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  1. #1

    Default Mines

    is there a way to change how much gold do the mines give in eb so like instead of giving 600 it gives 1800 so that i offset the upkeep cost of units

  2. #2

    Default Re: Mines

    Nermind found it

  3. #3

    Default Re: Mines

    That would probably cause brown and grey death to form every single game due to the high concentration of mines in those areas

  4. #4
    Ownager's Avatar Senator
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    Default Re: Mines

    What is the brown death? Getai on drugs?
    "It is the part of the fool to say, I should not have thought." -Scipio Africanus

    "We will either find a way or make one." -Hannibal Barca

  5. #5
    yuezhi's Avatar Senator
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    Default Re: Mines

    Lusotannan. Sadly, getai are not very exploitive of there native resources.
    all hail the flying spaghetti monster!

  6. #6

    Default Re: Mines

    Quote Originally Posted by yuezhi View Post
    Lusotannan. Sadly, getai are not very exploitive of there native resources.
    They are also so peaceful. On VH you can still maintain an allance with them even if you share a 6 province border. I love playing alongside Getai

  7. #7
    Ownager's Avatar Senator
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    Default Re: Mines

    I love flattening them witht they to march of Makedonian boots. But Spain on the move? I remember RTW when Spain barely held Iberia, but then mines wouldn't be so great.
    "It is the part of the fool to say, I should not have thought." -Scipio Africanus

    "We will either find a way or make one." -Hannibal Barca

  8. #8

    Default Re: Mines

    If he changes mines from 600 to 1800 for level 1 won't they make them give 9000 on level 2?? Most of my lvl 2 mines give 3 k even if I can only see 1 mine resource feature in the region. Maybe I missed one or something

    @ownager: brown death is common on VH campaigns without realistic movement mod. Happens 1/3 campaigns. If they unite Iberia and rome hasn't taken all pg gaul yet. Then the lusos stomp through Gaul. I saw 16 brown stacks once. All heading for my newly conquered Italy (as Seleucids)
    Last edited by seleucid empire; January 08, 2014 at 12:57 AM.

  9. #9
    yuezhi's Avatar Senator
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    Default Re: Mines

    Lusotannan is in Portugal, not Spain. Take it from me, making that mistake in the presence of a Portuguese is considered trolling at national pride

    If you're not one of their neighbours, the Lusitani will eventually kick Qarthadast out of Iberia and become a superpower that prevents roman expansion west and conquers all of Gaul; after more than 100 years.
    I'm sure ores were a good reason Rome held onto their Spanish holdings even in their darkest hours of the second Punic war.

    Edit: Ninja'd
    E2: I've seen it on Medium too.
    all hail the flying spaghetti monster!

  10. #10

    Default Re: Mines

    Quote Originally Posted by yuezhi View Post
    E2: I've seen it on Medium too.
    AI expansion can be incredibly predictable sometimes.

    on VH camp realistic move. Seleukids and rome always conquer everything around them
    on VH without realistic movement. Rome gets stomped by brown death and all the small factions get quite big
    on M without realistic it's usually rome conquers Europe and yellow death. Never actually seen the small factions get big on M camp
    Last edited by seleucid empire; January 08, 2014 at 01:14 AM.

  11. #11
    Ownager's Avatar Senator
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    Default Re: Mines

    My campaigns were usually focused in the West, so I always oppressed them. Since missiles are much more effective in this game, they are a nightmare to fight, also since cavalry loses so badly to Lusitanian skirmisher with spears. That a a scary prospect.
    "It is the part of the fool to say, I should not have thought." -Scipio Africanus

    "We will either find a way or make one." -Hannibal Barca

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