View Poll Results: Which game shall be set at the application start? At the moment it is Rome2.

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  • Attila

    5 100.00%
  • Rome2

    0 0%
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Thread: SaveParser - Editor for Total War savegames - v1.40.0.0

  1. #1301

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Good day, I'd like to call for help from the OP or from someone else if they've had this problem and fixed it somehow.

    I get this when I open SaveParse, I don't do nothing else, just open it and it shows up.

    Spoiler Alert, click show to read: 
    Unhandled exception has occured in your application. If you click Continue, the application will ignore this error and attemp to continue. If you click Quit, the application will close immediately.

    Index was outside the bounds of array.



    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at SaveParser.SaveParser.formMain_Shown(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnShown(EventArgs e)
    at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
    at System.Windows.Forms.Control.InvokeMarshaledCallbacks()


    It says I can attempt to continue and see if it works, but when I try to load savefiles it shows up, meaning I can't make it work ignoring this.

    This is what I get from the debug thing.

    Spoiler Alert, click show to read: 
    Start logging:
    TEST Error
    TEST Header
    TEST normal
    TEST warning
    TEST info
    SaveParser.ini content:
    - gamePath_W2 =
    - gamePath_W =
    - gamePath_A =
    - gamePath_R2 = C:\Users\Dell\AppData\Roaming\The Creative Assembly\Rome2
    - gamePath_S2 =
    - gamePath_N =
    - gamePath_E =
    - gamePath_B =
    - EditSF_Path = C:\Users\Dell\Documents\My Game Tools\rome2\EditSF 1.1.1
    - PFM_Path = C:\Users\Dell\Documents\My Game Tools\rome2\Pack File Manager 5.2.0
    - exportPath = D:\Temp
    - scriptPath = \Scripts
    - customFileMenuName = Data Sheet
    - customFileCommand = D:\Programme\Open Office 4\program\scalc.exe
    - customFileArg = D:\Data\Game Data\Total War\Rome 2\Rome2.ods
    - usePackDataFiles = false
    - button.factionArray.active = true
    - logFile.enabled = true
    - startUp.game = 1
    - character.family.display = true
    - character.portrait.display = false
    - character.skills.display = background
    - character.traits.display = count
    - army.id.display = false
    - army.commanderID.display = false
    - faction.balance.display = true
    - mod.0.modName = RoninX
    - mod.0.modNameShort = RoninX
    - mod.0.dataFile = ronin_skills.pack
    - mod.0.mainGame = Attila
    - mod.1.modName = Ancient Empires
    - mod.1.modNameShort = Ancient Empires
    - mod.1.dataFile = @e_001_ancient_empires_master_pack1.pack
    - mod.1.mainGame = Attila
    - mod.2.modName = Divide Et Impera
    - mod.2.modNameShort = DeI
    - mod.2.dataFile = ___divide_et_impera_010_part1.pack
    - mod.2.mainGame = Rome2
    - mod.3.modName = Terminus Total War - Imperium 12 TPY
    - mod.3.modNameShort = TTWI12
    - mod.3.dataFile = ttw_imperium12tpy_mod.pack
    - mod.3.mainGame = Attila
    - character.traitAlert.0 = att_trait_ruler_personality_all_unjust
    - character.traitAlert.1 = att_trait_general_personality_all_innate_arrogant
    - character.traitAlert.2 = _gambling
    - character.traitAlert.3 = _arse
    - character.traitAlert.4 = _lazy
    - character.traitAlert.5 = att_trait_general_physical_all_infertile
    - character.traitAlert.6 = att_trait_agent_personality_all_mad
    - character.traitAlert.7 = att_trait_all_personality_all_innate_boring
    - character.traitAlert.8 = att_trait_general_personality_all_dishonest
    - character.traitAlert.9 = _all_feck
    - character.traitAlert.10 = att_trait_ruler_personality_all_miser
    - character.traitAlert.11 = att_trait_ruler_personality_all_harsh
    - character.traitAlert.12 = att_trait_general_physical_all_innate_ugly
    - character.traitAlert.13 = att_trait_general_government_all_admin_bad
    - character.traitAlert.14 = att_trait_general_personality_not_barbarian_fears_barbarians
    - character.traitAlert.15 = att_trait_general_personality_not_roman_unpatriotic
    - character.traitAlert.16 = att_trait_all_personality_all_innate_irresolute
    - character.traitAlert.17 = att_trait_general_personality_all_innate_stupid
    - character.traitAlert.18 = att_trait_agent_personality_all_innate_stupid
