This version has died due to there being absolutely no conflict to be had. The Lords Paramount failed in the simple task of dividing up equally.
Here's my idea moving forward:
1. Setting is immediate post-Andal invasion, before the Kingdoms and stuff cemented in. The North is still First Men.
2. There are no starting Kingdoms off the bat. Players are, for all intents and purposes, independent Lords. The Kingdoms remain to be carved out, for those brave enough to go for it...
3. The idea, thus:
- Players start out as any High Lord they select, as per normal character creation.
- They start with two immediate High Lord neighbours as sworn vassals. Thus, if I'm Goldentooth I could go for having Sarsfield and Ashmark, for example. That becomes my little fief, and my Lord is ranked Lord's Bannerman.
- At 5 High Lords sworn to you, you become a Lord Paramount.
- At 8, you can proclaim yourself a King.
- High Lords are vassalised by...
--- Conquering their keep. -3 Stability hit for doing it this way.
--- Marrying your heir to a family member. -1 Stability hit for doing it this way. (with the +1 for marrying your heir it cancels)
--- If you save them (eg if Riverrun tries to conquer Payne Hall and I march down and break the siege) do a d20, 1-10 they swear to you, +modified by your Lord's "loyalty" trait. +1 Stability for doing it this way.
--- Players can swear to whomever they wish. They retain their own vassals and both they and their vassals count towards the top dog's number. Eg if I as Goldentooth swore to Casterly Rock, I keep Ashmark and Sarsfield as my own immediate vassals and Casterly Rock ends up having 5 HLs total (their 2, me, my 2).
- Players get 2 AI High Lords off the bat to try to stop the first 5 years being a slow-paced RTS. The gaps should fill up quickly, because with the usual 8-12 active players playing a house or two each, that's maybe 40-50 HLs already controlled.
- Mods will form AI Lords Paramount and Kingdoms if needs be so it remains challenging, rather than a snowball effect.
4. The aim is to generate a scenario that gives players plenty to fight and scheme over, and by mid-late game we'll have a series of player Kingdoms, probably comprising of players sworn to other players by then, vying for control. From there we can do anything from foreign invasions, crusades into the North against the First Men, someone attempting to create the Iron Throne, and that then jumps us straight into a new scenario without needing to restart.
This basically gives us three scenarios in one, plenty of fighting, and gives players the opportunity to make their own destiny rather than having their lands decided pre-game. Maybe House Greyjoy will end up ruling half the Westerlands. Maybe House Hightower will become masters of the Reach. Maybe House Baratheon ends up running the Stormlands, Crownlands, part of the Reach, and becomes one of the largest Kingdoms. All is possible.
Thoughts?





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