Version 0.7 released from Shaoding have six months time, with final exams approaching, we are ready to throw out the version at hand in order to easily cope with the end. . . .
0.75 and 0.7 version although the name looks no different, in fact, basically, apart from soldiers die and ui, and not much other relationship, 0.75 is re-ported version of the degree of completion figures represent approximate. .
According to staff reports beta 0.75 version stability should still be possible to test more than 200 rounds in addition to several combat load jump, file not found dead, the previous version of the nine tested to 414 rounds did not die files, strategic AI There should be a relatively large change and fighting AI and 0.7 compared to the recruitment and mercenaries, arms data is basically sound, as opposed to 0.7, which is a higher version playability.
Mod Description:
Start time: in 1130, four rounds of the year, Song and gold background expedition
Map: Map of East Asia
Factions list:
Song court
Song Jinghu Theater
Song Lianghuai Theater
Song Nishikawa Theater
Jindi Guo
Qi Diguo
Western Xia Empire
Liao Empire
Mongol tribes
Dali Kingdom
Wang Korea
Tibetan tribes
The main improvements:
A map
1) new map, more urban, more accurate city name, some forces bilingual city name
2) new map textures
3) Two new combat climate zones and corresponding weather and terrain maps
4) new custom battle locations (such as the Yarlung Zangbo Grand Canyon pit father ...).
Second, the internal affairs
1) Set the new economy, relatively higher income, but also a substantial increase in maintenance fees arms
2) the urban population and the level of dependence on soil fertility and trade, so some cities is almost no possibility to upgrade to Ayutthaya
3) Each round of financial penalties, with the treasury scale changes, inflation and the balance used to simulate the economy
4) before the court more than 30 rounds of Weiqi and gold or three theaters will be financial aid
5) Loss script Siege
6) booty script
7) cities script maintenance fees, maintenance costs increase with the number of cities
8) The new disasters, earthquakes and floods, according to the real locale, more random types of disasters (such as typhoons, storms)
9) City renamed the script (temporarily only made a resurgence government and Kaifeng)
10) faction characteristics (production) and some factions have a faster rate of population growth, some factions have a higher ability to recruit troops
11) more diverse rebels
12) Three new religions: Tibetan Buddhism, Theravada Buddhism, Shintoism and a more rational distribution of religious
13) With the basic building tree Mongolia, but only recruiting base arms
14) new resource settings
15) The new names, first and last name separated not done (Also to note is that .. because Westerners and Chinese name is the opposite .. So .. God Wanyan Aguda horse., ..)
16) historical chronology, not done
17) can recruit mercenaries in the wild
18) of the recruitment system is perfect, and some branches of the military need to culture conditions, or regional recruitment
19) the ownership of the building has a reasonable
Third, the images and music
1) Some new loading and background
2) The new ui Mongolia
3) Fixed some old UI issues
4) Mongolia, Western, Northern, new music Tibet, although it may sound a little strange, but Mongolia, Western music will definitely bring you a different experience
5) Weather patches and patch sky
6) battlefield environment from the DBM, a mixture of two things certain shogunate and Rome II (maybe not see)
7) The new small towns and cities, there may be a problem vacant building production staff currently empty temporary fix yet
8) of new blood mud patch
9) Some new strategic map model
Fourth, arms, fighting and AI
1) The new arms data, defense decreased faster paced battle
2) the speed differences between different branches of the military, no useless Light Infantry
3) higher fatigue value, Heavy chance to be defeated seemingly insignificant Light Infantry
4) Addition of new terrain values and higher maintenance fees
5) some strange argument, let the army daze slightly fewer people, the ability of the enemy formation and heavy cavalry Heavy disrupted increase
6) The new West Liaobing die and Jin Bohai Light Infantry, source level two recruits die in Japan, Mongolia sign military, Xia iron kite, the Son and the Guardian Postscript step model
7) reduce the number of senior army than before
8) battle ai become more active, more like flank attack
9) formation, there will be different factions from different formation sinuhetsAI
10) Really bad AI battle script, generals less die, the army will seize the high ground, etc.
11) The new trust set up diplomatic relations and factions
12) The new strategy ai, more active rebels
13) Other. . .
