- 1.40.0.0 "Benjamin"
- "The Prophet & The Warlock"
- "Invalid type code" fixed
- new master_schema.xml
1.39.2.1 - Fixes for game updates: Rome2
- Fixes for game updates: Thrones of Britannia
- new master_schema.xml
1.39.2.0 - S2: multiplayer savegame
- W/2 A R2: Region Editor dialog: 18 building slots (for mods)
1.39.1.0 - W2: resource limit 5000
- N: multiplayer savegame
1.39.0.0 - W2: Vampire Coast
- ToB: multiplayer savegame
- new master_schema.xml
1.38.1.0 - R2: RofR: Map feature
1.38.0.1 - Deployment error
1.38.0.0 - R2: "Rise of the Republic"
- R2: RofR Map: not yet
1.37.0.1 - Bugfix: R2: opening Character Editor dialog
1.37.0.0 - R2: Ancestral update
- W2: Bugfix: Map (since new DLCs)
1.36.4.0 - ToB: Faction effects in Faction Editor dialog
- ToB: Supplies (Morale) in Army Editor dialog
- W2: Faction Editor dialog: Pooled Resource: dwf_oathgold, skaven_food, tmb_canopic_jars
- All: Edit panel: select (add selected technolgies as completed)
1.36.3.1 - Bugfix: Rome2: Gravitas
1.36.3.0 - W2: "The Queen & The Crone" data update
- SaveParser.ini: "NoGameDataPack" removed
- SaveParser.ini: language setting removed
1.36.2.0 - ToB: Map
- ToB: Edit panel: technology, construction
1.36.1.0 - ToB: Global Edit panel : MaxUnits in an army, TPY, UnitSizeScale, MoneyDistribution
- ToB: Edit panel: Army strength, Movement & Action, Alert Traits
- ToB: Tables: army, unit, region, province, diplomacy
1.36.0.0 - Thrones of Britannia - Tables: Character and Faction, Character Editor dialog
- new NoGameDataPack.zip
- new master_schema.xml
- Donation button
1.35.1.0 - Prefer loading XML files (NoGameDataPack) AND local map files (Data\campaign_maps) to loading from game packs
- Multiplayer- / Singleplayer-savegame loading check
1.35.0.0 - Rome2: "Desert Kingdoms Culture Pack"
- new master_schema.xml
- new NoGameDataPack.zip
1.34.2.0 "Tex" - Warhammer/2: Character Editor dialog: Loyalty
- Map Editor: loading time reduced
1.34.1.0 - Map Editor: faction filter
- Attila, Rome2: Army Editor dialog: "Unit Size Scale"
- Bugfix: Map Editor: displaying also active factions that haven't any armies and agents
- Bugfix: Rome2: closing Faction Editor dialog
1.34.0.0 - Warhammer2: "Rise of the Tomb Knights"
- new NoGameDataPack.zip
- Bugfix: Warhammer2: "War Crown of Saphery"
1.33.0.0 - Rome2: "Empire Divided"
- new NoGameDataPack.zip
- new master_schema.xml
1.32.0.0 - Warhammer2: Map funcational enabled for both campaigns. If the button "Map" pressed the first time after loading a savegame it can last up to 1 minute be loaded.
- Warhammer/2: Edit: Complete recruitment (Global recruitment)
1.31.1.0 - Warhammer/2: Character Editor dialog: traits increased to 30
- Warhammer2: Army Editor dialog: Hording
- Warhammer2: Faction table: canHord column removed (are there factions that can change from horde to settled or vice versa?)
- Now changing "max army size" affects navies also
1.31.0.2 - Region Editor dialog: 12 building slots
- Bugfix: Warhammer2 (ME): Region parsing
1.31.0.1 - Bugfix: Warhammer2: Character Editor dialog: Ancillaries
- new NoGameDataPack.zip
1.31.0.0 - Warhammer2: Mortal Empires Update
- new NoGameDataPack.zip
- new master_schema.xml
1.30.2.5 - Bugfix: Warhammer2: saving mulitplayer savegames
1.30.2.4 - Bugfix: Warhammer2: Region Editor dialog: buildings starting with wh_
1.30.2.3 - all games: tab "Edit-Global": "max units in an army" displays other values than 20 and 40 if this value was stord in the savegame. Info: Entering any value was always possible, this combox is editable
- Bugfix: Warhammer2: Edit: Complete recruitment (Sea Region problem)
1.30.2.2 - Hotfix: Warhammer2: Character Editor dialog: pressing OK and saving savegame clears names of edited character -> Naming ability disabled for Warhammer2 temporarily.
