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February 02, 2014, 10:19 AM
#1
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February 05, 2014, 06:59 AM
#2
Re: Texture / Mesh going insane during battle with custom variant mesh.
Did you ever manage to fix this problem? I have the same thing going on.
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February 07, 2014, 10:08 AM
#3
Libertus
Re: Texture / Mesh going insane during battle with custom variant mesh.
Sadly no, the faces and hands of the units still freak out whenever I zoom in too close. But I have been able to load a units uniform and edit it without the bug. I did this for Royal Spartans and silver shield swordsmen. But when I create my own definition the mesh glitches out.
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February 07, 2014, 10:23 AM
#4
Re: Texture / Mesh going insane during battle with custom variant mesh.
Attach the post file (or code) variantmeshdefinition, that we could see exactly what the problem is with this file
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February 07, 2014, 10:42 AM
#5
Libertus
Re: Texture / Mesh going insane during battle with custom variant mesh.
You are most likely using "cinematic" skin meshes (they have "_cine_" suffix). They are to only be used by officers/generals and agents. Change them to something more appropriate.
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February 07, 2014, 08:25 PM
#6
Re: Texture / Mesh going insane during battle with custom variant mesh.
I did fix it by using a different skin, so the guy above is probably right.
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