Guild – This guild helps train your spy agents and gives them a +1 bonus for all missions
    +3 prestige
    You can do 2 moves

    Rossijaskaja Imperija
    [1-1=0] Spy fails completely
    -1 prestige
    -1 to the attack against the region
    You can use 1 spy only after 6 turns
    [5-1=4] Despite the enemy learning much of their plans and troops deployment, the Russians still manage to win a close victory
    You can do 1 move

    Ayyubid Dynasty
    [3]: Attack fails
    +1 if you attack this region next turn
    [3]: Construction on the city is slow
    You can do 1 move

    M.S Republic of Venice
    [4]: ‘Yes Sir, right away Sir!’ The workers hurriedly hammer out the stock-standard European fleet – the small fleet
    +1 prestige from the city
    You can do 1 move

    Kingdom of England
    [4+1=5]: England's first fleet is launched, a medium fleet in the Celtic Sea
    You can do 2 moves

    Merchant Republic of Norway
    [2]: The Spy is caught, but commits suicide before his captors force his tongue
    [2+1=3] The first attack towards the North Sea ends in a close draw
    +1 if you attack this region next turn
    [6]: The 2nd Spy is very successful
    +1 attack to the region
    [6+1+1=8]: The Norwegians completely blitz the region! Not a single Norseman is even slightly wounded! In-fact the enemy even collapses in awe, singing their praises!
    +2 prestige
    +1 prestige from the city
    Average point [6] – You can do 2 moves, each with a +1 bonus

    Kingdom of France
    [2]: Brittany remains free-standing
    You can do 1 move

    Queendom of Amazonia
    [3]: Fleet fails
    +1 if you attempt to build a fleet next turn
    +1 prestige from the city
    You can do 1 move

    Swiss Mercenary Confederation
    [5]: The Swiss’ first venture down their Alpine homeland is carried well, the mercenaries securing the region for the Confederation.
    You can do 2 moves

    Greater Gandhara
    [6-1=5]: The spy remembers that her colleagues were unable to fulfil their missions, but she uses this as incentive to complete her mission.
    +1 to the attack against the region
    You can use 2 spies next time
    [4+1+1=6] Finally Avantika takes the region!
    +1 prestige
    You can do 2 moves, each with a +1 bonus

    Republic of Genoa
    No move posted… The world slips by

    Regions

    Kingdom of Gondor: 14
    Deustches Kaiserreich: 13
    Ayyubid Dynasty: 11
    Swiss Mercenary Confederation: 10
    Crown of Aragon: 8
    Crown of Castille: 8
    Rossijaskaja Imperija: 8
    Queendom of Amazonia: 6
    Kingdom of England: 5
    Republic of Venice: 4
    Kingdom of France: 4
    Greater Gandhara: 4
    Kingdom of Norway: 4
    Republic of Genoa: 3

    Prestige

    Gondor: 16
    Aragon: 12
    Amazonia: 9
    Deutsches: 7
    Swiss Mercenaries: 6
    Castile: 6
    Norway: 6
    Ayyubids: 5
    Rossijaskaja Imperija: 3
    Genoa: 2
    Venice: 2
    France: 1
    Gandhara: 1
    England: 0


    Fleets

    Deutschland: 1 (small) fleet patrolling the Baltic Sea (Kaiserlich-Deutsche Ostsee-Flotte), 1 (large) fleet patrolling the North Sea (Kaiserlich-Deutsche Nordsee-Flotte)
    Rossijaskaja Imperija: 1 (small) fleet patrolling the Baltic Sea
    Genoa: 1 (medium) fleet patrolling the Western Mediterranean Sea
    Aragon: 1 (medium) fleet patrolling the Western Mediterranean Sea
    Amazonia: 1 (small) fleet patrolling the Black Sea
    Norway: 1 (medium) fleet patrolling the Baltic Sea
    Gandhara: 1 (small) fleet patrolling the Indian Ocean
    France: 1 (small) fleet patrolling the Celtic Sea
    Venice: 1 (small) fleet patrolling the Central Mediterranean Sea
    England: 1 (medium) fleet patrolling the Celtic Sea


    Cities

    Aragon: 1, Banner Bearer’s Guild
    Amazonia: 1, Town Watcher’s Guild
    Gondor: 1, Assassin’s Guild
    Norway: 1, Sailor’s Guild
    Venice: 1 Saboteur’s Guild
    Castile: 1, Thief’s Guild
    Ayyubid: 1 (under construction, 3 points generated)


