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Thread: Assembly Kit Beta

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  2. #2
    Archimonday's Avatar Senator
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    Default Re: Assembly Kit Beta

    Animation tools, my dream has come true! Finally an engine to animate on again. Miss those Battlefield 2 days.

  3. #3

    Default Re: Assembly Kit Beta

    Does it mean the campaign map is finnaly editable? also axe animations...
    Last edited by elor70; January 16, 2014 at 08:41 AM.

  4. #4
    Inevitability won
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    Default Re: Assembly Kit Beta

    And so it begins..

  5. #5
    zackstefy's Avatar Libertus
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    Default Re: Assembly Kit Beta

    Niceeee, question : Cand we make the models in Zbrush and than export them in 3ds max?

  6. #6

    Default Re: Assembly Kit Beta

    Enjoy wave one of the Assembly Kit beta for Rome II!

    Install instructions are up on the wiki now: http://wiki.totalwar.com/w/Rome_2_Assembly_kit

    Enjoy!

    -Will CA
    Total War: Shogun 2 and its mod tool set, The Assembly Kit, are on the Steam Workshop. Check it out here.

    The formal disclaimer: any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA

  7. #7
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: Assembly Kit Beta

    Wohoo, modding tools!
    Ja mata, TosaInu. Forever remembered.

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  8. #8
    ♔Oggie♔'s Avatar Senator
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    Default Re: Assembly Kit Beta

    Nice!

  9. #9
    Lord Dakier's Avatar Protector Domesticus
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    Default Re: Assembly Kit Beta

    Would any great modder such as Mitch, Radious and so on do the rest of us mere mortals a favour and tell us what this enables us to be able to do now?
    We Came, We Saw, We Ran Away!

  10. #10
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Assembly Kit Beta

    Just a bit disappointed, no map editing tools? Does this mean I can't edit the historical scenario of the siege of carthage, does the nodding tools you release support that?





















































  11. #11

    Default Re: Assembly Kit Beta

    Hail to our glorious modders! Give em hell boys and thx for the effort.

  12. #12
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: Assembly Kit Beta

    Finally! I think now Old bean Graham can make his music mod.

    Ok... need to learn this kit.

  13. #13
    alhoon's Avatar Comes Rei Militaris
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    Default Re: Assembly Kit Beta

    Quote Originally Posted by elor70 View Post
    Does it mean the campaign map is finnaly editable? also axe animations...
    The campaign map was editable since S2TW
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
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    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  14. #14

    Default Re: Assembly Kit Beta

    No map editor ??? For a real big mod, we need to be able to rebuild 100% the map !! and why not increase the size. No tools mods to do that ?
    RTW 1 fan - betrayed, disillusioned, disgusted with Rome 2.
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  15. #15

    Default Re: Assembly Kit Beta

    Jesus is this the start of a next gen era for moding?
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  16. #16
    noelfaz's Avatar Foederatus
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    Default Re: Assembly Kit Beta

    To be fair it does sound like good news and i hope people will be able to edit core game mechanics like map and diplomacy so I.E territory seeding and so on hopefully the first of many kits so thanks will

  17. #17

    Default Re: Assembly Kit Beta

    Quote Originally Posted by Noif de Bodemloze View Post
    Finally! I think now Old bean Graham can make his music mod.

    Ok... need to learn this kit.
    I don't think that music mod can be created, even with tools

  18. #18
    alhoon's Avatar Comes Rei Militaris
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    Default Re: Assembly Kit Beta

    A big thank you for the tools! ! ! !

    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  19. #19
    Inevitability won
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    Default Re: Assembly Kit Beta

    Quote Originally Posted by Marshall of France View Post
    Just a bit disappointed, no map editing tools? Does this mean I can't edit the historical scenario of the siege of carthage, does the nodding tools you release support that?
    It's a Beta dude, chill out. Would you prefer they delay these tools until everything is ready or release what is ready and add the remaining stuff later.

  20. #20

    Default Re: Assembly Kit Beta

    Quote Originally Posted by Marshall of France View Post
    Just a bit disappointed, no map editing tools? Does this mean I can't edit the historical scenario of the siege of carthage, does the nodding tools you release support that?
    Yes im also disappointed that there is no mapping tool,(I want to create my own maps). hope they add it soon!
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