    - character.traitAlert.19 = att_trait_agent_physical_all_innate_very_inbred
    - character.traitAlert.20 = att_trait_general_personality_all_mad
    - character.traitAlert.21 = att_trait_general_status_all_unpopular
    - character.traitAlert.22 = att_trait_general_personality_all_cowardice
    - character.traitAlert.23 = r2_sp_trait_civilized_atheist
    - character.traitAlert.24 = r2_sp_trait_roman_dishonest
    - character.traitAlert.25 = r2_sp_trait_civilised_high_casualties
    - character.traitAlert.26 = r2_sp_trait_roman_proscriptor
    - character.traitAlert.27 = r2_sp_trait_civilized_xenophobe
    - character.traitAlert.28 = r2_sp_trait_roman_games_obsessive
    - character.traitAlert.29 = att_trait_general_military_army_all_attacker_bad
    - character.traitAlert.30 = att_trait_all_personality_all_phlegmatic
    - character.traitAlert.31 = att_trait_all_personality_all_unlucky
    - character.traitAlert.32 = wh_main_trait_all_personality_chs_touched
    - character.traitAlert.33 = wh_main_trait_general_personality_all_cowardice
    - character.traitAlert.34 = wh_main_trait_ruler_personality_all_unjust
    - character.traitAlert.35 = wh_main_trait_general_personality_all_dishonest
    - filter.skill.attila = _general_, _priest_, _spy_, _champion_, _wife_
    - filter.trait.attila = _general_, _general_ability_, _priest_, _spy_, _champion_, _agent_, _ruler_
    - filter.ancillary.attila = att_bel_, att_cel_
    - filter.skill.warhammer = _all_, _brt_, _chs_, _dwf_, _emp_, _grn_, _vmp_, _bst_, _wef_
    - filter.trait.warhammer = _champion_, _dignitary_, _engineer_, _runesmith_, _spy_, _wizard_, _all_personality_, _general_government_, _general_military_, _general_personality_, _ruler_government_, _ruler_personality_
    - filter.ancillary.warhammer = _arcane_, _armour_, _enchanted_, _talisman_, _rune_, _weapon_, _mount_ , _standard_, _follower_, _follower_all_, _follower_bretonnia_, _follower_chaos_, _follower_dwarfs_, _follower_empire_, _follower_greenskins_, _follower_undead_, _follower_halfling_, _follower_norsca_
    - filter.skill.warhammer2 = _all_, _brt_, _bst_, _chs_, _cst_, _dwf_, _emp_, _grn_, _lzd_, _nor_, _skv_, _tmb_, _vmp_, _wef_
    - filter.trait.warhammer2 = _lord_, _personality_, _general_, _ruler_
    - filter.ancillary.warhammer2 = _arcane_, _armour_, _enchanted_, _talisman_, _rune_, _weapon_, _mount_ , _standard_, _follower_, _follower_all_, _follower_bretonnia_, _follower_chaos_, _follower_dwarfs_, _follower_empire_, _follower_greenskins_, _follower_undead_, _follower_halfling_, _follower_norsca_
    - filter.skill.rome2 = _champion_, _dignitary_, _spy_, agent_, general_
    - filter.trait.rome2 = _agent_, _female_
    - filter.ancillary.rome2 = _army_, _civilised_, _barbarian_, _all_, _briton_, _celtic_, _eastern_, _egyptian_, _gaul_, _german_, _greek_, _punic_, _roman_, _scythian_, _thracian_
    - filter.trait.shogun2 = _boshin_, _wife_, _general_, _daimyo_, _geisha_
    - filter.ancillary.shogun2 = _mistress_, _bosh_, _general_, _daimyo_, _monk_, _artefact_, _legend_, _master_
    - filter.skill.britannia =
    - filter.trait.britannia =
    Amout of mods embedded: 4
    checking game configurations:
    - Checking configuration for: Attila
    -- savegame path exists : False
    -- No savegame path found. No further checks needed.
    - Checking configuration for: Rome2
    -- savegame path exists : True
    -- game path found in registry : False
    -- game path set correcty in SaveParser.ini : True
    -- game exe exists : False
    -- xml files exists : True
    -- map files exists : True
    - Checking configuration for: Shogun2
    -- savegame path exists : False
    -- No savegame path found. No further checks needed.
    - Checking configuration for: Napoleon
    -- savegame path exists : False
    -- No savegame path found. No further checks needed.
    - Checking configuration for: Empire
    -- savegame path exists : False
    -- No savegame path found. No further checks needed.
    - Checking configuration for: Warhammer
    -- savegame path exists : False
    -- No savegame path found. No further checks needed.
    - Checking configuration for: Warhammer2
    -- savegame path exists : False
    -- No savegame path found. No further checks needed.
    - Checking configuration for: ThronesofBritannia
    -- savegame path exists : False
    -- No savegame path found. No further checks needed.


