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Thread: [Released] Haegemonia

  1. #121

    Default Re: [Released] Haegemonia

    Sabean Interface
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    Sabean Hoplites
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    Sabean Elite Archers
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    Arabian Cavalry
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    Sabean Nobles
    Spoiler Alert, click show to read: 

    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  2. #122
    Sertorius Macro's Avatar Laetus
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    Default Re: [Released] Haegemonia

    Hi Nelduin, congratulations for the mod, for its historically accurate skins, campaign and battle play: Haegemonia is definitely among my three favourite Rome 2 mods. Well, let's go for the main thing:
    I have been playing this mod with Macedon lately and I have found a problem in battles against pike units. When they attack my lines they seem to advance and fight not in a phalanx but in disorder, without any formation: the result is that my levy pikemen easily smash the enemy agema companies -and I think it shouldn't be like that. I have been checking past pages of the mod thread here in the forums and I have seen one or two messages describing a similar phenomenon. What do you think?

    By the way, the linothorax legionaries of the next version preview pics are simply awesome. Are you going to mod the Aurelian campaign as well?

  3. #123

    Default Re: [Released] Haegemonia

    Very nice units! Good job!

  4. #124
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: [Released] Haegemonia

    Any updates?





















































  5. #125

    Default Re: [Released] Haegemonia

    The stuff which i've found on mundusbellicus forum and Melcor's Twitter:

    Celts:
    Spoiler Alert, click show to read: 









    Numidians:
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    Kush and Numidians:
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    79 variants of Celtic shields (these shown below were prepared for Boii, Gauls and Belgic tribes):
    Spoiler Alert, click show to read: 




    It looks as if a beta version of v3.0 will eventually come out in September but that's my interpretation of a translation of the post written in French, so you'd better don't believe me and wait for Nelduin to say what the plans for current Haegemonia development are.
    Last edited by Polemaios; August 01, 2018 at 10:08 AM.

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  6. #126
    Sana Kan's Avatar Libertus
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    Default Re: [Released] Haegemonia

    Such a great mod. I hope they update it soon, or, at least, release a standalone UI mod. The faction banners and frescoes are beautiful.

  7. #127
    Choki's Avatar Domesticus
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    Default Re: [Released] Haegemonia

    i just love the units. AMAZING. Best units ever. I wish to be able to use this units and Divide et impera. +REP

  8. #128

    Default Re: [Released] Haegemonia

    god damn it, how do I choose between this or DeI.

    Maybe ill try and mash them together in PFM.

  9. #129

    Default Re: [Released] Haegemonia

    Mod is not dead.

    Spoiler Alert, click show to read: 





    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  10. #130
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: [Released] Haegemonia

    Good news.
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  11. #131

    Default Re: [Released] Haegemonia

    Do you have any plans for rise of the republic?

  12. #132
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: [Released] Haegemonia

    Is this mod updated for the latest patches?





















































  13. #133

    Default Re: [Released] Haegemonia

    Actual version I don't think so.

    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  14. #134

    Default Re: [Released] Haegemonia

    The actual version is not. We are actually working on a new version. Already playable, but need some polishing before we released it.

    And only the main campaign will be suported when the new version will be out. But we have plan for other campaign.

  15. #135

    Default Re: [Released] Haegemonia

    Once this mod is released I will reinstall Rome 2!! Thank you so much for this!

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