Among several new features on the details:
Economic System:
City Population:
Song Dynasty in ancient China is one of the highest rates of urbanization era, thousands of cities have a population of more than a lot of contemporary European cities even have five people on one of the best cities, the other original urban population, the representative of the fact that this Block population of the city near the area, so much more than the original urban population is expected (in fact, this is not the main reason for this set), the upper limit of the urban population will be 1.2 million. Of course, the threshold will be very different upgrades, 80,000 population to be upgraded to cities, 200,000 to upgrade to a huge population of the city.
Another upgrade population threshold mentioned changes brought about is that most of the city is difficult to upgrade to a big city, almost impossible to upgrade to a giant city, mainly due to the size of the agricultural population level (that is, the degree of local fertile land), agricultural facilities ( is farmland grade), taxes, health, and dirty affect some jumping addition there will be an increase in the building from the city of the start, so if not step into this threshold, it is difficult to raise upwards. Of course, one problem is caused by the population to improve health and plague, pestilence original frequency is negligible relative to history, in the new version of Shao inside, plague frequency will be higher than the original
So, if you want to get the big cities, you need the following key conditions conditions:
A fertile land: the land is the most fertile areas of the Yangtze River, Dongting Lake, Poyang surrounding plains, the Chengdu Plain, near the plains of Shandong
2 good initial conditions: for example, there will be more than the city of Quanzhou and Guangzhou, the commercial port level, which for population growth there are no small help
3 low taxation: In the new setup, low taxes bring population growth will be considerable bonus
4 good medical facilities, there will be some health care began building from the big cities, of course, can not enter the cities do not want the threshold
(5) Other conditions such as the Governor's ability, entertainment and so on, have an impact on the population, but no major role in the first few
Income:
Song revenue is among the best in the ancient Chinese dynasties, including agricultural tax revenue, spawned tax, trade tax, certain items of income, such as Monopoly, the game's performance is:
1 agricultural income would be the bulk of revenue, in ancient times, agriculture has always been the rulers of most concern, farming population has also been the most
2. Spawned the bulk of tax revenue would be in addition to growth in the population, before the Song Dynasty inherited many exactions, the relative proportion of revenue is relatively high (of course, only the ancient Chinese and contrast, in fact, India and Japan are much higher taxes) In the game spawned all taxes included
3 moderate proportion of trading revenues in the Song Dynasty in ancient China's foreign trade is relatively developed, if trade circles built, but also a lot of trading income, the income of another businessman not included in the game, add up the total number must be a lot of
4 salary increase dramatically the proportion of officials, Song has always been a redundant official redundant ills, officials not only quantity but wages are high, so a significant increase in the proportion of salary. But in the game temporarily unable to respond because of the civil service system, so the ratio is still low
5 Finally, the cost of maintaining and corruption has a certain increase
Income impact on the game:
Giant City metropolitan and economic class building addition will increase by leaps and bounds, so the city of income will be considerable, so the competition for major cities will be particularly important, according to plan, prepare later opened branches at all levels of maintenance fees The difference, lower arms and even maintenance and maintenance costs low, but the senior arms maintenance costs will be quite high, especially for a few sedentary people, especially in terms of song, so in order to maintain high-level arms will need to occupy as many large and giant For a country like the city is relatively barren Xixia, land, basically only have a maximum cities, in fact, historically, it is estimated that the population of the Western Xia nor more than 3 million, while in the Southern Song Dynasty and Waldo population of about 50 million, so the Western Xia recruitment methods vary mainly in the history of the Western Xia huge number of militia-based, so the Western Xia arms would be more useful for intermediate Liao, Liao mainly rely surrender their country, Khitan, not many people in the future Regional recruitment of local soldiers will be the way the performance, according to the plan, the area will reduce the security barracks, so to think for Mongolia to build the future, there will be two settings, Mongolia will be able to show proselytism nomadic and sedentary state, Mongolian nomadic state will There are different architectural tree, under settled state, the economy will not be a problem, but the prairie will be more difficult to maintain the characteristics of the military
City Public Security:
In the new setting, the greatest impact on urban security troops will be, health and management, it was nobody tubes and urban security is a big difference, in addition to reducing the impact of the law on the city, dirty on law and order effects due to population increases correspondingly reduced, while China has been the attitude of the religious people are more tolerant (or said .. does not matter), so the impact of religion on law and order will be relatively small (in the game of religious manifestations of culture, in fact, even is alien rule, we still can not quite resist speaking frequently) and distance factors raise capital, so please pay attention to security issues when destroy Huanglong House. . .