    So my debug shows nothing wrong I believe, unless I'm missing something, the save paths for other games are not found because I do not own them, I only have Rome 2 and that one is found so it seems I did it right, for all the other false / true things on the list it also seems to be okay, I've checked every page in this thread and it seems some people had it the same way and it was working for them, BUT, even if it says true to the Rome2 files it searches for, when I open the SaveParse and go to the "Games" button it doesn't show Rome2 in color, as if it's not detected, though the debug does? I can't really get why.


    Bug reporting Questions
    Spoiler Alert, click show to read: 
    [*]which version is displayed in menu "Info"? 1.40.0.0 Benjamin[*]which game is selected in the menu "Game"? Attila seems to be selected, but none of them is colored[*]which table is selected in the combobox "Display table:"? None[*]which file mode is selected: savegame or startpos? savegame[*]which action was performed (load, save, parse...)? Just opening the SaveParser makes the error happen, if I hit "Continue" after getting the error and attempt to load a savegame, it happens again.[*]which "Faction Array Index" is selected? if you mean the "Options" menu, both are selected, the first one, display only active factions in 'Factions Array Index' is grey and cannot be changed[*]which campaign is used (Classic, AoC, TLR, WoS, IA, CiG, HatG, RotS, FotS aso.)? Any[*]game using mods that created the savegame?* I don't have a mod, I've even made a new savegame, completely empty just after starting a campaign, it does not work.[*]savegame is modified with other tools before?* No, completely fresh doesn't work.[*]language of the Total War game, if Warhammer2, Warhammer, Attila, Rome2, Shogun2, Napoleon or Empire? English, though my operative system is spanish but after reading the thread I understand that shouldn't be making trouble?[*]provide exception output I don't get this one, could you elaborate?[*]optimal: start SaverParser.exe with command line argument "debug", try to reproduce the error and provide content of that debug window Done, I get the same error doing it with Admin rights and without, result is above this.


    And I've also changed the startUp.game from the ini file from 6 to 1 as I understand 1 was Rome2, just to try something different, but nothing changes.

    Oh, and I'm using Windows 10, I don't know what other info to provide.

    ~Cheers

  2. #1302

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    I believe "The Hunter and the Beast" broke the SaveParser again.

  3. #1303

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Is there anywhere that shows what all the values inside the Savefile viewer corresponds to?

    There are a lot of 32bit values with no description. In particular I want to know which value corresponds to battle and campaign difficulty in the save file for warhammer 2 if anyone knows that?

  4. #1304
    Laetus
    Join Date
    Apr 2019
    Location
    Montana USA
    Posts
    1

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Thank you for the update Ronin! ありがとうございました !!!

  5. #1305
    Jake Armitage's Avatar Artifex
    Patrician

    Join Date
    Apr 2011
    Location
    apartment 6
    Posts
    4,694

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Quote Originally Posted by SirAdamonius;[B
    ありがとうございました[/B] !!!

  6. #1306

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    I get "Not Responding" a lot and every time I save, sometimes it unfreezes, sometimes I have to force quit. Any guess why?

