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Thread: Modded Generals on the campaign map?

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  1. #1

    Default Modded Generals on the campaign map?

    Hoe do you get your custom generals to work on the campaign map. I didnt make a new one I just replaced the varient mesh of one and every work like the portrait and the unit on the battle map but when on the campaign map he just stands there which outstreched arms ? How do I get the general to work?

    Thank you in advance.

  2. #2

    Default Re: Modded Generals on the campaign map?

    I would like to know this answer also have same problem;P

  3. #3

    Default Re: Modded Generals on the campaign map?

    I have encountered this problem :(

  4. #4

    Default Re: Modded Generals on the campaign map?

    Hello. I'm using necromancy to revive this thread for you, but an answer's better late than never, huh?

    RW2 seems to be very particular about the "skins" it uses. Look at the varient meshes of the general you're wanting to edit and be sure he uses the same "skin." If the problem persists, other models might be throwing it off (though I've only experienced this kind of stick man syndrome using incompatible skin meshes).

    ~Broken Crescent 3.0 - Lead 2D Artist~


  5. #5
    Sebidee's Avatar Artifex
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    Default Re: Modded Generals on the campaign map?

    From what I've found Quirl is right. Feel free to change the Generals armour but generally leave his skin alone.
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  6. #6

    Default Re: Modded Generals on the campaign map?

    im pretty sure the skin has to be a CINE.... skin when. when editing with the viewer ull see which ones I mean.

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