    Agents

    Gondor: You can use 1 spy now
    Amazonia: You can use 1 spy now
    Rossijaskaja Imperija: You can use 1 spy after 2 turns
    Ayyubids: You can use 1 spy after now
    Genoa: You can use 1 spy now
    Castile: You can use 1 spy now
    Aragon: You can use 2 spies now
    Swiss Mercenaries: You can use 2 spies after 1 turn
    Norway: You an use 1 spy after 2 turns
    France: You can use 1 spy now
    Deutsche: You can use 1 spy now
    Venice: You can use 2 spies now
    Gandhara: You can use 2 spies after 2 turns
    England: You can use 1 spy after 5 turns

    Map



    Congrats High First on getting the first… ahem proper 8!

    Lenin Cat – GOT IT!
    Last edited by ✠Ikaroqx✠; March 10, 2014 at 12:28 AM.
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  3. #183
    Rhinelander's Avatar Domesticus
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    Default Re: European Wars VII

    Nobiscum deus.

    Attack the region we failed to take again.
    Last edited by Rhinelander; March 05, 2014 at 08:28 AM.

  4. #184

    Default Re: European Wars VII

    would i get a plus one attacking the same region? Than again (attacking the region)
    Last edited by Spartan999; March 05, 2014 at 05:34 PM.

  5. #185
    Lord of Shadows's Avatar Campidoctor
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    Default Re: European Wars VII

    Attack the red marked region (use a spy) and construct a fleet.
    Spoiler for Map

    Last edited by Lord of Shadows; March 21, 2014 at 04:51 AM.

  6. #186
    Mary The Quene's Avatar Praeses
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    Default Re: European Wars VII



    Victory! We're victorious once again! Raise the banner of gondor and let the enemies know that we're the rightful owner of these regions!
    As i've said to you , you will replaced by a diffrent army as you deserve your holdiay because of these beatiful victories!


    I will lead the newly recruited army of corsair pirates to west to gain even more prestige in the world, Let us fight for gondor!
    Spoiler Alert, click show to read: 


    Veritas Temporis Filia

  7. #187

    Default Re: European Wars VII

    Quote Originally Posted by Ivan Braginski View Post
    You can use spies next turn, but not this one.
    Oh right.
    Well then, use spies this turn. Send 1 spy to each region, and attack these 2 regions please:


    Spoiler Alert, click show to read: 

  8. #188
    SonofaBooyah's Avatar Vicarius
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    Default Re: European Wars VII

    The victory in Bristol was massive for the Monarchy. Not only has General Oswald's army been soundly defeated, but King George has now captured a major port from which they can dominate the northern seas from. The remnants of the Gloucester rebels have retreated to the heavily fortified castle of Winchester, and a head on assault even in their weakened state would be a very bloody battle. Instead, George I looks to cut them off from the rest of their rebellious allies by pushing south and south-west, into the counties of Wiltshire, Dorset, and Somerset. As most of the rebels in the south of England banded with General Oswald, these regions should be easy for the King's veterans . Or so his majesty believes....

    Attack Somerset, and Dorset/Wiltshire.
    Spoiler Alert, click show to read: 

    Last edited by SonofaBooyah; March 05, 2014 at 05:48 PM.

  9. #189
    High Fist's Avatar Vicarius
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    Default Re: European Wars VII

    Wahey, an 8!

    We'll take that last region there with both moves if necessary. If the first move is successful, we'll build a fleet in the North Sea.
    The only self-discipline you need is to finish your sandwiches

  10. #190
    General Maximus's Avatar Vicarius Provinciae
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    Default Re: European Wars VII

    Use one move to attack Brittany again, and the other one to expand southwards between the two rivers.
    सार्वभौम सम्राट चत्रवर्ती - भारतवर्ष
    स्वर्गपुत्र पीतसम्राट - चीन
    महाराजानाभ्याम महाराजा - पारसिक

  11. #191
    Lord of Cats's Avatar Vicarius
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    Default Re: European Wars VII

    Amazonia will try to build a fleet again. Yeah, no role-play today. Not in the mood. Glad to see Gandhara finally taking some regions though. And what is going on with the anti-German agents? Someone really wants to ruin Rhinelander’s game for some strange reason.