  7. #1307

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    How to use current build with Divide et Impera (DeI) mod v.125 for Rome 2?
    I used to use an earlier version of SaveParser with an earlier version of DeI just fine. Now, the utility--installed in Rome2 main folder--doesn't even recognize Rome2.

    Correction: when I use Save Parser to go to Rome 2 Save Game folder...it can't open any DeI125 saves without mishandled exception borking...
    What am I doing wrong?
    Last edited by Leonardo; November 25, 2019 at 07:41 AM. Reason: Posts merged.

  8. #1308

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Hi,

    Would you kindly tell me where I could find the DB pack for Attila?

    Much thanks

  9. #1309

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Hi,
    I have been struggling to use saveParser for Napoleon total war. It gives me the Unknown child COMPRESSED_DATA error. I am not sure how to fix or deal with that error.

    Details of the error
    (See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.


    Spoiler Alert, click show to read: 
    ************** Exception Text **************
    System.IndexOutOfRangeException: Unknown child COMPRESSED_DATA
    at EsfLibrary.ParentNode.get_Item(String key)
    at SaveParserLibrary.Nodes.prepareParentNodes()
    at SaveParser.SaveParser.tsmi_OpenFile_Click(Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)




    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    SaveParser
    Assembly Version: 1.42.0.1
    Win32 Version: 1.42.0.1
    CodeBase: file:///C:/Users/Parsa/OneDrive/Desktop/SaveParser%20(1)/SaveParser.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    RoninXLibrary
    Assembly Version: 1.15.0.0
    Win32 Version: 1.15.0.0
    CodeBase: file:///C:/Users/Parsa/OneDrive/Desktop/SaveParser%20(1)/RoninXLibrary.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4110.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    SaveParserLibrary
    Assembly Version: 1.38.2.0
    Win32 Version: 1.38.2.0
    CodeBase: file:///C:/Users/Parsa/OneDrive/Desktop/SaveParser%20(1)/SaveParserLibrary.DLL
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    EsfLibrary
    Assembly Version: 1.1.3.0
    Win32 Version: 1.0.4.0
    CodeBase: file:///C:/Users/Parsa/OneDrive/Desktop/SaveParser%20(1)/EsfLibrary.DLL
    ----------------------------------------


    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.


    For example:


    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>


    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    )
    Last edited by Leonardo; February 02, 2020 at 06:27 PM. Reason: Spoiler added.

  10. #1310

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Your tool doesn't work-(Rome 2,win10 64bit)


  11. #1311

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Hello I have the same problem as my neighbor? Can someone help us thank you very much.

  12. #1312

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Quote Originally Posted by gobravo View Post
    Your tool doesn't work-(Rome 2,win10 64bit)


    Make sure to select the right game from the Game tab, before you open your save game.


  13. #1313

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    I have a question for modders.

    I am playing Rome II with the DeI mod and I am trying to change my Imperium level from 6 to 7. IMO, it takes far too long to reach 7. I've research nearly all the tech, own all of Spain, North Africa, Italy, parts of France and parts of Illyum and down toward Greece. I am at the point Rome was at around 60BC and I want to go to war with the Gauls with Legionaries, but my Imperium is stuck at 6 and won't move.

    How can I change it with SaveParser?

    I've tried changing the imperium level (current) and (max achieved). But to no effect.


  14. #1314

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Hey, is it possible to change the player faction as of now (patch 1.42.0.1)?
    If it is possible, then we could play a head to head campaign with more than 2 people. It would be amazing.

  15. #1315

    Default Re: SaveParser - Editor for Total War savegames - v1.29.5.0

    I have the same problem actually and did not understand how to solve it... help ?

  16. #1316
    Jake Armitage's Avatar Artifex
    Patrician

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    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    I don't really think it is possible to change the faction you play in any way, honestly.

