Major Bugs/CTD fixes:
1.0
-Hospitaler Knights CTD fix by Baraban
-Italian Men at Arms CTD fix by valky
-Really Bad AI (Fixes CTD in Battles with reinforcements and generally improves the Battle AI) by G5(Germanicus5)
-FIX for a semi random CTD caused by some Teutonic Order scripted siege around turn 130
1.2
-CTD fix for mongols and timurid scripted sieges, Fix by stevietheconquer and Geoffrey of Villehardouin
1.26
-Fixed some mistakes in the BM.MDB which caused CTDs with some english Archer.
-Corrected typo in early era campaign script.
-Update on Scripted Sieges, greatly reduce likelyness of CTDs related to them.
Minor Bugs fixes:
1.0
-HRE Teutonics Knights Chapter House Fix by Ishan
-Woodsman Guild Archers Bonus Fix by Newt
Includes "Disabled RR" version and also "Disabled RR AOR on" of newt's mod
-Bloodline descriptions and names fix (Alberi di Famiglia Regal submod by Seether) Tweaked
-Stables and Tourney building Guild points fix
Tourney and Jousting buildings now increase chances of a Horsebreeder Guild and/or Swordsmith Guild, instead of Woodsman Guild.
-Persistent Spawn of merchant and priest on dead factions fix by Gorrrrrn
-Faction Leader Death event spam Fix
-G5 Economy Script Fix (campaign_script.txt) by MWY updatedby gsthoed
-Mercenary Elephants and Crusader Sergeant fixe
-Witches with Piety instead of Magic on their traits fix
Includes a compatible version of Weaker Heretics Mod by Lazy
-Byzantium and Denmark vanilla stratmap flag instead of SS new one when under FOW fix
Includes Kwarezm Stratmap flag proper update
-Mongols Priest named as EMT_MONGOLS_PRIEST_2 Fix
-Seville should be Badajoz Fix
-Bishop Trait loss description Fix
-Transilvanian peasants texture Fix
-Corinth misplaced in Early Era Campaign Fix
-Konigsberg("Palanga") misplaced in Late Era Campaign Fix
-Knights of Santiago Incorrect Mount Fix by Aymar de Bois Mauri
-Woodsmen Guild Icons Fix for middle eastern and south european factions
-Horsebreeder Guild Icons Fix for middle eastern factions
1.2
-Lusitanian javelimen duplicate fix, by Aymar de Bois Mauri
-RR AoR longbowmen availability fix (now matches this site info)
-Disabled RR Camel Gunners requirements fix
-Kievan Rus Tsar Crown ancillary fix
-Princess EducatedWoman trait fix (last level reduced charm)
-Princess PassionateWoman trait description update (last level reduces fertility)
-AI priest piety boost when near an heretic trait fix
-Non-playable battle map location fix
-Series of Hates/Fears (religion) traits triggers fix (no more muslims that hate muslims etc)
-Kwarezm proper Agents Info Images and Icons
-Templar Heavy Spearmen and Lithuanian Late Spearmen animation Fix (they were using macemen animations)
-No more silver surfers!, fixes most if not all missing or incorrect assigned textures.
1.21
-AIGracul faction standing triggers dupe entry removal, by gsthoed
-Megas Konostaulos ancillary trigger fix, by gsthoed
-Banner of Herakleios ancillary trigger fix, by gsthoed
-AI Generals' wife negative traits triggers fix, by gsthoed
-Sorted redundancy in some Post Battle Traits triggers, with help of gsthoed
1.25
-Black Plague event location fix for Corinth Late Era.
-gsthoed localized text improvements and fixes, further tweaked and with restored British spelling.
-More EDCT fixes, Cardinal Corrupted Trait Triggers, Religious Merchant Triggers, MerchantFamily trigger dupe removal.
-Turks and Egypt proper merchant icon.
-Unique Mulsim Assassin Stratmap model fixed and implemented.
-Proper early and late era faction names for "Faction Leader Death" events.
-Cleaned descr_rebel_factions.txt of unused rebel subfactions.
-Novgorod and Sicily Spy textures tweak to display better their faction colors and differentiate from each other.
-Sicily Merchant texture tweak for differentiating better from "Independent" merchants.
-ME school building icons improvement.
