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Thread: Custom Unit for Divide & Conquer Submod

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  1. #1
    Zarathos's Avatar Miles
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    Icon3 Custom Unit for Divide & Conquer Submod

    I'm really, really enjoying DaC... and I also love to mod my games normally. That's why I started doing some minor mods for my DaC copy.
    This custom unit wasn't intended to be released because normally I mod games just for personal use... but well, this community is helping me a lot learning how to mod M2TW, so why not sharing my results?

    It's my first model mod... so it probably requires several improvements, but at present this is what my skills and effots allow me to produce.
    The unit is not meant to be balanced and follow Middle-Earth's lore, it's a just for fun implementation after all.
    Models and textures are not made by me of course, I just modified them so the credits go to their original creators.

    This material can ONLY be used for TATW and its submods.
    Attached Files Attached Files
    Last edited by Zarathos; January 16, 2014 at 06:23 PM.

  2. #2

    Default Re: Custom Unit for Divide & Conquer Submod

    Great idea, we need some more Additional Units for DAC the mod is great on its own but it would be better with new units too

  3. #3
    Earl Dibbles Jr's Avatar Campidoctor
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    Default Re: Custom Unit for Divide & Conquer Submod

    I would love more units for all factions, especially Umbar.

  4. #4
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: Custom Unit for Divide & Conquer Submod

    What if i say there are no more free slots for new units in DaC? Nice idea, btw.

  5. #5
    Zarathos's Avatar Miles
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    Default Re: Custom Unit for Divide & Conquer Submod

    What do you mean Jox?

  6. #6
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Custom Unit for Divide & Conquer Submod

    There's an upper limit on how many unts there can be (500).

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    Favorite TATW compilation: Withwnars Submod Collection
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  7. #7

    Default Re: Custom Unit for Divide & Conquer Submod

    Quote Originally Posted by Zarathos View Post
    I'm really, really enjoying DaC... and I also love to mod my games normally. That's why I started doing some minor mods for my DaC copy.
    This custom unit wasn't intended to be released because normally I mod games just for personal use... but well, this community is helping me a lot learning how to mod M2TW, so why not sharing my results?

    It's my first model mod... so it probably requires several improvements, but at present this is what my skills and effots allow me to produce.
    The unit is not meant to be balanced and follow Middle-Earth's lore, it's a just for fun implementation after all.
    Models and textures are not made by me of course, I just modified them so the credits go to their original creators.
    Feel free to do whatever you want with it.
    Have you asked the creator of the original unit for permission to release your work?
    Last edited by ElvenKind; January 12, 2014 at 12:22 PM.
    American, French, Israeli and British government's ILLEGAL aggression against the Syrian people, without any proof for chemical attacks in Douma, and without waiting for OPCW to conduct their investigation..
    Sons of *******, leave that poor, war torn country in peace.
    If you are a citizen of one of these countries, then DO NOT ask any help from me on these forums, since, in protest against this aggression by your governments, I do not provide assistance/help anymore.
    Let Syria be finally in peace.

    A video of false chemical attack in Douma, Syria, which led to Western illegal attacks.

  8. #8
    Senator
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    Default Re: Custom Unit for Divide & Conquer Submod

    I thought that DaC was nearly full.

  9. #9
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: Custom Unit for Divide & Conquer Submod

    Ye it is but they left some slots for reun kingd.

  10. #10

    Default Re: Custom Unit for Divide & Conquer Submod

    There are 22 spaces left in our EDU for units.

  11. #11
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    Default Re: Custom Unit for Divide & Conquer Submod

    So, why do we have no wild wolves roaming in eriador?

  12. #12

    Default Re: Custom Unit for Divide & Conquer Submod

    Issue cleared.
    Last edited by ElvenKind; January 16, 2014 at 06:11 PM.
    American, French, Israeli and British government's ILLEGAL aggression against the Syrian people, without any proof for chemical attacks in Douma, and without waiting for OPCW to conduct their investigation..
    Sons of *******, leave that poor, war torn country in peace.
    If you are a citizen of one of these countries, then DO NOT ask any help from me on these forums, since, in protest against this aggression by your governments, I do not provide assistance/help anymore.
    Let Syria be finally in peace.

    A video of false chemical attack in Douma, Syria, which led to Western illegal attacks.

  13. #13

    Default Re: Custom Unit for Divide & Conquer Submod

    Thread re-opened.
    American, French, Israeli and British government's ILLEGAL aggression against the Syrian people, without any proof for chemical attacks in Douma, and without waiting for OPCW to conduct their investigation..
    Sons of *******, leave that poor, war torn country in peace.
    If you are a citizen of one of these countries, then DO NOT ask any help from me on these forums, since, in protest against this aggression by your governments, I do not provide assistance/help anymore.
    Let Syria be finally in peace.

    A video of false chemical attack in Douma, Syria, which led to Western illegal attacks.

  14. #14

    Default Re: Custom Unit for Divide & Conquer Submod

    Could you post a screenshot? I would thoroughly like to see Corsairs with Muskets.

  15. #15
    Zarathos's Avatar Miles
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    Default Re: Custom Unit for Divide & Conquer Submod

    Of course!
    Attached Thumbnails Attached Thumbnails corsairs.jpg  

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