1.30.2.1 - Bugfix: Warhammer2: opening Army Editor dialog
1.30.2.0 - Warhammer2: Character Editor dialog: panel "Location" functionalty enabled.
- Warhammer: Character Editor dialog: panel "Location" functionalty enabled.
- Bugfix: Warhammer2: Edit tab "Army Strength" panel functions
- Bugfix: Warhammer2: change "known" status in table Diplomacy
- Bugfix: Warhammer: change "known" status in table Diplomacy
- Bugfix: Attila: change "known" status in table Diplomacy
- Bugifx: SaveViewer: InvalidDataException for Hashtags
1.30.1.2 - Warhammer2: runesmith coloured in Character table and added in filter
- Warhammer: runesmith coloured in Character table and added in filter
- Bugfix: modifying faction data with Faction Editor Dialog broke savegame
1.30.1.1 - Warhammer2: savegame modified from SaveParser gets also a tag in the savegame itself, so it can be identified in the game's file dialog
- Bugfix: Warhammer2: Edit: Complete recruitment
- Bugfix: Warhammer2: Edit: Complete construction - only first 6 building slots were used.
1.30.1.0 - Warhammer2: Faction Editor Dialog: Warhammer2 resources panel: influence and way-fragments
1.30.0.3 - Bugfix: Warhammer2: Character Editor Dialog: ancillaries
1.30.0.2 - Warhammer2: Character Editor Dialog: increased level / rank cap to 39
- Bugfix: SaveParser.ini: wrong labelling
1.30.0.1 - Warhammer2: filter added for Data filter (see SaveParser.ini)
- Bugfix: Warhammer2: parsing table faction: current research project
- Bugfix: master_schema.xml: table campaign_character_arts for Attila
- Bugfix: SaveViewer: parsing node with NullReference
1.30.0.0 - Warhammer2 (beta)
- new Common.dll
- new NoGameDataPack.zip
- new master_schema.xml
1.29.5.0 - new config validation mechanic
- new NoGameDataPack.zip
- Bugfix: Warhammer: Character Dialog: labelling
1.29.4.0 - Shogun2: ignoring overflow for controllerID at region parsing
- Shogun2: "Edit - Global": turns per year
- Shogun2: "Edit - Global": max units in army
1.29.3.0 - Shogun2: Edit panel: movement points
1.29.2.0 - Napoleon: Table character: filter added
- BugFix: Shogun2: commander name (link) in army list
1.29.1.0 - BugFix: Warhammer: loading mod data package
- Warhammer: trait list enhanced to 20 entries in Character Editor dialog
- Warhammer: multiplayer-savegame
1.29.0.0 - Warhammer: "Bretonnia"
- new NoGameDataPack.zip
- SaveViewer: Bookmark dialog: NodePath editable
- Warhammer: new DB_TW_W_160.zip (gamepack data as db file, only needed for MS SQL Server)
- Warhammer: map for Wood Elf campaign
1.28.1.1 - Bugfix: Warhammer: Character Editor dialog: Chaos marks item displaying
1.28.1.0 - Bugfix: Warhammer: parsing regions
- Region editor dialog: increased to 10 buidling slots (needed for Warhammer's Wood Elves)
- Global Edit tab panel: user value for "max units in an army"
1.28.0.0 - Warhammer: "Realm of The Wood Elves"
- Faction Editor dialog: group box "Resources" (Warhammer: Amber)
- new SaveParser.ini
- new NoGameDataPack.zip
1.27.0.0 - Army size rescaling for Attila and Rome2
1.26.1.2 - BugFix: Warhammer: displaying runes in Character Editor dialog
- BugFix: Checking registry for game installation paths: WOW6432Node added
1.26.1.1 - BugFix: Attila: Turn-Per-Year field for Attila enabled
1.26.1.0 - Map: Zoom (1x, 2x and 4x)
- Attila: Turn-Per-Year button for Attila enabled
- Warhammer: Region Editor Dialog: religion (corruption) enabled
- Warhammer: "Edit" panel, clear corruption button
- new logic in the "Edit" panel for regions' factions
- BugFix: Warhammer: Map: marking garrisoned armies
- BugFix: Warhammer: Map: map resizing after moving army
- BugFix: Warhammer: Map: loading map from data directory when game is already runnning and map files are installed.
