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  1. #1
    Mackles's Avatar Roma Invicta
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    Default Changing artillery shot type?

    Is there anyway to replace, for example, the exploding shot type for a giant ballista with a bolt?

  2. #2
    crzyrndm's Avatar Artifex
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    Default Re: Changing artillery shot type?

    The default projectile is assigned in missile_weapons. This is the projectile that will always be selected when loading into a battle.

    All extra projectile types are assigned in missile_weapons_to_projectiles.
    It’s better to excite some and offend others than be bland and acceptable to all
    Creating a mod.pack with PFM - Database Table Fragments

  3. #3
    Mackles's Avatar Roma Invicta
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    Default Re: Changing artillery shot type?

    Yeah, I tried switching the references for the large exploding shot and large bolts, but to no avail. I was wondering if I screwed it up or if there's other stuff that needs a-changin'!

  4. #4
    Mackles's Avatar Roma Invicta
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    Default Re: Changing artillery shot type?

    Hmmm every time I try this it either has no effect or just removes exploding shot Doesn't seem to matter using bolt or large_bolt for both Ballista and Giant Ballista. Guess I'm at a roadblock for the nonce.

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