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Thread: [SubMod v0.85] BullGod's Style Unit Cards for D.e.I.

  1. #141

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Great job on these!
    Shogun 2, no thanks I will stick with Kingdoms SS.

  2. #142

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Hi again sorry for no news, kinda busy nowadays

    @mlsergey: After you create the image of the card, you open the DeI Pack with PFM, then browse to db - unit_variants_table, search the units inside these tables (Bar for barbarians, Hel for hellenistic units, pon for eastern units and spa for spartan/athens new units. The DeI contains old units prior to 0.6 I guess, do not quote me on these, I just assumed this xD)

    After you find the unit, you take the name that is on the unit card column and rename the image to that name. Then add it to the data/ui/units/icons folder and voilá

    If anyone wants, I can make a "guide" how I do this. All you need is Paint.NET and mouse/keyboard since I don't "create" the original units


    As for the mod itself, I didn't even play the 0.8 to see the new units xD I have been waitin for this moment for so long to begin "that campaign", but I can't yet QQ

  3. #143

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Quote Originally Posted by mlsergey View Post
    How to link unit card with DeI actual unit?
    Hell misergey if you have the art ability to make the cards ill happily do the allocation to the units lol thats really the easy part..have already combined the wroks of bullgod caretto together added a couple more ( where i just changed some colours and minor things to represent some of the new units ( did it for sparta as i am playing there campaign and hate looking at the original cards.

    Also added another fine artists work on agent cards to pretty things up some more..

    So for the TL DR i am happy to help with the tech side if you have the art ability..

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  4. #144
    dajarvi's Avatar Semisalis
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    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Caretto: Yes please!

    Soul Firez: Can you post a mod file with what you have?

  5. #145

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Quote Originally Posted by dajarvi View Post
    Caretto: Yes please!

    Soul Firez: Can you post a mod file with what you have?
    Id be happy to just need to get carreto bullgod and the creator of the agent cards permision as it is there work i just made a few adjustments and combined them..

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  6. #146

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Hi.

    First excuse for my english but i don´t speak english. Congratulations for your incredible work. When bullgod icons for 0.8 dei?.

    Bye.

  7. #147

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Quote Originally Posted by Carreto View Post

    @mlsergey: After you create the image of the card, you open the DeI Pack with PFM, then browse to db - unit_variants_table, search the units inside these tables (Bar for barbarians, Hel for hellenistic units, pon for eastern units and spa for spartan/athens new units. The DeI contains old units prior to 0.6 I guess, do not quote me on these, I just assumed this xD)

    After you find the unit, you take the name that is on the unit card column and rename the image to that name. Then add it to the data/ui/units/icons folder and voilá
    Thanks.

    Please advise why my unit cards are not highlighted, when units are selected during the battle?

  8. #148

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Quote Originally Posted by mlsergey View Post
    Thanks.

    Please advise why my unit cards are not highlighted, when units are selected during the battle?
    Have you done the mask version of each card ( and named them correctly??

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  9. #149

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Quote Originally Posted by Soul Firez View Post
    Have you done the mask version of each card ( and named them correctly??
    Yes...

  10. #150

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Your extremely helpfull arent you ... how can one say why its not working without you A saying what you actually did or B and most helpfull uploading your file so someone can look and see what you have done lol.. But wait ill get out my crystal ball and keep making guesses shall i LOL..

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  11. #151

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Sorry... I've fixed the problem, I just didn't remove white backgroung from unit cards Thanks for help anyway... I want to finish several Saka Rauka units and then post it here...

  12. #152

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Please help to lacate Saka Rauka unit names in pack file? Cannot find them...

  13. #153

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Found them

  14. #154
    MathiasOfAthens's Avatar Comes Rei Militaris
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    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Am I doing something wrong or are the cards not updated to early units in Rome. Principles, Hastati, etc are vanilla? Have the cards been updated?

  15. #155

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Nope, but if you like I can add here BullGod's units little bit updated by me

  16. #156

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Quote Originally Posted by mlsergey View Post
    Nope, but if you like I can add here BullGod's units little bit updated by me
    That would be much appreciated...at this points it's the only thing keeping from starting a new Rome campaign!!
    _______________________________________________________________
    "Hope" is not a strategy.

  17. #157

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Here you go
    Just put unit cards in Data/ui/units/icons and masks in Data/ui/units/masks

    1. Early Hastati
    2. Late Hastati
    3. Early Principes
    4. Late Principes
    5. Early Triarii
    6. Late Triarii
    7. Accensi
    8. Earli Samnitici Hastati
    9. Late Samnitici Hastati
    10. Late Rorarii
    11. Consul Roman General

    http://www.mediafire.com/download/zi...DeI_Romani.rar

    Have also some Saka Rauka Units done (steppe)... If someone is interested...

  18. #158

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Quote Originally Posted by mlsergey View Post
    Here you go
    Just put unit cards in Data/ui/units/icons and masks in Data/ui/units/masks

    1. Early Hastati
    2. Late Hastati
    3. Early Principes
    4. Late Principes
    5. Early Triarii
    6. Late Triarii
    7. Accensi
    8. Earli Samnitici Hastati
    9. Late Samnitici Hastati
    10. Late Rorarii
    11. Consul Roman General

    http://www.mediafire.com/download/zi...DeI_Romani.rar

    Have also some Saka Rauka Units done (steppe)... If someone is interested...
    thank you Sergey

  19. #159

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    you're welcome. currently working on more DeI units...

  20. #160

    Default Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Great job mlsergey, please do those saka rouka units and then I suggest you to go slowly filling the factions that are with just a few cards left so we could get factions completed

    Cheers mate !!

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