  12. #192
    ✠Ikaroqx✠'s Avatar Campidoctor
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    Default Re: European Wars VII

    Venice's move
    The Doge orders his soldiers to move back east, to take more of Italy under the Republic's control.
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  13. #193

    Default Re: European Wars VII

    Attack from Vyborg towards Helsinki! (Region between Uusimaa/Helsinki and Vyborg/Viipuri)

    ps. im having bad week at work so i will try to get my roleplay back together at the end of this week





  14. #194
    NobleWoman's Avatar Campidoctor
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    Default Re: European Wars VII

    Avantika celebrates her victory. She gets back to business and leads the assault on the next region to the north.

    Use both moves, if second move not required then use to attack next region to the north from the freshly conquered region.


    And continue sacrificing teddy bears to the Dice Lords!
    Last edited by NobleWoman; March 05, 2014 at 11:44 PM.

  15. #195
    ✠Ikaroqx✠'s Avatar Campidoctor
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    Default Re: European Wars VII

    End of Turn 011
    Winter - Spring 1486

    Rolls

    Moves

    Deutsches Kaiserreich
    [5]: This time the Germans get revenge and they take more of Pommerania
    You can do 2 moves

    Ayyubid Dynasty
    [5+1=6]: Thanks to the experience they learnt earlier, the Egyptians have easily conquered the region
    +1 prestige
    You can do 2 moves, each with a +1 bonus

    Crown of Castile
    [5]: The spy is very successful in infiltrating the city, and learns much
    +1 to the attack
    [6+1=7]: The region is taken after an epic battle!
    +2 prestige
    +1 prestige from the city
    [5]: Castile’s first ships are launched, a medium fleet
    Average point [6] – you can do 2 moves, each with a +1 bonus

    Kingdom of Gondor
    [1]: Gondor’s steady march to the Adriadic is a complete blunder for probably the first time
    -1 prestige
    [6]: However they soon regain their conquering spirit, and smash those who crushed them before
    +1 prestige
    +1 prestige from the city

    Crown of Aragon
    [2]: Spy fails
    [1+1=2]: Because of that, the enemy repels the Aragonese
    [6]: This spy is very successful
    +1 to the region attack
    [6+1+1=8]: The enemy is completely obliterated!
    +3 prestige
    +1 prestige from the city
    Average point [5] – You can do 2 moves

    Kingdom of England
    [3]: The English army fights the rebels to a draw at Somerset
    +1 if you attack this region next turn
    [1]: The attack against Dorst/Wiltshire is a disaster
    -1 prestige

    Merchant Republic of Norway
    [6+1=7]: Norway’s great success continues
    +1 prestige
    [6]: They continue this with the construction of a large fleet
    +1 prestige
    +1 prestige from the city
    Average point [7] – You can do 3 moves

    Kingdom of France
    [4]: Brittany falls to the French
    You can do 1 move

    Queendom of Amazonia
    [1+1=2] Alas, again the Amazonians just cannot seem to build a fleet
    +1 prestige from the city
    You can do 1 move

    M.S Republic of Venice
    [6]: The march east if very successful and a region is taken
    +1 prestige
    +1 prestige from the city
    You can do 2 moves, each with a +1 bonus

    Rossijaskaja Imperija
    [4]: The region is taken
    You can do 1 move

    Greater Gandhara
    [6+1=7]: The Gandharans win a great victory, turning the tables in the war against the Timurids.
    +2 prestige
    [5+1=6]: They match this with another great victory, all memories of the losses of the past years apparently forgotten.
    Average point [6] – you can do 2 moves, each with a +1 bonus

    Swiss Mercenary Confederation
    No move posted
    You can do 1 move

    Republic of Genoa
    No move posted… the world slips by
    You can do 1 move

    Regions

    Kingdom of Gondor: 15
    Deustches Kaiserreich: 14
    Ayyubid Dynasty: 12
    Swiss Mercenary Confederation: 10
    Crown of Castille: 9
    Crown of Aragon: 9
    Rossijaskaja Imperija: 9
    Queendom of Amazonia: 6
    Greater Gandhara: 6
    Kingdom of England: 6
    Republic of Venice: 5
    Kingdom of France: 5
    Kingdom of Norway: 5
    Republic of Genoa: 3


