Hayasdan
The Armenian faction has a relatively small native roster, which offers a wide range of tactical options, though. The lineup consists of:
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Armenian Spearmen, a unit very similar to Parthian Spearmen. Lightly armoured, but with a big shield and a dense formation (as well as relatively swift), they are a staple unit that is useful for holding the line, fighting off cavalry, and enduring arrow volleys. A local take on the "mobile roadblock" role that spearmen often occupy.
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Armenian Swordsmen, well-armoured and equipped with sword and javelins, they are one of the many legionary-like swordsman types in the game. Versatile thanks to their equipment and decent at what swordsmen are supposed to do (flanking, taking/defending walls, filling holes in the battle line, hacking down light infantry), their only real weakness is the low (0.1) lethality of their swords.
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Royal Guards, an elite infantry unit equipped with spear, sword, and shield. They are very well armoured and well capable of taking on both infantry and cavalry. Their secondary sword is quite lethal (0.225), making them especially useful as siege assault units. Their only weaknesses are small unit size and small AoR.
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Armenian Mounted Skirmishers, the standard light cavalry, equipped with spear, shield and javelin. Pretty standard light javelin cavalry, their main strength is their unusually large supply of ammunition.
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Armenian Horse Archers, equipped with bow and sword. They are light HAs of the same type as Scythian or Parthian HAs, with long range, 40 arrows, and a not very spectacular sidearm.
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Armenian Medium Cavalry. Some armour, a shield, and the combination of spear and axe make them a very versatile cavalry unit for tackling a great variety of threats. Best used for chasing missile cavalry, or in tandem with cataphracts.
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Armenian Heavy Horse Archers. A fearsome cataphract unit that combines long range missiles, lance, and heavy armour. Good for archery duels as well as for charging anything.
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Armenian Noble Cataphracts. Slightly less armoured than the heavy HAs, but with better morale and stamina, they are the perfect choice for difficult tasks, such as defeating enemy bodyguard units. The combination of lance and mace makes them very potent against other armoured units.
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Royal Kinsmen Cavalry, the early bodyguard unit. Very similar to the Noble Cataphracts, though inferior in terms of armour.
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Armenian Late Bodyguards, the reformed BG unit. A heavier version of the Noble Cataphracts and the fourth most armoured cavalry unit in the game.
The native Armenian units are powerful, but more expensive than their Parthian or Roman counterparts.
Apart from these, Hayasdan gets a wide variety of other units, some of which are recruitable from factional MICs as well, but most requiring regional barracks. Of particular note are
Caucasian Archers and
Caucasian Spearmen, two of the three most important units in early campaign (the third being the early BG unit, obviously).
Hayasdan has privileged access to the Persian, Scythian, Sarmatian, and Hellenistic regional rosters, as well as to Iranian units in general.
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Persian units: Persian Hoplites, Heavy Persian Archers, Persian Archers, Eastern Slingers, Kinsmen Heavy Cavalry.
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Scythian units: Scythian Foot Archers, Axemen, HAs, Riders, Noble Cavalry, i.e. all five of them.
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Sarmatian units of note: Sarmatian Foot Archers, Sarmatian HAs, Sarmatian Noble Cavalry, Aorsi Riders, Roxolani Riders, Roxolani Noble Cavalry.
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Hellenistic units of note: Pantodapoi Phalangitai, Thureophoroi, Peltastai, Syrian Archers, Sphendonetai, Lonchophoroi Hippeis.