1.26.0.0 - Warhammer: Map (main game only so far)
- Warhammer: subtypes shortening (DLC_03 and DLC_04)
1.25.0.1 - BugFix: Warhammer: faction table loading
- new master_schema.xml
- new NoGameDataPack.zip
1.25.0.0 - Warhammer: "The King and The Warlord" update (1.4.0)
- BugFix: Attila: Climate saving
- new master_schema.xml
- new NoGameDataPack.zip
1.24.0.1 - BugFix: Attila: Climate: max value set to 4
- Warhammer: invalid background skills check
- Warhammer: skill filter for data viewer added
- Warhammer: character subType shortened
- Warhammer: new DB_TW_W_130.zip (gamepack data as db file, only needed for MS SQL Server)
- Shogun2: new DB_TW_S2_110.zip (gamepack data as db file, only needed for MS SQL Server)
- new master_schema.xml
1.24.0.0 - Warhammer: "The Grim and the Grave"
- Warhammer: "Call of the Beastmen"
1.23.0.0 - Shogun2, Rome2, Attila, Warhammer: freely configurable mods in SaveParser.ini. Therefore a new section in the SaveParser.ini file.
- Map: faction table: armies & navies and agents counter
- BugFix: switching game from mod to base game
1.22.3.1 - BugFix: Warhammer: "Edit" panel: "Reset movement points"
- BugFix: Warhammer: army table: commander
1.22.3.0 - Attila, Warhammer, Rome2: faction table: isHorde
- Attila, Warhammer, Rome2: Faction Editor Dialog: capital
- BugFix: Warhammer: faction table: parsing
- BugFix: "Complete recruitment"
1.22.2.0 - Attila, Warhammer, Rome2: faction table: max achieved imperium level (controls how much armies, navies, agents and edicts can be raised)
- Attila, Warhammer, Rome2: faction table: chars, agents
- Attila, Warhammer, Rome2: Faction Editor Dialog: max achieved imperium level (controls how much armies, navies, agents and edicts can be raised)
- Attila, Warhammer: faction table column isHorde renamed to canHorde
1.22.1.1 - BugFix: Attila: Climate: max value set to 3
- SaveViewer: skip-filter for exporting to text file
- SaveViewer: SaveViewer Scanner: remove items in result list by context menu
- Bugfix: SaveViewer: export node / savegame as text file
1.22.1.0 - Warhammer, Attila: Complete recruitment horde
- Warhammer, Attila, Rome2: Complete recruitment navy
- BugFix: Warhammer, Attila, Rome2: Complete recruitment
1.22.0.0 - Map: all Rome2 maps implemented
- Map: allies colored at option "color enemies"
- Map: Option for hide settlements
- Map: settlements displayed
- Map: Read section "Description for Window Map Dialog" for information.
- Attila, Warhammer: region table: owner DESOLATE
1.21.2.0 - Map: Option for show enemies of selected faction
- Map: elements in a city are marked by a cross
- SaveParser: little performance improvements
1.21.1.0 - Map: double click of the faction / color table will highlight elements of that faction
- Map: Selected Element Info table: little redesign
- Bugfix: SaveViewer: export now possible from root node
- new master_schema.xml
- Bugfix: Attila, Rome2: Army Editor dialog: renaming armies and navies: no crash of game when loading the savegame (Till fix of EsfLibrary.dll: rename army, save savegame, renamed army gets a random name, load saved savegame, rename army to wanted name and save again)
1.21.0.3 - Map: Selected Element Info table: little redesign
- BugFix: Shogun2: Character Editor Dialog: Adding traits.
