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Thread: How does the chasing down of routers work?

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  1. #1

    Default How does the chasing down of routers work?

    See title. Which mechanics come into play when a unit routs and gets chased? Which DB tables/values determine how easily the routers get killed by chasers?
    Any help would be appreciated
    Aeimnestus was a Spartan, famous because he killed the Persian General Mardonius at the battle of Plataea.

  2. #2

    Default Re: How does the chasing down of routers work?

    Quote Originally Posted by Aeimnestus View Post
    See title. Which mechanics come into play when a unit routs and gets chased? Which DB tables/values determine how easily the routers get killed by chasers?
    Any help would be appreciated
    Don't think you'd be able to fix this. The problem seems to be down to the Warscape engine collision detection, which is piss poor for a melee combat game.

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