ok, I think it will be something like this...
in these files paste the bold sections
\EB\sp game edu backup\export_descr_unit.txt
\EB\Data\export_descr_unit.txt
Code:
;139
type goidilic infantry ordmhornaght
dictionary goidilic_infantry_ordmhornaght ; Goidilic Ordmhornaght
category infantry
class heavy
voice_type Medium_1
soldier african_infantry_ethiopiai_agemata_ordmhornaght, 30, 0, 1.18
mount_effect elephant -3
attributes sea_faring, hide_improved_forest, hardy
formation 1.8, 1.6, 2.4, 2.4, 3, square
stat_health 1, 1
stat_pri 10, 10, no, 0, 0, melee, simple, blunt, mace, 0 ,0.31
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,0.1
stat_sec_attr no
stat_pri_armour 6, 15, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, 1, -1
stat_mental 18, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2661, 665, 50, 80, 2661
ownership britons, gauls, scythia, spain, slave, seleucid,
Code:
;423
type goidilic infantry uachtarach duboGaiscaocha
dictionary goidilic_infantry_uachtarach_dubogaiscaocha ; Uachtarach DuboGaiscaocha
category infantry
class heavy
voice_type Medium_1
soldier hellenistic_infantry_thorakitaiargyraspidai_Dosidataskeli_uachtarachdubogaiscaocha, 30, 0, 1.25
mount_effect elephant -4
attributes sea_faring, hide_forest, can_sap, mercenary_unit
formation 1, 1.4, 2, 2.8, 3, square
stat_health 1, 1
stat_pri 7, 8, solifera, 38.5, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 18, 8, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 17, 12, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, 0, -2, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3639, 910, 120, 150, 3639
ownership gauls, scythia, britons, spain, seleucid,
Code:
;404
type iberian infantry dosidataskeli
dictionary iberian_infantry_dosidataskeli ; Dosidataskeli
category infantry
class heavy
voice_type Medium_1
soldier hellenistic_infantry_thorakitaiargyraspidai_Dosidataskeli_uachtarachdubogaiscaocha, 30, 0, 1.25
officer ebofficer_lusitanian_carthaginian_officer
mount_effect elephant -1
attributes sea_faring, hide_forest, can_sap
formation 1, 1.4, 2, 2.8, 3, square
stat_health 1, 1
stat_pri 7, 8, solifera, 38.5, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 17, 8, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 23, 11, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, 0, -1, -3
stat_mental 18, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3796, 949, 120, 150, 3796
ownership spain, seleucid,
\EB\Data\descr_model_battle.txt
Code:
; Hellenistic infantry - Thorakitai Argyraspidai / Dosidataskeli / Uachtarach DuboGaiscaocha -------> MISSING MED/LOW/LOWEST
type hellenistic_infantry_thorakitaiargyraspidai_Dosidataskeli_uachtarachdubogaiscaocha
skeleton fs_javelinman_big, fs_slow_spearman_big ; combat spear
indiv_range 40
texture romans_julii, eb/data/models_unit/textures/hellenistic/ebhellenistic_infantry_argyraspidai_prom_julii.tga
texture spain, eb/data/models_unit/textures/iberian/ebiberian_infantry_doiidataskeli_aymar_spain.tga
texture merc, eb/data/models_unit/textures/goidilic/ebgoidilic_infantry_uachtarach_aymar_merc.tga
texture seleucid, eb/data/models_unit/textures/iberian/ebiberian_infantry_doiidataskeli_aymar_spain.tga
texture slave, eb/data/models_unit/textures/goidilic/ebgoidilic_infantry_uachtarach_aymar_slave.tga
model_flexi eb/data/models_unit/ebhellenic_infantry_argyraspidai_dosidataskeli_prom&aymar_high.CAS, 15
model_flexi eb/data/models_unit/ebhellenic_infantry_argyraspidai_dosidataskeli_prom&aymar_high.CAS, 30
model_flexi eb/data/models_unit/ebhellenic_infantry_argyraspidai_dosidataskeli_prom&aymar_high.CAS, 40
model_flexi eb/data/models_unit/ebhellenic_infantry_argyraspidai_dosidataskeli_prom&aymar_high.CAS, max
model_sprite romans_julii, 60.0, eb/data/sprites/hellenistic/ebsprite_hellenistic_infantry_thorakitai_argyraspidai_all.spr
model_sprite spain, 60.0, eb/data/sprites/iberian/ebsprite_iberian_infantry_dosidataskeli_spain.spr
model_sprite merc, 60.0, eb/data/sprites/goidilic/ebsprite_goidilic_infantry_uachtarach_dubogaiscaocha_merc.spr
model_sprite seleucid, eb/data/sprites/iberian/ebsprite_iberian_infantry_dosidataskeli_spain.spr
model_sprite slave, 60.0, eb/data/sprites/goidilic/ebsprite_goidilic_infantry_uachtarach_dubogaiscaocha_all.spr
model_tri 400, 0.5f, 0.5f, 0.5f
Code:
; African infantry - Goidilic Ordmhornaghta / Ethiopiai Agema
