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Thread: Viewing new textures with the Variant editor?

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  1. #1
    Kraut and Tea's Avatar Campidoctor
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    Default Viewing new textures with the Variant editor?

    I have created new textures for shields and armour and stuff with gimp by editing the diffuse maps. I have been looking for some tutorials on how to add these new textures to vanila models but couldnt find one.

    What I would like to know is if there is a method with which I could view my newly created textures on the models with the TWeak Variant Editor.

    How to I add my new new textures to a model?

    And where and how must I save them to view them on the Variant Editor?

  2. #2

    Default Re: Viewing new textures with the Variant editor?

    http://www.youtube.com/watch?v=Anfqvte_px4 This video and the second part he imports it back into the files under a new file name and is able to have a unit wear it in game, he does use PFM though but I think I saw someone say that you could save your file and import it into the raw data pack that should then be able to be open in the Variant editor

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