VIVA LA REBELLION!
Included in TITANIUM
Hi there people!
I did this little submod inspired by Dayy's Real Rebelion with help from this tutorial by TMK and key contributions by Withwnar.
What it does?
It allows most factions to re emerge from their starting regions after being destroyed, with the only condition that these regions riot and revolt against their new masters.
Following TMK tutorial I managed to do this without making factions have the Horde ability.
Exceptions:
- Papal States: they are already indestructible as popes in exile can crusade to recapture rome.
- Mongols and Timurids: do not re-emerge as they are quite hard to destroy already and they represent invasions of armies whose home lands are outside of SS campaign map.
- Crusader States: can re-emerge but it's harder for them, they will spawn and capture the isle of Rhodes and/or Cyprus only ifits under control of a non Catholic faction and ifthere is a Crusade in progress towards the middle east or north africa.
- Teutonic Order: like Crusader States can only re-emerge when a crusade is on going, in this case toward the Baltic or German cities. They wont appear until their scripted event in the early campaign, so no worries with that.
Works for Early and Late campaigns.
NOT save game compatible
should be compatible with any other submod that doesnt change the map, regions ,settlements id and positions, factions and roster units id in the edu.
Install:
Just drag the RAR content to "SS6.4/data/campaign/sub" folder and then activate using the Sub Mod Manager (SS_setup.exe)
Viva la Rebellion (Re-emerging factions)
Download:
HERE
Viva La Rebellion Expanded extras are now merged with Kingdoms, Empires and Republic
For the Ealier Discontinued "Viva La Rebellion Expanded" BETA version download, go HERE
Recomended:
SS6.4 Bugfix Compilation
Have fun!
Permissions:
Feel free to do whatever you want with this, just remember to put me in the credits