type african_infantry_ethiopiai_agemata_ordmhornaght
skeleton fs_2handed_big
indiv_range 40
texture britons, eb/data/models_unit/textures/goidilic/ebgoidilic_infantry_ordmhornaght_spw_britons.tga
texture seleucid, eb/data/models_unit/textures/goidilic/ebgoidilic_infantry_ordmhornaght_spw_britons.tga
texture gauls, eb/data/models_unit/textures/goidilic/ebgoidilic_infantry_ordmhornaght_spw_gauls.tga
texture scythia, eb/data/models_unit/textures/goidilic/ebgoidilic_infantry_ordmhornaght_spw_scythia.tga
texture spain, eb/data/models_unit/textures/goidilic/ebgoidilic_infantry_ordmhornaght_spw_spain.tga
texture slave, eb/data/models_unit/textures/goidilic/ebgoidilic_infantry_ordmhornaght_spw_slave.tga
texture numidia, eb/data/models_unit/textures/african/ebafrican_infantry_ethiopiai_agemata_spw_regional.tga
texture saba, eb/data/models_unit/textures/african/ebafrican_infantry_ethiopiai_agemata_spw_regional.tga
model_flexi eb/data/models_unit/ebafrican_infantry_ethiopioi_agemata_ordmhornaght_spw_high.cas, 15
model_flexi eb/data/models_unit/ebafrican_infantry_ethiopioi_agemata_ordmhornaght_spw_med.cas, 30
model_flexi eb/data/models_unit/ebafrican_infantry_ethiopioi_agemata_ordmhornaght_spw_low.cas, 40
model_flexi eb/data/models_unit/ebafrican_infantry_ethiopioi_agemata_ordmhornaght_spw_lowest.cas, max
model_sprite britons, 60.0, eb/data/sprites/goidilic/ebsprite_goidilic_infantry_ordmhornaght_all.spr
model_sprite seleucid, 60.0, eb/data/sprites/goidilic/ebsprite_goidilic_infantry_ordmhornaght_all.spr
model_sprite gauls, 60.0, eb/data/sprites/goidilic/ebsprite_goidilic_infantry_ordmhornaght_all.spr
model_sprite scythia, 60.0, eb/data/sprites/goidilic/ebsprite_goidilic_infantry_ordmhornaght_all.spr
model_sprite spain, 60.0, eb/data/sprites/goidilic/ebsprite_goidilic_infantry_ordmhornaght_all.spr
model_sprite slave, 60.0, eb/data/sprites/goidilic/ebsprite_goidilic_infantry_ordmhornaght_all.spr
model_sprite numidia, 60.0, eb/data/sprites/african/ebsprite_african_infantry_ethiopiai_agemata_all.spr
model_sprite saba, 60.0, eb/data/sprites/african/ebsprite_african_infantry_ethiopiai_agemata_all.spr
model_tri 400, 0.5f, 0.5f, 0.5f
\EB\Data\export_descr_buildings.txt
Code:
royal_barracks_Z1 requires factions { seleucid, } and building_present_min_level government gov4 and not building_present_min_level government gov3
{
capability
{
recruit "generic militia" 6 requires factions { seleucid, }
recruit "goidilic infantry uachtarach duboGaiscaocha" 0 requires factions { seleucid, } and hidden_resource NW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource n8
recruit "goidilic infantry uachtarach duboGaiscaocha" 0 requires factions { seleucid, } and hidden_resource NW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "goidilic infantry ordmhornaght" 0 requires factions { seleucid, } and hidden_resource NW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource n8
recruit "goidilic infantry ordmhornaght" 0 requires factions { seleucid, } and hidden_resource NW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "iberian infantry dosidataskeli" 0 requires factions { seleucid, } and hidden_resource NW and hidden_resource A and hidden_resource n1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "iberian infantry dosidataskeli" 0 requires factions { seleucid, } and hidden_resource NW and hidden_resource A and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "african elephant forest" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource A and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "african elephant forest" 0 requires factions { seleucid, } and hidden_resource EA and hidden_resource E and hidden_resource n1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
copy the files
\EB\Data\UI\UNIT_INFO\BRITONS\goidilic_infantry_ordmhornaght_INFO.TGA
\EB\Data\UI\UNIT_INFO\SPAIN\iberian_infantry_dosidataskeli_INFO.tga
in
\EB\Data\UI\UNIT_INFO\SELEUCID
and
\EB\Data\UI\UNITS\BRITONS\#goidilic_infantry_ordmhornaght.TGA
\EB\Data\UI\UNITS\SPAIN\#iberian_infantry_dosidataskeli.TGA
in
\EB\Data\UI\UNITS\SELEUCID
this should do the trick... probably
sorry, but I've got my hands a little full and I can't test it 
but if all goes well, Rome could recruit Vasci in Militia Barracks 5 in Cantabria and Asturia and the two goidlic units in Militia Barracks 5 in Ireland