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Thread: Total War: Generals Expanded (Steam only) [UPDATED FOR PATCH 20]

  1. #21
    Geleco's Avatar Domesticus
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    Default Re: Total War: Generals Expanded

    Added new more historical Varus model courtesy of CA.

    Spoiler Alert, click show to read: 


  2. #22
    Geleco's Avatar Domesticus
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    Default Re: Total War: Generals Expanded

    double post
    Last edited by Geleco; May 07, 2014 at 08:08 PM. Reason: double post


  3. #23
    V.e.n.o.m_69's Avatar Laetus
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    Default Re: Total War: Generals Expanded

    Nice mod

  4. #24

    Default Re: Total War: Generals Expanded

    Nice job!

    Do you have a link to the mod that adds the greaves to the standard-bearer? I have tried it myself but realised that the modding tools and I are arch-enemys apperantly...

  5. #25

    Default Re: Total War: Generals Expanded

    thank you, i want look julius become spartan..

  6. #26
    Agrez's Avatar Civis
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    Default Re: Total War: Generals Expanded

    is Scipio new model working with rome 2 without hagt ?

  7. #27
    Geleco's Avatar Domesticus
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    Default Re: Total War: Generals Expanded

    Yes I don't own HATG and it works perfectly fine. his model is a part of the base game. Same with Hannibal.


  8. #28

    Default Re: Total War: Generals Expanded

    great mod mate, really happy to have it - coudnt withstand all those clone generals in vanilla just 2 questions:

    1. After you added new generals, did u replaced some older ones? recruited about 30 generals already, missing one with the big nose (starting scipio asina one from vanilla)
    2. Any chances that Caesar or marc antony or that legionary segmentata guy will appear in any other random armor, or those models locked only by 1 type? (vanilla ones can get variuos armor sets and helmets).

  9. #29
    Geleco's Avatar Domesticus
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    Default Re: Total War: Generals Expanded

    Yes some were replaced because I did not want to have to mod in additional definitions for the generals for future compatibility reasons. And since every general has one variant definition their armor never changes.


  10. #30

    Default Re: Total War: Generals Expanded

    Nice mod, im having some issues with the Hannibal model however, the other roman and germanic models work perfectly.
    I started a GC with the qart hadast mod for carthage and the barca general actually had the Hannibal model in it, but after he died there was no other general with the model and the campain has been going for 200 turns now.

  11. #31
    Geleco's Avatar Domesticus
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    Default Re: Total War: Generals Expanded

    Sometimes you just get unlucky. There is something like 10 to 20 different general models for each faction, so it isn't too unreasonable to not get a specific one after a long time.


  12. #32
    IlluminatiRex's Avatar Are you on the square?
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    Default Re: Total War: Generals Expanded

    Excellent mod, thank you for this!
    I am the author of the "Weaker Towers" and "Officers Of" series of mods for Total War: Warhammer!
    Quote Originally Posted by Richard Holmes
    One of the problems with trying to write about the First World War is that most people have already read Wilfred Owen and Siegfried Sassoon, Pat Barker and Sebastian Faulks before you get to them.
    Quote Originally Posted by Jackie Fisher
    Can the Army win the war before the Navy loses it?

  13. #33
    Arian's Avatar Civis
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    Default Re: Total War: Generals Expanded

    Hello.Can we play this mod with last patch?!

  14. #34
    Geleco's Avatar Domesticus
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    Default Re: Total War: Generals Expanded

    Yes.

    Side note, I am excited for the Augustus campaign since it appears to be adding a bunch of new general models. Look forward to putting Augustus and new Mark Antony on the grand campaign map


  15. #35
    Geleco's Avatar Domesticus
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    Default Re: Total War: Generals Expanded

    Updated for Emperor Edition. Added the new general models from the Imperator Augustus campaign to the main campaign.


  16. #36
    Geleco's Avatar Domesticus
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    Default Re: Total War: Generals Expanded

    I added a version of the mod without the new generals so that it can be used with Imperator Augustus without getting redundant generals. It's available on Steam and on Mediafire in the first post like the normal version.


  17. #37
    Geleco's Avatar Domesticus
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    Default Re: Total War: Generals Expanded (Steam only)

    Updated for Patch 20. Added many new models from the various campaigns.


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