    Prestige

    Gondor: 17
    Aragon: 16
    Amazonia: 10
    Norway: 9
    Castile: 8
    Deutsches: 7
    Swiss Mercenaries: 6
    Ayyubids: 6
    Venice: 4
    Rossijaskaja Imperija: 3
    Gandhara: 3
    Genoa: 2
    France: 1
    England: -1


    Fleets

    Deutschland: 1 (small) fleet patrolling the Baltic Sea (Kaiserlich-Deutsche Ostsee-Flotte), 1 (large) fleet patrolling the North Sea (Kaiserlich-Deutsche Nordsee-Flotte)
    Rossijaskaja Imperija: 1 (small) fleet patrolling the Baltic Sea
    Genoa: 1 (medium) fleet patrolling the Western Mediterranean Sea
    Aragon: 1 (medium) fleet patrolling the Western Mediterranean Sea
    Amazonia: 1 (small) fleet patrolling the Black Sea
    Norway: 1 (medium) fleet patrolling the Baltic Sea, 1 (large) patrolling the North Sea
    Gandhara: 1 (small) fleet patrolling the Indian Ocean
    France: 1 (small) fleet patrolling the Celtic Sea
    Venice: 1 (small) fleet patrolling the Central Mediterranean Sea
    England: 1 (medium) fleet patrolling the Celtic Sea
    Castile: 1 (medium) fleet patrolling the Bay of Biscay


    Cities

    Aragon: 1, Banner Bearer’s Guild
    Amazonia: 1, Town Watcher’s Guild
    Gondor: 1, Assassin’s Guild
    Norway: 1, Sailor’s Guild
    Venice: 1 Saboteur’s Guild
    Castile: 1, Thief’s Guild
    Ayyubid: 1 (under construction, 3 points generated)


    Agents

    Gondor: You can use 1 spy now
    Amazonia: You can use 1 spy now
    Rossijaskaja Imperija: You can use 1 spy after 4 turns
    Ayyubids: You can use 1 spy now
    Genoa: You can use 1 spy now
    Castile: You can use 2 spies after 2 turns
    Aragon: You can use 1 spy after 2 turns
    Swiss Mercenaries: You can use 2 spies now
    Norway: You an use 1 spy after 1 turn
    France: You can use 1 spy now
    Deutsche: You can use 1 spy now
    Venice: You can use 2 spies now
    Gandhara: You can use 2 spies after 1 turn
    England: You can use 1 spy after 3 turns

    Map



    We have a second 8!

    Yeah the roleplay is pretty terrible, but I’ve got to recharge my mind.

    Sorry that the rolz.org list is not showing all of the rolls. I'll have to create a new room again.

    Fredtrotter - yeah, sorry, by one minute
    Last edited by ✠Ikaroqx✠; March 10, 2014 at 12:32 AM.
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  16. #196
    fredtrotter's Avatar Centenarius
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    Default Re: European Wars VII

    Hope I'm not too late. Construct a city in the capital please.

    Edit: Nooooo. Build the city this turn please.
    Last edited by fredtrotter; March 06, 2014 at 11:55 PM.
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  17. #197
    SonofaBooyah's Avatar Vicarius
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    Default Re: European Wars VII

    Wow my prestige is a joke.
    Try to take the region with a +1 again

  18. #198
    Rhinelander's Avatar Domesticus
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    Default Re: European Wars VII

    Kaiser Wilhelm III. von Rosenberg orders his newly raised 'Gardekorps' , the elite of the German Soldiers, to march towards Kolberg and Putzig in Pommerania and West Prussia.




    Moves
    Attack the grey regions.


  19. #199
    Kirila the Kitten's Avatar Primicerius
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    Default Re: European Wars VII

    Use the fleet to take the Italian region that borders both the Central and Western Mediteranean.
    If our ship is destroyed build another.
    If we don't take the region from the first time, attack it again if we got no negative effect.
    If we got a negative effect build another fleet at the capitol.
    If we take the region from the first time declare war on Genoa and move the fleet in the Western Mediteranean.
    Last edited by Kirila the Kitten; March 06, 2014 at 08:34 AM.

  20. #200
    Mary The Quene's Avatar Praeses
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    Default Re: European Wars VII

    Spoiler Alert, click show to read: 
    Veritas Temporis Filia

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