Very neat and nice work Dresden as usual. 12/24 TPY (haven't decided yet) has me interested. I think it would be neat with the season effects if they lasted more then one turn, Therefore having more magnitude. Perhaps i'll have to DL PFM and tinker around and figure out how to adjust the building times etc. I'd ask you to make a version but i know you guys are crazy busy right now
Last edited by Barune; March 29, 2014 at 03:38 AM.
Is it normal for armies to have the less movement during the spring? I m using the 4tpy with increased costs, research times etc.
OK i will explain this more (and try to use better wording as english is not my native language).
First of all I tried with this mod enabled (4tpy with increased costs) and with normal "unmoded" DeI and the results were the same. So this is not a problem of this mod, and this posts should probably move to the bug section.
I understand what Dresden explains as I can see the green movement bars is not in full capacity at the beginning of each season/turn.
The movement penalty from season effects is not applied at the same season but at the next one.
So let's say we have a autumn with -25% movement penalty. The next turn is a winter with -50% penalty but my armies have -25% movement. Spring comes with a -20% and my armies movement is hindered by -50%. The next summer they have -20% movement ... etc ... the movement and seasons are not synchronised.
Is this a bug or is it meant to be that way?
Btw there are some rare instances were at an area (i ve seen this in magna grecia) when i select a city there is no icon for seasonal effects and the next turn my armies have 100% movement range.
Hi, thanks for everything!
I'm trying to change my savegames from 4 to 12 turns for year but in your tutorial you have these numbers: 1 0 0 while i have: 4 2 26.
I need to change only the first value to 12 leaving unchanged the others two?
Since you are releasing a 4 tpy build/research times submod, would it also make sense to slow down faction reforms? The only part of DeI that makes me uncomfortable is the speed with which reforms are achieved..
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with the new update more turn per year doesnt work anymore. its only spring time for 8 turns
Dresden by chance can I get one of you to upload a 12tpy or 24 tpy mod to Steam tried to use link here and modify folder but for some reason they are not working for me
I'm curious, is it possible to switch up the seasons for 2tpy? Instead of summer/winter, have spring/fall? Also, I noticed that the dei grand campaign still begins with spring, and since CA implemented seasons into the grand campaign now, I think vanilla might begin in summer. That's besides the point; the current 2tpy extreme polar weather effects gives me a headache in trying to manage public order in some regions. However, I suppose that could be the realistic effect...
Anyhow, maybe look into the vanilla starting season for the gc; you might be able to adjust the 2tpy (and all others) to at least start in summer.
@JerStone Just drop the pack in your Rome 2 data folder and make sure you have the outdated mods option checked in your Mod Manager.
@YouEnjoy Unfortunately, I haven't figured out how to make 2TPY have other seasons.
Update
- 12 and 24 TPY now line up better with months/seasons.
12 tpy sounds very appealing to me. Thanks
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