  17. #1317

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Hello,at first I want to thank you for your great work Ronin. I'm writing here because I've experienced some error and would appreciate help from someone. I am using SaveParser to have fun with my Shogun 2 playthroughs and I didn't have any problems with it editing singleplayer saves. Anomalies started happening when I started editing my multiplayer campaign with a friend. I'm always sure that option ,,multi-player files" is checked and then i try to load a save. When we started our Coop campaign I couldn't edit the save, it was keeping giving me errors so I gave up. After some time of playing I have tried again and this time it worked, I have edited it few times and everything was fine. But now after some time it again keeps giving me errors, so I can't even load the save and I don't know what to do.
    Here is the error image and it's details:


    Spoiler Alert, click show to read: 


    ************** Exception Text **************
    System.OverflowException: Value was either too large or too small for a UInt32.
    at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt)
    at SaveParserLibrary.Util_Character.createCharacterS2(Int32 factionIndex, Int32 characterIndex)
    at SaveParserLibrary.ParserFunctions.loadCharacters(Int32 fromIndex, Int32 toIndex, Int32 filter, Boolean shortInfo)
    at SaveParserLibrary.ParserFunctions.initDBs()
    at SaveParser.SaveParser.tsmi_OpenFile_Click(Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    SaveParser
    Assembly Version: 1.42.0.1
    Win32 Version: 1.42.0.1
    CodeBase: file:///E:/Programy/TWSaveParser/SaveParser.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    RoninXLibrary
    Assembly Version: 1.15.0.0
    Win32 Version: 1.15.0.0
    CodeBase: file:///E:/Programy/TWSaveParser/RoninXLibrary.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    SaveParserLibrary
    Assembly Version: 1.38.2.0
    Win32 Version: 1.38.2.0
    CodeBase: file:///E:/Programy/TWSaveParser/SaveParserLibrary.DLL
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    EsfLibrary
    Assembly Version: 1.1.3.0
    Win32 Version: 1.0.4.0
    CodeBase: file:///E:/Programy/TWSaveParser/EsfLibrary.DLL
    ----------------------------------------
    OptaneShellExt
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files/Intel/OptaneShellExtensions/OptaneShellExt.dll
    ----------------------------------------
    SharpShell
    Assembly Version: 2.2.0.0
    Win32 Version: 2.2.0.0
    CodeBase: file:///C:/Program%20Files/Intel/OptaneShellExtensions/SharpShell.DLL
    ----------------------------------------
    log4net
    Assembly Version: 1.2.15.0
    Win32 Version: 1.2.15.0
    CodeBase: file:///C:/Program%20Files/Intel/OptaneShellExtensions/log4net.DLL
    ----------------------------------------
    PinningServiceApi
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files/Intel/OptaneShellExtensions/PinningServiceApi.DLL
    ----------------------------------------
    System.ComponentModel.Composition
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.ComponentModel.Composition/v4.0_4.0.0.0__b77a5c561934e089/System.ComponentModel.Composition.dll
    ----------------------------------------
    7Zip
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///E:/Programy/TWSaveParser/7Zip.DLL
    ----------------------------------------

  18. #1318

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    same problem with Index outside of bounds after reinstalling Win 10 PRO , prog was working perfectly ok before. Attila's icon is greyed out so guess it does not load some files
    Last edited by Janek; May 19, 2020 at 04:49 AM.

  19. #1319

    Default Re: SaveParser - Editor for Total War savegames - v1.40.0.0

    Temporary Fix for Mortal Empires Map Button Crash

    1) Go to SaveParser\Data\campaign_maps, aka the directory of Saveparser
    2) Copy and paste the folder "warhammer_map_1_1_shadow"
    3) Rename the newly copied "warhammer_map_1_1_shadow" to "warhammer_map_1_1_warden"
    4) Congrats, your Mortal Empire Saveparser map viewer now works without crashing

  20. #1320

    Default Re: SaveParser - Editor for Total War savegames - v1.37.0.0

    Hi all,

    This is a great tool and I am super excited to get to using it, but as a mac user I'm finding it difficult. I'm running it in Crossover/Wine on a virtual C drive and I have managed to get SaveParser.exe to launch. I think the ini file is properly set up too. But when I try and open a savefile the I get an error: "unhandled exception has occurred in your application". In the "details" section it says "nSystem.IndexOutOfRangeException: Index was outside the bounds of the array." Any ideas on how to fix?

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