- BugFix: Map: Selected Element Info table: rank for agents
- Info: SaveParser.ini has not changed since last release. Your old one need not to be overwritten
1.21.0.2 - Map: using jpg file of the map when game pack is locked
- Attila, Warhammer: table faction column isHorde added
- BugFix: Map: identifying settled armies / navies
- BugFix: missing xml-files warning for Napoleon and Empire
1.21.0.1 - Map: Read section "Description for Window Map Dialog" for information. (Attila only so far)
- SaveViewer: multi-select in the node comntent table for paste and copy ability
- SaveViewer: scanning: whole word option
- BugFix: movementPoints manipulation affects now also armies which have no general
- Info: SaveParser.ini has not changed since last release. Your old one need not to be overwritten
1.20.3.0 - Warhammer, Attila, Rome2: complete recruitments. Provinces only so far - Navy, Hordes and Shogun2 not yet
- BugFix: Warhammer: Character Editor dialog: detecting Charcacter's background skill if skill amount is greater than 22.
- Download: new mdf-File for Warhammer v.1.0.0 (not needed to run SaveParser)
- Download: new mdf-File for Attila v.1.6.0 (not needed to run SaveParser)
- Download: WindowsXP version removed.
- Download: outdated mdf files removed.
1.20.2.0 - Warhammer: Character Editor dialog: Ancillaries editable and DataViewer for effects enabled
- DB_Viewer content table sortable
- all tables used in this tool optimizied for performance
- Bugfix: Warhammer: Character Editor dialog: data viewer filter
- Bugfix: Warhammer: Character Editor dialog: displaying ancillaries ?
- SaveParser.ini: new entries added
- new NoGameDataPack.zip, if you have not 1.20.1.1 downloaded yet
1.20.1.1 - Bugfix: Warhammer: startpos.esf loading
- new NoGameDataPack.zip
1.20.1.0 - Warhammer: Character Editor dialog: Ancillaries (just displaying so far)
- Bugfix: Warhammer:
- Bugfix: Warhammer: Character Editor dialog: edited trait will be saved now
- new NoGameDataPack.zip
1.20.0.0 - Warhammer: Character Editor dialog enabled (ancillaries not yet)
- Bugfix: Empire and Napoloen menu items enabled again.
- new NoGameDataPack.zip
1.19.1.0 - configuration check modified, using also registry for games bought at Steam
- Warhammer: character table: subtype added
- Warhammer: setMaxSite for units function disabled. Warhammer resets the max-value to the original one when loading.
- Bugfix: Warhammer: switching to startpos files
1.19.0.0 - Warhammer: character table: government posts
- Warhammer: character table: background skill (displayed as trait in game)
- Warhammer: Faction Editor dialog enabled
- Warhammer: Army Editor dialog enabled
- Warhammer: Unit Editor dialog enabled
- Warhammer: Region Editor dialog enabled
- Warhammer: Province Editor dialog enabled
- new NoGameDataPack.zip
- Bugfix: Warhammer: army table: unit link
- Bugfix: army table: double click opened always character dialog for general since v.1.18.0.0
1.18.0.0 - Warhammer: diplomacy table enabled
- Warhammer: army table enabled
- Warhammer: unit table enabled
- Warhammer: region table garrisonId added
- Warhammer: faction table enhanced
- Warhammer: "Edit" tab panel: "Complete Construction" also works for hordes
- Bugfix: Warhammer: character table: character type-based row coloring after sorting
1.17.0.0 - Warhammer: "Edit" and "Edit-Global" tabs enabled
- Warhammer: character table: displaying custom names
- Warhammer: character table: dignitaries added in filter
- Warhammer: character table: character type-based row coloring
- character table: tooltip for columns "traits" with list of traits as content
- province table: rebels will also displayed
- BugFix: parse province table with Faction Array Index > -1 and at least one region is occupied by rebels
- BugFix: game switch from Warhammer -> any other -> Warhammer
- BugFix: Warhammer: using NoGameDataPack if game is already running.
- SaveViewer: new column "Code" added in node result
- new NoGameDataPack.zip
1.16.0.0 - Warhammer: initial version. (Distingiushing between active and destroyed faction is not properly working yet)
- new NoGameDataPack.zip
- new master_schema.xml
- EsfLibrary: new library for EditSF, SaveParser and SaveViewer to parse and edit Warhammer savegames. If you use EditSF as stand-alone, copy this library into its folder.
- BugFix: Empire savegame file name extension fix for saving. (does not solve corrupt savegame for Empire)
Entires for verions from 1.3.3.0 to 1.15.1.0 removed.
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