Army recruitment:
Most factions can recruit through the walls of a basic maintenance arms, recruit barracks walls and the lowest level of maintenance of arms, and no cultural restrictions, basic remote classes in the lower arms can recruit barracks, senior remote branches need bows Camp National Guard Military Academy can recruit generals, no military academy can be found in municipal buildings to recruit senior generals, followed by focus - Regional Recruitment
Intermediate and Intermediate more troops are required for each faction can only recruit a certain proportion of culture, some mid-level troops and all senior troops only in a limited area of recruitment, such as Postscript Yokoyama step only child recruitment in the vicinity of Qinghai, beyond the Great Wall Jurchen Infantry only city in the northeast several recruiting, recruiting in the northeast Bohai infantry only several city, Qiu army only in northern Shanxi and Liaohe River recruitment, etc., some branches of the military, such as a series of one-step Nishikawa, Liao's Naiman archers in a city such as only recruiting, upgrade the barracks can unlock some senior recruitment area or reduce the cultural needs of the branches of the military recruitment
Each faction can build barracks to recruit some local characteristics indigenous arms, arms recruit local characteristics also limited cultures, indigenous barracks has two levels, both for the city's security and population growth has a negative addition, the higher level barracks , plus the greater the negative, so unless you are sure to certain types of troops, otherwise careful construction
Factions Features:
To compensate for some of the factions vulnerable, soldiers prominent factional differences, some factions have special bonus
1. Liao, Jin, Nishikawa, Beijing Lake City Lianghuai each level the number of branches to recruit +1
2. Mongolia, the number of branches of each level recruitment Xia +2
3 Western Xia, the number of cities in Mongolia each level maintenance troops +1
4. Reduce the number of court each level city maintenance
Arms data:
1. Arms 12 highest anti-armor, anti-armor higher, the lower the anti-technology, and heavy armor forces greatly improved fatigue
2 arms each have different movement speed, armor thicker, more slowly, Archers Javelin speed is slightly higher than the same level of arms, pikemen rate is slightly lower than the same level of arms, so you can rely on terrain Light Infantry advantages, excellent fatigue strength and speed to beat heavy infantry in some places
3 Armored Cavalry and Guards vitality of two generals, armored cavalry have rushed chaos formation skills, light infantry in front of the armored cavalry become vulnerable
Producers Description:
Shao into Los predecessor: to die in Xiangfan
Production Members:
Hippo: Resource Integration
Bobo Si: models, scripts, mod integration
ChenyJR: art, UI, animations, maps Modify
First production version of the members:
Version 0.7 production staff:
Mod Integration: againster
System Text: Sword no front, blue-black of Yu, flower, againster
Map: againster
Script: twin1981
Soldiers die: Gentlemen sword Yue Buqun (kaisa)
Architectural models: Ken (Jayisgreen), nine
Historical consultant: Loyola, snail snail (Wowopaopao), Yanping
Consultant: nine
0.75 version of the production staff:
Systems, AI: againster
Text: Sonictian, blue-black of Yu, againster
Map: againster
Soldiers die: mars, gentleman sword Yue Buqun (Kaisa)
Architectural models: nine, Ken, small dimension art: againster
Script: againster
Music: againster
Publicity Screen + sell Meng: Zi Yan clouds Niece: Cautious, wind Black Tiger - Rang Si, mouse-based (njrsh \ Castle complex snow), 819161533
Special thanks to:
The final Scribes: help us create the Xixia several recruits soldiers die, and Korea recruit some soldiers die
gudghks4050: Forum Korea friend to help major mod group provides many of Korea's historical data
Gigantus: TWC administrator, in the production process to answer some questions about the jump
Lekseus: Russian friends, who help to translate into Russian Shaoding version 0.7 Cautious: Niece reported a lot of issues and bug
Riding cut soy production team t-twelfth century: providing a full range of western riding Liaobing die cut production team of all personnel in the 12th century: the production team as brothers, give us a lot of information and soldiers die
Byzantine mosaics production team alpaca Jun: Thanks for chatting with me time, thanks to pop out when chatting strange idea, soon you will find the
Brothers production team to thank the following support:
Song 3.0 Blood and steel production team
Mount & Blade <Han Hungary Total War> production team
