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Thread: H: TW - Quick Questions & Answers Thread

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  1. #1

    Default Re: H: TW - Quick Questions & Answers Thread

    Quote Originally Posted by Zalanum View Post
    yeah they won't be a whole different faction just ikana's units for the ikana faction as none skeletons so you could have cursed and none cursed units fighting side by side
    Go into the edu search Ikana Units remove the no_custom tag from there Atributs and have fun
    But make a Backup!

  2. #2

    Default Re: H: TW - Quick Questions & Answers Thread

    Quote Originally Posted by Gebilde View Post
    Go into the edu search Ikana Units remove the no_custom tag from there Atributs and have fun
    But make a Backup!
    This worked without a hitch! Thank you!

  3. #3

    Default Re: H: TW - Quick Questions & Answers Thread

    Quote Originally Posted by PursuingSelena View Post
    This worked without a hitch! Thank you!
    Can you post some Pix? I would like to see this.

  4. #4

  5. #5

    Default Re: H: TW - Quick Questions & Answers Thread

    Well any help I can get on installing the mission packs?

  6. #6
    Drazule's Avatar Campidoctor
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    Default Re: H: TW - Quick Questions & Answers Thread

    What's the problem?

  7. #7

    Default Re: H: TW - Quick Questions & Answers Thread

    Against whom are you figthing against?

  8. #8

    Default Re: H: TW - Quick Questions & Answers Thread

    Quote Originally Posted by Gebilde View Post
    Against whom are you figthing against?
    http://www.twcenter.net/forums/showt...olden-Land-Mod See here.

  9. #9
    SirMark9's Avatar Tiro
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    Default Re: H: TW - Quick Questions & Answers Thread

    Bump due to the new official release of Hyrule Total War.

    The first post ("Useful & Interesting Topics") is also in the process of being updated.
    Hibernation State: Playing Nintendo games and working on personal projects.

  10. #10

    Default Re: H: TW - Quick Questions & Answers Thread

    So I have a few questions about the Twili:
    1: Is now possible (in 3.7) to invade the Twilight lands as a non-Twili faction?

    2: Can a Mirror of Twilight can be destroyed, and if so what happens next for the Twili?

    3: I think I remember reading long ago that if the Labrynna Regime grew strong enough (Completing the Black Tower or something) that a Mirror of Twilight would spawn near their capital. Has anyone ever had this happen, or found it in the game?

  11. #11
    Drazule's Avatar Campidoctor
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    Default Re: H: TW - Quick Questions & Answers Thread

    Quote Originally Posted by Aggressive Negotiations View Post
    1: Is now possible (in 3.7) to invade the Twilight lands as a non-Twili faction?
    If the Twili built the Mirror of Twilight (which the AI never seems to do), and you control the Arbiter's Grounds, you should be able to travel through to the RoT.

    2: Can a Mirror of Twilight can be destroyed, and if so what happens next for the Twili?
    I don't think you can, but if you could then it could just be rebuilt.
    3: I think I remember reading long ago that if the Labrynna Regime grew strong enough (Completing the Black Tower or something) that a Mirror of Twilight would spawn near their capital. Has anyone ever had this happen, or found it in the game?
    That was just a fan idea. Not impossible, but the black tower isn't even in-game I think.

  12. #12

    Default Re: H: TW - Quick Questions & Answers Thread

    where do you go for the command to either wipe out a towns population or just walk in, also how do you change and add pictures to the game I can't seem to find a tutorial for it. I want to add something funny to the what fate you chose for a town.
    Din25:17. "The path of the righteous man is beset on all sides by the inequities of the selfish and the
    tyranny of evil men. Blessed is she who, in the name of charity and good will, shepherds the weak through
    the maw of majora, for she is truly her sisters's keeper and the finder of lost kin. And I will strike
    down upon thee with great vengeance and furious anger those who attempt to poison and destroy my sisters. And you will know my name is DIN when I lay my vengeance upon you.

  13. #13
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    Default Re: H: TW - Quick Questions & Answers Thread

    Is there any campaign difficulty that it is advised to play on?Because with very hard the Gorons declare war against me (Hyrule) damn quick,despite being a cordial faction.
    Elder Scrolls Online :Messing up the Lore since 2007...

    Well overhand or underhand: 3:50 Onwards...

  14. #14

    Default Re: H: TW - Quick Questions & Answers Thread

    Quote Originally Posted by Sint View Post
    Is there any campaign difficulty that it is advised to play on?Because with very hard the Gorons declare war against me (Hyrule) damn quick,despite being a cordial faction.
    I don't think there is a recommended difficulty, especially since the game's balancing hasn't been completed, so there would be some things that are difficult on all difficulties.
    Just note that on harder difficulties your diplomatic reputation (a magic number affecting how easy it is to create and keep diplomatic deals. Positive being good) will decay to a lower number. i.e. When playing your reputation will increase/decrease depending on your actions. On normal if it's below 0, it will decay up to 0; if above, it will decay down to 0. On harder difficulties it will instead decay to -1/-2.
    Also on harder difficulties your relations will decrease with your neighbours faster than in normal, so they'll more quickly want start taking everything you own.
    And finally the AI will exploit any weaknesses it sees in you more readily on higher difficulties. So if you leave a town undefended in normal, the AI might not attack. But they probably will in harder difficulties.

    So to counter these issues you can try to maintain a higher reputation (don't kill prisoners or use spies and especially don't take lands you gave away diplomatically - that includes if you give away your city to the Wizzrobes), and keep relations high with the Gorons (give gifts of 100 gold or map information, trade agreements, military access and even an alliance if you can). The higher reputation will help create treaties with them and reduce the relation decay, and the high relations will decrease the chance they will suddenly want to kill you.
    The other option is to not present a weakness by having a large garrison on their border, which will scare them out of attacking.
    But after all of that, keep in mind that if you take Dodongos Cavern, or the coastal territories north of Death Mountain the Gorons will pretty much always declare war on you for it. Even if it means they would break every alliance they have.

    And if all that fails and you still end up in a war, cavalry is pretty effective at ending a Goron charge since they are immune to being thrown into the air, allowing you to surround their troops with infantry. This is one of the easier ways of defeating a Goron army.

  15. #15

    Default Re: H: TW - Quick Questions & Answers Thread

    I have a question: where is it OK to do a battle next to a mountain/mountain pass so that units can actually move? Because I was attacked by Zant close to his city in the mountain pass and we were both on a mountain slope so that our troops could only trickle at each other instead of march in formation.

    I am playing the latest game.

  16. #16
    Drazule's Avatar Campidoctor
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    Default Re: H: TW - Quick Questions & Answers Thread

    If you're on a slope you'll fight on a slope. It all just depends on how much of the area you fight in is really flat enough or not.

  17. #17
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    Default Re: H: TW - Quick Questions & Answers Thread

    Bump for visibility.
    Hibernation State: Playing Nintendo games and working on personal projects.

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