make a Total War game whose diplomacy isn't total shambles?! What's sorely missing from this game are:
- the ability to ask another nation to make peace with a third party
- getting a say in whether a client state I recently subjugated gets to declare war on somebody else (they should have to ask me ... I made them my bi_t_ches!!) <--- P.S. The length I have to go to to prevent this utterly harmless word from being censored is totally ridiculous.
- when subjugating a conquered nation, any wars that nation has going on against other nations should be terminated (unless I'm at war with them, too)
Games like Civ 4 and Paradox' Europa Universalis have shown the way. When will you catch on?




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