-Castle Academic Building Tree properly working and with 'new' icons.
-Optimized Interactive Events script, they should have less impact on turn times now. Thx to this Tutorial
-Included gsthoed's suggestion for improving Important Persons ancillary scripts.
-Corrected Crusader States priest icon.
-Aragon agent icons proper colours (some where using spanish gold and red).
-Faction Killer trait triggers simplified along with workaround script optimization. Thx to gsthoed
-Corrected Denmark agent icons.
-Corrected colours for egyptian Spy icons and texture, now it uses a sand yellow that blends in better with the faction colours.
-Revised character names files (names.txt, descr_names.txt) mainly cleaning and added some commented out lines for easier modification through submod manager.
-Both Early and Late Era starting families edited to include child faction heir/leaders where it would apply, as well as past faction leader distinction where it applies.
-Changed "has_family_tree no" for "has_family_tree teutonic" so the teutonic order can be destroyed like any other faction.
-BM.MDB's dismounted_armats_ug1 duplicate renamed to dismounted_armats_ug2 (it could be used as a gothic armour upgrade for dismounted men at arms).
-Aragon and Genoa Princesses textures edited to differentiate more from each other and from Castille.
-Teutonic Order strat map (Faction Leader and Generals) models and texture tweaked, fixing some minor issues they had.
-Other miscellaneous fixes such as campaign script optimization for lessening impact on turn time.
1.26
-2nd Upgrade for english Longbowmen was missing melee maul and small round shield
-Lithuanian Berserker trait birth trigger fix. Thx to gsthoed.
-Light Men at Arms and Light Swordsmen fixed mediterranean accent removal, they should use their faction accent now.
-Byzantine Agent info cards and icons now properly display how the model looks.
-Aragon Agent info cards updated with proper colours.
-Minor tweaks on Denmark Agents info cards and icons.
-Some Polish units info cards and icons updated to actually show how they look in battle.
-Pistoliers Black Helmets fix
-Removed some redundant conditions on some Trait and Ancillaries triggers.
1.27
-Lithuania Faction Leader Death Events were completely missing.
-More varied princess come of age notification event images (Campaign Script Customization submod).
-BGR2 setup txt tweaked for greater compatibility with other submods.
-Fixes to some campaign script errors/oversights from my part + general improvements thanks to gsthoed.
-Tweak on extras submod for better compatibility and installation order.
-Included Batch file that cleans the mod folder of some bloat files, unnecessary for the mod as well as left overs from previous Bugfix Compilations not needed any more or that could cause conflicts.
-Cleaning in some text files that had junk code lines
-Removed some unnecessary files from the bugfix compilation package
-Texture fix for cumans and kievan rus strat map general models
-Further Campaign Script optimization
-EDCT and EDA triggers optimizations
-Timurid captains and generals texture tweak
-Lithuania stratmap captains and general tweak
-More Agents UI icons and info portraits tweaks
-Early Era mongols spawn script tweaks, 1 of the random named generals erroneously had the factionleader trait
-Aragon Men at Arms early access and inconsistency with stable upgrades fix.
-Teutonic Order leather/padded texture file folder location correction (was in perkunas units folder...don't ask me why xD)
-Teutonic Order "AttachmentSets" textures corrections.
-Edited models for Heavy Mail Light Men at Arms (just have a beefier torso to represent extra mail thickness like Spearmen Sergeants)
-Extra miscellaneous corrections in BattleModels.modeldb, fixing stuff like mismatching normal maps and etc.
-Sicily Early Era Starting Forces fix, Mailed Knights replaced by Norman Cavalry (Miles).
-Miscellaneous text tweaks.
-Further Campaign Script improvements.
-More Historical tweaks for Late era starting families.
-"Disable RR AoR on" Dismounted Ghulams not available for egypt fix.
- Persian Spearmen availability bug fix
- Desert Cavalry, Desert Raiders, Desert Archers AoR inconsistency for Egypt and Moors fix
- Pechenegs AoR inconsistency for Novgorod, Kievan Rus and Cumans fix
- Turkomans AoR inconsistency for Turks and Kwarezm fix
- Turkomans and Turkish Horse Archers over availability bug fix
- LAN Custom Battles faction selection screen fixed, you can choose any of the playable factions now
- Cuman duplicated Artillery in custom battles fix
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