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October 05, 2006, 01:31 PM
#1
City Occupation CTD
I'm having a problem with a CTD that I have not been able to resolve. I have not come across it before and thought someone out there might be able to shed some light on the matter...
It occurred when an AI faction took control of a specific city. The CTD occurs when pressing the end-turn button at the end of that turn in which the city was taken.
It is not:
* character related (there are no characters present)
* recruitment related (only emissaries are available)
* building-construction related (all buildings take 2 or more turns to build)
* building-destruction-related (AI does not destroy - or cannot destroy in some cases- the buildings present)
* revolt related (revolts usually do not occur on the turn you take a city, which state I have tested)
What is left? I cannot duplicate the CTD playing as the former ai faction. I have the CTD turn saved for comparison but cannot work out what the difference it.
What could the AI be doing that I am not?
(and I have tested bribing the settlement back to my original faction and this causes no CTD when the end-turn button is pressed, so it is related to the occupation of that city).
Ideas anyone?
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October 06, 2006, 05:21 PM
#2
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October 06, 2006, 05:26 PM
#3
Re: City Occupation CTD
CH, MasterOfNone is one of the oldest RTw modders around, and one of the most skills, -show_err is one of the basics for him.
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October 06, 2006, 05:28 PM
#4
Centenarius
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October 07, 2006, 03:24 AM
#5
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