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Thread: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

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  1. #1

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Hello Melooo182
    .
    You've released a bug fix version 1.26. But there is already a built-in titanium 1.27. Can put separately bigfix compilation 1.27?

  2. #2

  3. #3

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    I think it might be a bug that French LMAA don't get a visual upgrade when you retrain them with Heavy Mail. Should they not look just like Spearmen Sergeants do when they get the same upgrade?

  4. #4

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    most likely unfinished work, they use the same model and textures in both armour entries in the BM.MDB

  5. #5

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    does this bugfix patch is compatible with BGR and Nextheir ancillarie?

  6. #6

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    BGR IV and II yes
    Not with BGR V

    Nextheir ancillary, with my updated version, it should have no problem.
    follow the NHA link in my signature bellow

  7. #7

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Quote Originally Posted by Melooo182 View Post
    BGR VI and II yes
    Not with BGR V

    Nextheir ancillary, with my updated version, it should have no problem.
    follow the NHA link in my signature bellow
    BGR VI ? u mean IV? :p

    is it not compatible with V because V already includes some of your submods/fixes ?

  8. #8

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    BGR V is not compatible because this bugfix compilation includes changes in the trait and ancillary triggers that depend on changes done in the campaign script, since BGR V overwrites the campaign script completely these altered triggers will not function properly and will possibly cause CTD.

  9. #9

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Quote Originally Posted by Melooo182 View Post
    BGR V is not compatible because this bugfix compilation includes changes in the trait and ancillary triggers that depend on changes done in the campaign script, since BGR V overwrites the campaign script completely these altered triggers will not function properly and will possibly cause CTD.
    alright, so your version of NHA doesnt work with BGRV either? just with IV ? Sorry for the noobish questions, i'm new to SS

  10. #10

  11. #11

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Okay thank you very much mister Doge

  12. #12

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    I would love to try this bug fix for Stainless Steel but when I extract with 7zip to the mods folder the entire operation fails. 7Zip reports that it cannot open output file, same error on all 472 files. Any ideas as to what I need to do?

  13. #13

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Quote Originally Posted by Vacomagi View Post
    I would love to try this bug fix for Stainless Steel but when I extract with 7zip to the mods folder the entire operation fails. 7Zip reports that it cannot open output file, same error on all 472 files. Any ideas as to what I need to do?Edit: Nevermind apparently a permission issue, I just extracted to desktop, then copied over to and overwrote the files. One question though, with Devastation enabled will it go away after a certain amount of time or is it permanent? Hopefully it clears up after time as it should.

  14. #14

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Im such a noob, see quote above please. Thx.

  15. #15

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    corrupt download? try downloading the bugfix again.
    it may also be windows's UAC annoying? check the threads about UAC in this same Tech Support subforum.

  16. #16

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Devastation is disabled by default. If you enable it, it should clear up as it should.

  17. #17

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Those are probably unintentional changes ie bugs caused by the bugfix, will check and fix for next version.

    I could swear that the devastated tile effect does appear when armies roam enemy land.
    can you specify a bit more about what isn't working.
    maybe the negative effects might not be correctly calibrated or something.

  18. #18

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Hi Melooo182 could not you would like to add to your bug fix compilation Soulston AI option

  19. #19

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    Yeah I suppose that's possible, would only need to edit a bit the one from Titanium

  20. #20

    Default Re: Bug Fixes for SS6.4- DO NOT POST ANY BUGS IN HERE

    I use SS 6.4 + your bugfix compilation(2tpy) + speedmorale mod + your viva la rebellion....Did u change the requirements for castle/city requirements? I noticed in late campaign its much more simple to upgrade especially castles to fotresses, also cities.(much lower requirement of population) The Cpu takes advantages of this and builds a huge amount of fotresses.....(citadel pop requirement is 9000, instead of SS which was something like 22.500 or so)

    edit: Seems to be an issue/feature? of the 2TPY I tested it without 2tpy and pop requirements are the old ones...How can this be fixed? wi would like to use 2tpy

    I know on this thread should no bugs posted, but since i already posted here something i would like to inform u, that the city of Hamburg should be placed on the nortern riverside and not on the southern! U already fixed the location of Königsberg/Twangste so maybe u can adjust this location in a future release ( I guess it would be simpler to just relocate the river south) evidence: http://de.wikipedia.org/wiki/Hamburg...mburg_1600.jpg
    Last edited by InsaneAbacus; December 18, 2014 at 07:38 AM.
    "See, when you carry the two over, it turns out you owe me another hundred florins."

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