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Thread: Ancient Conquest v1.0 Full Release

  1. #41
    Vipman's Avatar Protector Domesticus
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    Default Re: Ancient Conquest v1.0 Full Release

    Just in case, I want to clarify that I have no connection with the mod, I'm just a fan, Samar has all the credit I don't think it's a problem, Samar said in the OP the mod is free to use (except some stuff borrowed from other mods)

  2. #42
    Samar's Avatar Civis
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    Default Re: Ancient Conquest v1.0 Full Release

    Quote Originally Posted by Druvatar De Bodemloze View Post
    I have downloaded it and like what I see, please allow me too do some work on it! I will (in a few weeks upload a video with my work and you guys can give me your opinion[s] thank you
    Glad you enjoy it . Of course you can do some work on it! Check the first post for any info on that. If you need any help from me (clarifications, psd files, or anything really) don't hesitate to ask

  3. #43

    Default Re: Ancient Conquest v1.0 Full Release

    Hey, I have a problem. When I'm launching the game, it shows me starts screen, then it crushes - I tried as a admin and didn't helped :/

  4. #44
    Vipman's Avatar Protector Domesticus
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    Default Re: Ancient Conquest v1.0 Full Release

    If vanilla Kingdoms is working then you probably didn't install the mod correctly

  5. #45

    Default Re: Ancient Conquest v1.0 Full Release

    Well, I did followed instructions, yet I don't have a shortcut on my desktop and Executable file crushes :/

  6. #46

    Default Re: Ancient Conquest v1.0 Full Release

    So, could anyone help me?

  7. #47
    Vipman's Avatar Protector Domesticus
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    Default Re: Ancient Conquest v1.0 Full Release

    Some suggestions, if one doesn't work try the next one: - install 1.5 kingdoms patch if you don't have it
    - disable UAC (search on google) then try running the mod
    - disable UAC and reinstall the mod
    - redownload the mod and install it
    - reinstall whole Medieval 2 and Kingdoms

  8. #48

    Default Re: Ancient Conquest v1.0 Full Release

    I have no idea what went wrong with my AC mod. I followed the instructions carefully step by step but as I tried a custom battle, all units were just invisible on my screen as if there were no adjustments in terms of unit textures. Also, the symbols of factions in my AC mod still take after those belonging to the original factions in Med II (SPQR is England ! ! !). I don't know what to do ? Is there any patch to fix this problem, everything is fine in the campaign map but not fine at all in battle mod !

  9. #49

    Default Re: Ancient Conquest v1.0 Full Release

    link dowload torrent is died please upload a link mediafre

  10. #50

    Default Re: Ancient Conquest v1.0 Full Release

    Nice, you guess my most fascinating era for battles.
    So cool, tanks for working on it.
    (This is awesomeee!)

  11. #51

    Default Re: Ancient Conquest v1.0 Full Release

    Quote Originally Posted by King Baldwin IV View Post
    I have no idea what went wrong with my AC mod. I followed the instructions carefully step by step but as I tried a custom battle, all units were just invisible on my screen as if there were no adjustments in terms of unit textures. Also, the symbols of factions in my AC mod still take after those belonging to the original factions in Med II (SPQR is England ! ! !). I don't know what to do ? Is there any patch to fix this problem, everything is fine in the campaign map but not fine at all in battle mod !
    Units models were never implemented into the battle map. So one who plays this mod has to play it via campaign map only. so yeah actual battles are out of the question, unless you can implement units yourself.

  12. #52
    Vipman's Avatar Protector Domesticus
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    Default Re: Ancient Conquest v1.0 Full Release


  13. #53

    Default Re: Ancient Conquest v1.0 Full Release

    Soooooooooo let's work in some 3D Models?

  14. #54

    Default Re: Ancient Conquest v1.0 Full Release

    If i apply this in Rome: Total War... the game run?

  15. #55
    Vipman's Avatar Protector Domesticus
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    Default Re: Ancient Conquest v1.0 Full Release

    No, this is a mod for M2TW+Kingdoms.

  16. #56

    Default Re: Ancient Conquest v1.0 Full Release

    We are playing this mod!

    http://steamcommunity.com/groups/MTWGG/discussions/52/

    Anyone who wants to join can apply!

    This is a great mod for hotseats, however factions like Berbers are weak but still it's very fun :-)

  17. #57

    Default Re: Ancient Conquest v1.0 Full Release

    This mod is amazing! Hopefully this mod can make real-time battle playable.
    Aromored Swordsman facebook page
    https://www.facebook.com/ArmoredSwordsman


    Chivalric Knight youtube channel
    https://www.youtube.com/channel/UCX0...vautK-SbeF_ykw


  18. #58

    Default Re: Ancient Conquest v1.0 Full Release

    I just finished Roman campaign. Very fun game and nice victory video . It's very impressive that i have 2 factions being my vassals include Macedonia! and i have lost a town once by enemy bribed it success! Now i m going to play Macedonia. Thanks for great mod again.
    Aromored Swordsman facebook page
    https://www.facebook.com/ArmoredSwordsman


    Chivalric Knight youtube channel
    https://www.youtube.com/channel/UCX0...vautK-SbeF_ykw


  19. #59

    Default Re: Ancient Conquest v1.0 Full Release

    May host a hotseat with my m8s with this.

  20. #60

    Default Re: Ancient Conquest v1.0 Full Release

    Can somebody help me?
    I played over 100 turns with Romans and suddenly this appeared after I click the turn button.

    "Uh oh. This isn't good. No idea why, but exiting now. Sorry pal."

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