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  1. #1
    Jokern's Avatar Mowbray of Nottingham
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    Default Ten Towers, Seat of House Harlaw

    Ten Towers, Seat of House Harlaw


    Regional Bonuses
    Ten Towers
    Home of the Ironborn: like the rest of the Iron Islands, the people of Ten Towers live on the sea as much as they do on the land. All characters get +10% pillage.
    Strong Castle: the newest castle on the Iron Islands and one of the strongest, Ten Towers (so named because it looks more like ten castles pushed together than one castle) was built by House Harlaw after their previous seat of Harlaw Hall flooded. +3 to siege defense.
    Ironborn Fleet: the Ironborn lords have access to a large amount of longships. 10% discount when buying ships.
    Largest Island: Ten Towers is a large Ironborn island, and thus has an increased population. +5% land levy size.

    Harlaw

    Home of the Ironborn: like the rest of the Iron Islands, the people of Harlaw live on the sea as much as they do on the land. All characters get +10% pillage.
    Wealthy Island: the wealthiest of the Iron Islands. All characters on Harlaw get an extra 2.5% to income.
    Ironborn Fleet: the Ironborn lords have access to a large amount of longships. 10% discount when buying ships.
    Largest Island: Harlaw is a large Ironborn island, and thus has an increased population. +5% land levy size.

    House

    House Harlaw of Harlaw


    Lord Stannis Harlaw

    Lord of Harlaw and Ten Towers, the Harlaw of Harlaw, the Master of Ships, Captain of the Night Wave
    Born 195 AL (40) - away at King's Landing

    Skills (14 points):
    Duels +3
    Field Battle Rolls +2
    (2.5% to income from regional bonus)
    Survival Rolls +1
    Escape Rolls +2
    Pillager Tier 2 (+5%) (+20% from regional bonus)
    Sea Captain +3

    Bio:
    Lord Stannis is a man devoted to the Old Way of the Ironborn. He has reaved across the western coast of Westeros, although not in such a grand scale as his ancestors. Calm and calculating in peace while ruthless and unforgiving in battle, he commands great respect from his men. As a devoted follower of the Drowned God, he is not afraid of drowning and wears heavy armor while sailing.

    Jasper Harlaw

    Son, of Stannis, Heir of Ten Towers and Harlaw, Captain of the Storm Axe
    Born 213 AL (22)

    Skills (6 points):
    Duels +2
    Field Battle Rolls +1
    (2.5% to income from regional bonus)
    Survival Rolls +1
    (+20% pillage from regional bonus)
    Sea Captain +2

    Bio:
    Jasper has followed his father many times on reavings to the green lands and conducted many on his own as well. On one occasion, while pillaging a little village near Seagard, he earned a terrifying scar across his face from a young hedge knight who was passing by. The hedge knight was later drowned in tar. Jasper Harlaw is a great fighter and reaver, his favorite weapon a bearded axe. Although not as intelligent as his father, his presence on the battlefield is certainly not something to take lightly.

    Other family members:
    Myra Stonetree - Wife of Stannis, Born 198 AL (37)
    Yoren Harlaw - Second son of Stannis, Born 220 AL (15)

    Household
    Hother Myre - Master-at-Arms and Castellan of Ten Towers, Born 188 AL (47)

    Nestor Kenning - Captain of Lord Harlaw's personal guard, Born 193 AL (42)

    Maester - Maester, counselor and tutor, Born 197 AL (38)

    Balon - Drowned Man, Born 201 AL (34)

    Ramsay Pyke - Steward, Born 209 AL (26)


    Lands
    Harlaw
    Castellan:
    Hother Myre

    Regional Income:
    60,000 GD

    Maximum Garrison Size:
    2,500 (100%)

    Buildings:
    Keep Expansions (Tier I) - +25% castle garrison size permitted

    Militia Armory (Tier I) - +10% Levy

    Market Square (Tier I) - +10% Income

    Wall Reinforcements (Tier I) - +1 Siege Defence Rolls

    Religious Shrine of the Drowned God (Tier I) - Adds +1 to your stability level (last one year)

    Dockyard (Tier I) - +10% Fleet Levy, +10% income

    Trade Resource:

    Iron - decreases armor/weapon costs by 25%


    Trade
    Trade Route 1: House Reyne - Gold (Increases land income by 10%) + 10,000 GD
    Trade Route 2: House Bolton - Fur (Increases land income by 5% and +1 stability annually (no double bonus, does not stack with fruit)) + 10,000 GD


    Levy and Professional Soldiers
    Harlaw: Medium Levy - 3,000 (+20%)
    1,068 Ironborn Hearth-Warriors
    566 Light Infantry
    316 Heavy Inf
    316 Polearms
    416 Archers
    216 Light Cavalry
    71 Heavy Cavalry

    Ironborn Levy - 72 (+10%)
    42 Levy Ships
    17 Dromonds
    13 Ironborn Warships


    Professional Soldiers:
    900 Ironborn Hearth Warriors (AoR elite inf.)
    600 Ironborn Raider Infantry (AoR light inf.)
    300 Ironborn Raider Archers (AoR archers)

    Total: 1,800 men

    10 Ironborn Warships


    Vassals

    House Volmark of Volmark
    Very Small Levy - 500
    200 Ironborn Hearth-Warriors
    100 Light Inf
    50 Heavy Inf
    50 Polearms
    100 Archers
    0 Light Cavalry

    Ironborn Levy - 65
    50 Levy Ships
    10 Dromonds
    5 Ironborn Warships


    Stonetree

    Very Small Levy - 500
    200 Ironborn Hearth-Warriors
    100 Light Inf
    50 Heavy Inf
    50 Polearms
    100 Archers
    0 Light Cavalry

    Ironborn Levy - 65
    50 Levy Ships
    10 Dromonds
    5 Ironborn Warships
    Last edited by Jokern; February 08, 2014 at 04:41 PM.

  2. #2
    Victorius's Avatar Semisalis
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    Default Re: Ten Towers, Seat of House Harlaw

    a letter arrives at Ten Towers, from Castamere

  3. #3

    Default Re: Ten Towers, Seat of House Harlaw

    The Dreadfort accepts the offer of trade

  4. #4
    Clagius's Avatar Campidoctor
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    Default Re: Ten Towers, Seat of House Harlaw

    You receive a raven, carrying a message with Greyjoy sigil. The message says...

    Lord Harlaw. You've been summoned to my presence at Pyke within three days. I expect to meet you soon in person.

    Signed,

    Lord Aeron Greyjoy, Lord Paramount of the Iron Islands, Son of Seawind and Lord Reaper of Pyke


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