Hi,
This has become somewhat problematic for me, and probably for some other people too, because as things are now, fleets trying to assault towns are bugged terribly.
The problem is, that with increased unit sizes 240,300 man unit is forced to use a transport ship that can't fit all those soldiers. As a result those that don't fit there are placed somewhere else on the map, and I usually find them squeezed in one spot, under the sand on the beach or sometimes below water. I'm not sure if they move there. Some units disembark and stand there on the shore, unable to move, others move, but start to return to the shore after a while, Tactical overwiev shows those units are stretched from the shore to where the rest of them managed to get. It probably causes CPU lag that I'm experiencing sometimes during those battles.
I've noticed that in main_units table there is a column "max_men_per_ship" and DeI sets it to 700 for all transportable units, therefore forcing every unit on one ship.
I've changed that number to 200, which should work for all transports (it's the max value in vanilla table too). Now all units that don't fit one transport use two.
I haven't had opportunity to test this too much, so I'm not sure how AI copes with that. Seems to work fine, I was able to disembark my troops without problems. I have a sneaky suspicion though, that DeI team might have worked on that solution before and there is a reason why they don't use it.
One problem that might present itself and comes to my mind is the limited amount of landing spots for ships. It is a problem in vanilla when too many naval stacks converge in one battle - some of them can't find landing space and if you're defending against AI without a battle timer, then it's a lost cause. Now your fleets use much more of these, so problem might apperar sooner.
Anyway, here's the problem and my solution. If someone knows something, or is willing to test this, here's a submod, that changes those values. It's for patch version 8. I'm not sure what, if anything, changed in this table with patch 9, as I have not downloaded beta yet. So it might work with patch 9 beta, or it might not.
http://www.mediafire.com/download/b8...ransports.pack







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