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  1. #1

    Default Commune of Rome

    Just out of interest is there a Commune of Rome event in stainless steel



  2. #2

    Default Re: Commune of Rome

    After checking the event list; there is no such event. What should such an event do to the campaign?
    "See, when you carry the two over, it turns out you owe me another hundred florins."

  3. #3

    Default Re: Commune of Rome

    I'm guessing it would cause some unrest.



  4. #4
    Evalation's Avatar Centenarius
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    Default Re: Commune of Rome

    The Commune of Rome(In Italian it was referred to as Comune di Roma)happened around 1144. It was a revolution in the city of Rome itself where the revolutionaries attempted to overthrow the ruling nobles and the Pope in an attempt to return to the city back to the time of the ancient Republic.

    The Revolutionaries made a treaty with the Holy Roman Empire at the time and the Emperor intiated negotiations with Pope Lucius II, the emperor demanded that he renounce his Temporal Power over Rome and take up his office as a regular priest.

    Pope Lucius ultimatley refused and in turn was thrown out of the city( I think), either way he gathered an army that was loyal to him and marched on the eternal city itself. The Revolutionaries held off the attack and eventually managed to defeat the Pope. Pope Lucius II was killed during the seige and his succesor Eugene was not allowed to be crowned pope in Rome due to the resistance fighters agianst his Authority.

    Pope Eugene then excommunicated Arnold of Brescia a political theorist who had joined the commune and who was by then its intellectual leader.The Newly founded Repubblica di Roma(Republic of the city of Rome), cared little for the popes excommunication of their political leader and continued on with their plans to set up a fair and lasting Republic like that of Venice.

    However Pope Eugene was crowned pope in Rome in 1152. The spirit of Resistance was still high however and eventually Eugene's successor Pope Adrian IV "convinced" Holy Roman Emperor Frederick Barbarossa to lead an army agiasnt the City of Rome to purge it of the Resistance. Arnold was soon arrested, tried, convicted, and hanged, in 1155. His body was burnt and the ashes cast into the Tiber and named a heretic by the Pope of Rome.

    Coat of Arms for the Repubblica di Roma
    Last edited by Evalation; January 16, 2014 at 04:01 PM.
    "I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion." - Alexander the Great

  5. #5

    Default Re: Commune of Rome

    Thanks for the historical information.

    Some civil unrest would not make a big impact(aslong you dont play the papalstates you would not notice it either) on the gameplay, as Rome ist the capital of the papalstates, a region with high catholisism, a big garrison and well splendidly constructed buildings. So they would get some unrest, but nothing else would happen. A well skilled modder could maybe affect a really high lost in public order, so maybe(and just maybe) they would lose Rome...but only to rebells.
    "See, when you carry the two over, it turns out you owe me another hundred florins."

  6. #6
    Biarchus
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    Default Re: Commune of Rome

    Well... An event creating new faction could be nice Papacy without Rome(a wondering army if no settlements held before) and a new power in game. Probably factions are limited so I doubt it could be doable, but it could be fun to watch(since noone could play a faction created in 1144 in early campaign, that didn't last till 1200).

  7. #7

    Default Re: Commune of Rome

    Factions are limited (31 I guess) Even though the limit isn't reached, there are much more bigger problems:

    1. SS6.4 has already reached the unit-limit. For a new faction you would have to delete some of the old, or just give them hired units.

    2. There are much more other factions(which where alive before 1244, an which lasted much more longer) and are currenty not represented. Bulgaria, Serbia, Sweden, Georgia, Principality of Polotsk, Principality of Chernigov, Principality of Galicia-Volhynia, Principality of Vlamdir-Suzdal, Principality of Ryazan-Murom, Volgabulgaria, Principality of Turov-Pinsk, Abassid-Caliphate, Armenia, Republic of Pisa, Kingdom of Bohemia and Burgundy. Every of this factions is not directly represtanted and was much more long-lastening als the Comune of Rome. And there are still a dozen unnamed factions like Ireland or Milan. The game does not need another catholic faction as the CoR would be, I assume.

    3. But if you like, you could mode them yourself(it's not impossible but i will take big amount of time. A really big!) A cheaper way would be to rename a faction, but even this would need some hours, and you would lose the old faction of course.

    Sorry, but I dont see any sense for the CoR to be in SS at all.
    "See, when you carry the two over, it turns out you owe me another hundred florins."

  8. #8
    Biarchus
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    Default Re: Commune of Rome

    Quote Originally Posted by InsaneAbacus View Post
    2. There are much more other factions(which where alive before 1244, an which lasted much more longer) and are currenty not represented. Bulgaria, Serbia, Sweden, Georgia, Principality of Polotsk, Principality of Chernigov, Principality of Galicia-Volhynia, Principality of Vlamdir-Suzdal, Principality of Ryazan-Murom, Volgabulgaria, Principality of Turov-Pinsk, Abassid-Caliphate, Armenia, Republic of Pisa, Kingdom of Bohemia and Burgundy. Every of this factions is not directly represtanted and was much more long-lastening als the Comune of Rome. And there are still a dozen unnamed factions like Ireland or Milan. The game does not need another catholic faction as the CoR would be, I assume.

    Second that as well Even some more could be added

  9. #9
    Evalation's Avatar Centenarius
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    Default Re: Commune of Rome

    I agree that there are more (better) factions that can be chosen before the Republic of Rome, scince it only remained a strong power from 1144-1155.

    The game does not need another catholic faction as the CoR would be, I assume.
    Im not sure what they would be, because they were in the process of trying to bring down the Papacy, and those that follow the Papacy are Catholics, however they were of course a Christian nation.
    "I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion." - Alexander the Great

  10. #10

    Default Re: Commune of Rome

    Armenia, Georgia or the Abassid Caliphate would be the best choice, I guess
    "See, when you carry the two over, it turns out you owe me another hundred florins."

  11. #11
    Biarchus
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    Default Re: Commune of Rome

    Quote Originally Posted by InsaneAbacus View Post
    Armenia, Georgia or the Abassid Caliphate would be the best choice, I guess
    I'd also add Sweden, Ireland(I think it was in SS before, don't know why it was deleted) and Serbia maybe.

  12. #12

    Default Re: Commune of Rome

    Quote Originally Posted by Nzg View Post
    I'd also add Sweden, Ireland(I think it was in SS before, don't know why it was deleted) and Serbia maybe.
    Sweden is available in BftB submod, although not with a complete roster IMO. Ireland was in the game before, but got removed because it was never united historically and didn't influence the game much because it was on an island. Serbia is available in HURB and SSHIP.
    Quote Originally Posted by Sharpe View Post
    Fair enough about your family values preventing you from drinking, my family values prohibit me from not drinking.

  13. #13

    Default Re: Commune of Rome

    I never knew such an event took place in history! The idea behind it sounds quite interesting though the game is at the limits of factions (however you can remove some useless ones like the Timurids). Or you can have it so rebels appear outside of Rome.

  14. #14

    Default Re: Commune of Rome

    Quote Originally Posted by Sharpe View Post
    Fair enough about your family values preventing you from drinking, my family values prohibit me from not drinking.

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