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Thread: [Released] Haegemonia

  1. #101

    Default Re: [Released] Haegemonia

    Hey, I want to say thanks for the mod, the assets are amazing and really brings to life the color of antiquity. A couple of critiques:

    Have you seen the pikes used in the DEI mod? They are much longer and, i believe, more historically accurate than the ones pikemen use in the mod now. Also, in DEI the pikes in pike on pike combat line up in a cohesive line to engage your line. In this mod, the pikes go crazy and can't preserve their formation on the march. This needs to be done so I can advance my pikes in a nice straigh formation

  2. #102

    Default Re: [Released] Haegemonia

    Sorry if this has been asked before, but did you consider implementing this great mod into Attila engine in order to regain family tree and new mechanics? Keep up the great work!!! Cheers

  3. #103

    Default Re: [Released] Haegemonia

    Nope, no plans for this.

    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  4. #104

    Default Re: [Released] Haegemonia

    Shame... Anyway, mod looks terrific and interesting. Great historical units, though! By the way, do you mind to share which GEM FX profile are you using? Pictures look gorgeous. Thanks in advance
    Last edited by jdofo; October 02, 2017 at 10:03 AM.

  5. #105

    Default Re: [Released] Haegemonia

    Just GEM and Realistic Shader.

    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  6. #106

    Default Re: [Released] Haegemonia

    Why not implement the longer pikes?

  7. #107

    Default Re: [Released] Haegemonia

    I can't answer that question, will pass it to the team.

    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  8. #108

    Default Re: [Released] Haegemonia

    merci beaucoup

  9. #109

    Default Re: [Released] Haegemonia

    Any reports on the longer pikes? thx in advance

  10. #110

    Default Re: [Released] Haegemonia

    Pls provide a detailed setup of the graphical mods you are using ! there are lots of crazy stuff right there.

    Also keep the good work and I hope to see more factions being fleshed out and get more distinctive between themselves like the successor kingdoms.
    Last edited by Kranos; November 30, 2017 at 09:13 AM.

  11. #111

    Default Re: [Released] Haegemonia

    Two screenshots of new interface:




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  12. #112

    Default Re: [Released] Haegemonia

    Imperial Legionaries:


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  13. #113
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: [Released] Haegemonia

    Looking nice. Will the Capital of Carthage move back to Carthage? In an early version of the mod it was Carthago Nova i think.
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  14. #114

    Default Re: [Released] Haegemonia

    Lets see some Empire Divided Legionaries

  15. #115

    Default Re: [Released] Haegemonia

    very beautiful! is this compatible with Patch 19?

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  16. #116

    Default Re: [Released] Haegemonia

    Not compatible yet, last version was for Patch 17 or 18 I think. I can tell you that next version will be called Haegemonia v3.0 and will feature a lot of new textures, thanks to the new Historical adviser whom has joined the team.

    Spoiler Alert, click show to read: 








    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  17. #117

    Default Re: [Released] Haegemonia

    a true splendour. Its walways frustrating the most artistic mods and talented moders are on foreign language communities like French or Russian ones.

    Can they (or the guide responsible for the screenshots) provide the graphical mods and presets (and maybe a short tutorial) on how to get the Rome 2 crappy graphics on a close level !

    Can you send them my suggestion to include this very late hellenistic helmet ("Sidon" type as its often nominated https://imgur.com/a/MUDbm) included in the Russian mod for Medieval II kingdoms - Natus ob Imperium


  18. #118

    Default Re: [Released] Haegemonia

    New images showcasing latest improvements/additions found:




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  19. #119

    Default Re: [Released] Haegemonia

    Work is still going on.

    Late Republican Legionaries:
    Spoiler Alert, click show to read: 





    Imperial Legionaries:
    Spoiler Alert, click show to read: 





    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  20. #120
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: [Released] Haegemonia

    Looking good.
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


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