Mount & Blade <12th century> production team
Mount & Blade <Storm Three> production team
Mount & Blade <century situation> production team
Medieval 2 Total War <Imperial Commander 1405> Production Group
Medieval 2 Total War <Dragon three thousand> production team
Medieval 2 Total War <All under heaven> (world) production team
Other material sources:
Mount & Blade <AD1257> mod
Mount & Blade <gold wars> mod
Medieval 2 Total War <Broken Crescent> mod
Medieval 2 Total War <Ferrum Aeternum> mod
Medieval 2 Total War <Rus> mod
Medieval 2 Total War <Bellum Crucis> mod
Medieval 2 Total War <De Bello Mundi> mod
XAI4.01
SinuhetsAI
Darth mod
Really BAD AI
Riczu strategic map model
Better water2.0 patch
Hereje sky patch
alreadyded patch of slush
Other production team as well as major material sites
Version 0.8 Preview:
Shao version 0.8 will be a more complete version, the main contents include:
1. Officially joined the Japanese source level two
2 describes the sound of the text, the text group especially want to thank the people
3 Dali, Korea, Western Xia facts of tree branches and soldiers die
4 may join Country: Vietnam Li Chao, Gaochang Uighur
5 new UI, portraits
6 face transplant program expansion, Kim, Song soldiers die and other countries will have a new face, say goodbye once , face will try to follow the regional production, each faction will have different faces, for example, beyond the Great Wall Jurchen Face will follow Oroqen, Evenki people picture production
Installation:
First you need to install the PC Medieval 2 Total War 1.5 version, if not, can go to http://pan.baidu.com/share/link?shar...&uk=3054887080
Download
Extracting archive, put Shaoding0.75 folder inside the folder into two files Medieval 2 installation files folder (note the installation folder, not the mods folder, because it will cover the ocean map, but does not affect the use of other mod ), then run mods / Shaoding Shaoding.bat file folder in the Start
(Note that there is no inheritance relationship between 0.75 and 0.7, if you previously installed the 0.7 after 0.7 please delete the install 0.75)
Download:
Baidu network disk address:
http://pan.baidu.com/s/1xPaA3
360 cloud disk address:
Mod Body:
http://yunpan.cn/QUCpi4HbtQLwg
Correction patch:
http://yunpan.cn/QUCpCgAvzZEnf
Unzip password:
domod.kupai.me
Integrated version Download:
http://pan.baidu.com/s/19u1w4
Password: r506
(Integrated version can run after decompression, no additional download Medieval 2 Total War, custom or did not get in the battle can try in 2)
Bugfixes: http://pan.baidu.com/s/1EKcfx
Fixed a gentle giant Suzhou county get out of the problem, various cities have road Unicom Dali, and amended the second round out of the question, unpacked into mods / shaoding inside cover data folder
Correction Patch 2 :: http://pan.baidu.com/s/1hAfi0
(Already included in the patch before, the best re-open the file)
Pass path problem corrected, amended Nishikawa, Lianghuai, Beijing Lake family tree problem, not so fast off the country replaced the ai XAI modified version, ai will not be so spent (before the cause is not XAI say the authors must be He allowed, but many did not get the mod that allows both openly published, the author did almost a year on TWC, three patches are not updated) slightly reduced the frequency of the plague, amended the location of several resources (after version will start to increase in some city buildings and increase the spectacle of countries, but short-lived fad will not have a new patch. Ending a lot of jobs)
Fourth patch:
1. Canceled might cause problems corrected script Treasury
2 start adding some resources (jade, ginseng, horse)
3 payments, Xixia, Liao start increasing the number of merchants hoping to boost their economy. . As the use of computers for their say on the other
4 reduces maintenance costs will guard
5. Reduce some of the economic script deducting money projects, while some financial aid increased ai, ai now gold is not bankrupt
6 Liao, Western Xia, Jin start to have financial aid
7 reduces the chance of general mutiny
Modified version 8.AI or XAI improve the ai offensive and interest rebels, although the Western Xia and neighboring countries now though not likely a war, but to understand grab ai city address: http://pan. baidu.com/s/18E7JW
Fifth patch:
Bing unified brand style, restored farm unlimited hourglass, adjust the economic, factions economy off point. .
Address: http://pan.baidu.com/s/1zlmhB
(Note: The latest version of the patch will be amended to include all previous value content)
text english: http://depositfiles.com/files/4utlmociv
install:
1) you only need dowload patch fix 5
2) you only need install patch 1.5 kigndom
Finally: mod Screenshot: