I made simple tweaks for this great mod to suit my liking, removed FBR and rebalanced some unit parameters etc.
Please enjoy NTW3-like Darth MOD NTW!
Installations:After installing&launching Original Darth MOD Napoleon, just unpack the downloaded file and copy&overwrite them to your game's data folder.
Update
(08/30/2015):Ver1.42
・Fatigue related optimizations.
・Morale related optimizations.
・Units speed related optimizations.
・Projectile optimizations.(more better aiming for canister, and a little accuracy boost for way-too inaccurate howitzers)
・Gun crew numbers are adjusted for x2 unit size.(this prevents "extra" crews standing in front of the guns are killed, and running after horse artillery on foot)
・In campaign game, economic penalties imposed to player from difficulty are removed.
・I wonder I've done some other minor changes, but I can't remember any others.
・Also, as some people requested, FBR removal only version added!(nothing changed from original MOD other than FBR removal.)
(03/23/2014):Ver1.36
・Unit spacing optimization.
・Minor balancing for projectiles.
・Units suffer more morale penalties from sustained casualities, exposed flank, being attacked from rear or flank.
・Units gain more morale boost when their flanks are secured.
(03/19/2014):Ver1.35
・Units receive more penalties(movement, charge, melee, accuracy) from fatigue.
・Cavalry's running&charging speed decreased a bit.
・ship's turning rate and top speed increased.
・naval cannon's accuracy decreased.
(03/14/2014):Ver1.34
・Now all trained-infantry shoulders their muskets in a correct same manner.
・Running and charging speed of infantry decreased a bit.
・Land and naval artillery's accuracy decreased further.
(03/09/2014):Ver1.33
・Minor changes to unit spacing, projectiles.
・DelayedFireAnimation MOD included. now soldiers take some seconds while aiming.
(03/07/2014):Ver1.32
・Musketry is tweaked to be much closer to that of NTW3. it's far-less accurate in long range, far-more deadly in close range.
・Line infantry's ammo increased to 30.
・Artillery's accuracy decreased, canister's range increased.
(03/06/2014):Ver1.3
・All militia&line infantry now use 2~3 rank volley fire(just like light infantry)
・All line infantry's ammo increased to 25.
・Tighter formation adopted.
・Firearms' accuracy is reduced to compensate increased firepower.
・Artillery's accuracy slightly reduced.
・Rifles' range increased to 180.
・Naval broadside is a little more effective.
(02/26/2014):Ver1.21
・Stakes completely removed.
・Riflemen reloads a bit faster.
・Light infantry's melee defence decreased.
・Accuracy bonus for light infantry's musket decreased.
・Accuracy bonus for rifle increased.
・All cavalry units can dismount and fight on foot.
(02/25/2014):Ver1.1
・Cannon(direct fire)'s firing arc is a little more flatter.
・All non-elite grenadiers: +5 reload skill.
・All trained light infantry: melee attack +2, melee defence +5, unit size 160, can form square.
・Forts have some +repression&happiness effect.
・Units gain super reloading skill boost when Fire and Advance enabled.
(02/17/2014):Ver1.0
・Musket&rifle fire accuracy slightly decreased.
・Canister shots are more effective(just imitated Mr. Ban Mac Born's tweak!)
Dowload link:
Darth MOD tweak Ver1.42
http://www.mediafire.com/download/av...ak+Ver1.42.rar
Darth MOD tweak FBR removal ONLY version
http://www.mediafire.com/download/x1...LY+version.rar