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February 19, 2014, 09:59 PM
#1
Laetus
UU3D, textures, and commander avatars
Hey folks,
1) I am at a loss on how to apply textures on meshes. I've read through a number of tutorial threads, downloaded UU3D + plugins, and extracted resource files from Pack File Manager. When I opened a model through UU3D, the meshes loaded just fine but I can't apply any textures or normal maps onto it (i.e. everything looks great). The import window only allows "blank" as a choice in the texture drop down.
2) The avatar for commanders (not unit card) has a camera view of the character model. I'd like to change the camera angle on the character's face so that he/she looks directly at you. Any way to do that?
Thanks.
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February 19, 2014, 10:03 PM
#2
Laetus
Re: UU3D, textures, and commander avatars
To clarify on #2, I am referring to this avatar:
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